Player Matchup

Sol
Sol
DeutschFrank
Sol
Level 90
God Stats
21W - 28L
1,382 SR
Queue Stats
272W - 277L
1,458 Elo+
Party 1
Athena
Athena
MTheuz_
Athena
Level 167
God Stats
2W - 0L
1,832 SR
Queue Stats
175W - 197L
1,448 Elo+
Party 1
Camazotz
Camazotz
bedoyraja
Camazotz
Level 155
God Stats
17W - 11L
1,499 SR
Queue Stats
199W - 220L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
caiolve
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,417 Elo+
Party 1
Raijin
Raijin
claus_jr
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 50L
1,398 Elo+
Party 1
Team Averages
Level 137
1,543 SR
1,437 Elo+

VS

Team Averages
Level 158
1,482 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BigPërk
Ishtar
Level 122
God Stats
2W - 4L
1,421 SR
Queue Stats
219W - 206L
1,548 Elo+
Solo
Hades
Hades
GuardBigCountry
Hades
Level 129
God Stats
2W - 2L
1,542 SR
Queue Stats
63W - 51L
1,552 Elo+
Party 2
Arachne
Arachne
Oeschit26
Arachne
Level 141
God Stats
13W - 20L
1,387 SR
Queue Stats
143W - 126L
1,572 Elo+
Solo
Odin
Odin
TheOnlyMadara
Odin
Level 157
God Stats
0W - 2L
1,561 SR
Queue Stats
223W - 202L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,620
616
7,002
8,140
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
MTheuz_
Athena
11
3 / 0 / 1
7,544
539
5,877
12,274
9,420
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
bedoyraja
Camazotz
12
0 / 0 / 4
7,200
514
6,849
13,519
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
caiolve
Sun Wukong
12
1 / 2 / 0
7,067
505
8,380
15,567
11,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Raijin
claus_jr
Raijin
14
1 / 0 / 0
7,869
562
1,440
6,575
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 0
8,060
576
5,121
3,438
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
BigPërk
Ishtar
13
0 / 1 / 0
7,287
521
4,895
8,128
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 1 / 1
7,666
548
13,572
17,283
10,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Oeschit26
Arachne
13
1 / 2 / 1
7,275
520
3,348
12,194
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
6,626
473
3,925
8,231
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
2
2
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Ishtar
BigPërk
Ishtar
0
1
0
0
W
1
0
1
1.5
L
1
1
1
1.5
W
Athena
MTheuz_
Athena
3
0
1
3.5
L
Arachne
Oeschit26
Arachne
1
2
1
0.75
L
0
2
1
0.25
W
Camazotz
bedoyraja
Camazotz
0
0
4
2
W
Sun Wukong
caiolve
Sun Wukong
1
2
0
0.5
W
Raijin
claus_jr
Raijin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
30,861
56,075
Taken
49,274
31,576
Mitigated
25,502
26,306
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,121
202
0
1,416
3,438
1,310
612
694
2,744
85,455
0
L
Ishtar
BigPërk
Ishtar
4,895
2,237
0
1,991
8,128
3,142
0
5,539
2,589
0
54,995
W
7,002
3,350
0
6,195
8,140
2,942
1,178
0
8,140
79,282
5,836
L
13,572
1,425
280
10,663
17,283
10,735
46
2,416
14,867
66,321
0
W
Athena
MTheuz_
Athena
5,877
1,128
1,655
3,079
12,274
9,420
254
3,428
8,846
27,660
466
L
Arachne
Oeschit26
Arachne
3,348
2,154
0
3,371
12,194
4,455
0
2,077
10,117
0
60,161
L
3,925
346
0
2,081
8,231
5,860
171
3,090
5,141
0
20,935
W
Camazotz
bedoyraja
Camazotz
6,849
1,465
0
6,922
13,519
5,320
0
2,356
11,163
0
64,604
W
Sun Wukong
caiolve
Sun Wukong
8,380
2,084
0
5,377
15,567
11,289
13
8,554
7,013
0
63,494
W
Raijin
claus_jr
Raijin
1,440
240
0
3,078
6,575
2,605
0
4,355
2,220
68,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
36,914
505
Minions Killed
472
0
Camps Cleared
0
1,454,211
Distance Traveled
1,456,651
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,060
576
151
11
0
256,683
1
L
Ishtar
7,287
521
100
7
0
287,711
4
W
Sol
8,620
616
148
11
0
262,244
5
L
Hades
7,666
548
104
7
0
233,660
0
W
Athena
7,544
539
44
3
0
319,089
0
L
Arachne
7,275
520
92
7
0
355,688
0
L
Odin
6,626
473
25
2
0
322,909
0
W
Camazotz
7,200
514
87
6
0
335,309
0
W
Sun Wukong
7,067
505
103
7
0
270,248
0
W
Raijin
7,869
562
123
9
0
267,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role