Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Joni98
Hachiman
Level 118
God Stats
5W - 1L
1,835 SR
Queue Stats
127W - 60L
1,648 Elo+
Party 2
Jing Wei
Jing Wei
krum143
Jing Wei
Level 128
God Stats
3W - 0L
1,765 SR
Queue Stats
107W - 57L
1,593 Elo+
Party 2
Team Averages
Level 127
1,620 SR
1,548 Elo+

VS

Team Averages
Level 77
1,540 SR
1,591 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AmidaWolf
Baba Yaga
Level 156
God Stats
0W - 3L
1,534 SR
Queue Stats
145W - 119L
1,506 Elo+
Solo
Izanami
Izanami
HappyPants
Izanami
Level 39
God Stats
0W - 1L
1,841 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 1
Anubis
Anubis
PsyckOoZzHD
Anubis
Level 52
God Stats
0W - 3L
1,325 SR
Queue Stats
117W - 126L
1,518 Elo+
Solo
Serqet
Serqet
raphaSoeiro
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
1 / 0 / 13
10,166
847
12,660
6,594
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
 
Ymir
16
1 / 1 / 14
9,925
827
5,148
15,033
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
 
Hades
16
4 / 2 / 7
9,368
781
5,992
10,214
6,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Joni98
Hachiman
15
6 / 2 / 9
9,805
817
10,853
8,852
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
krum143
Jing Wei
15
5 / 3 / 8
9,415
785
10,237
9,029
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 4 / 3
7,509
626
7,957
9,568
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
AmidaWolf
Baba Yaga
15
3 / 2 / 3
8,329
694
13,063
9,747
9,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
HappyPants
Izanami
13
0 / 6 / 6
7,529
627
5,538
13,433
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
1 / 2 / 3
8,536
711
7,849
6,669
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
12
1 / 3 / 5
7,764
647
2,995
8,141
9,583
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
17
Kills
6
8
Deaths
17
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
13
7.5
W
Ymir
 
Ymir
1
1
14
8
W
Hades
 
Hades
4
2
7
3.75
L
Heimdallr
 
Heimdallr
1
4
3
0.63
L
Baba Yaga
AmidaWolf
Baba Yaga
3
2
3
2.25
L
Izanami
HappyPants
Izanami
0
6
6
0.5
W
Hachiman
Joni98
Hachiman
6
2
9
5.25
L
Anubis
1
2
3
1.25
W
Jing Wei
krum143
Jing Wei
5
3
8
3
L
Serqet
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
37,402
49,722
Taken
47,558
35,041
Mitigated
36,070
18,226
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,660
264
1,835
1,432
6,594
3,692
653
3,595
2,999
46,120
0
W
Ymir
 
Ymir
5,148
182
1,158
3,793
15,033
15,670
28
5,412
9,621
11,434
0
W
Hades
 
Hades
5,992
843
1,030
2,340
10,214
6,841
1,025
4,859
5,220
13,913
0
L
Heimdallr
 
Heimdallr
7,957
2,026
441
1,180
9,568
5,321
0
4,884
4,684
0
15,874
L
Baba Yaga
AmidaWolf
Baba Yaga
13,063
29
932
3,779
9,747
9,870
0
3,967
5,780
22,490
0
L
Izanami
HappyPants
Izanami
5,538
4,651
128
3,166
13,433
6,944
300
6,878
6,555
0
15,538
W
Hachiman
Joni98
Hachiman
10,853
6,119
1,735
1,887
8,852
4,097
623
3,678
5,174
0
18,715
L
Anubis
7,849
0
2,086
2,203
6,669
4,352
86
3,684
2,985
31,071
0
W
Jing Wei
krum143
Jing Wei
10,237
7,328
1,686
1,330
9,029
4,741
1,417
5,036
3,993
0
16,573
L
Serqet
2,995
228
0
802
8,141
9,583
0
4,387
3,754
1,719
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,679
Gold Earned
39,667
148
Minions Killed
117
0
Camps Cleared
0
1,317,633
Distance Traveled
1,115,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,166
847
72
6
0
268,281
0
W
Ymir
9,925
827
17
1
0
302,373
0
W
Hades
9,368
781
20
2
0
218,821
0
L
Heimdallr
7,509
626
21
2
0
198,275
0
L
Baba Yaga
8,329
694
23
2
0
252,531
0
L
Izanami
7,529
627
31
3
0
207,821
0
W
Hachiman
9,805
817
17
1
0
284,496
0
L
Anubis
8,536
711
42
4
0
240,831
0
W
Jing Wei
9,415
785
22
2
0
243,662
0
L
Serqet
7,764
647
0
0
0
215,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role