Player Matchup

Danzaburou
Danzaburou
BrockThaRock
Danzaburou
Level 103
God Stats
11W - 5L
1,686 SR
Queue Stats
229W - 220L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
MaRkSmEnMaRk
Baron Samedi
Level 29
God Stats
65W - 40L
1,618 SR
Queue Stats
222W - 213L
1,483 Elo+
Party 1
Horus
Horus
RegretfulShroom
Horus
Level 29
God Stats
15W - 14L
1,391 SR
Queue Stats
222W - 209L
1,483 Elo+
Party 1
Team Averages
Level 54
1,565 SR
1,483 Elo+

VS

Team Averages
Level 73
1,583 SR
1,501 Elo+
Neith
Neith
Chompy1209
Neith
Level 56
God Stats
13W - 15L
1,462 SR
Queue Stats
13W - 15L
1,409 Elo+
Solo
Ra
Ra
Drumstick5586
Ra
Level 82
God Stats
13W - 14L
1,721 SR
Queue Stats
419W - 408L
1,535 Elo+
Solo
Achilles
Achilles
OwnLight888
Achilles
Level 81
God Stats
2W - 3L
1,565 SR
Queue Stats
51W - 36L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrockThaRock
Danzaburou
14
5 / 2 / 7
10,219
852
12,932
10,154
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MaRkSmEnMaRk
Baron Samedi
12
1 / 3 / 8
9,025
752
8,554
8,482
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
7 / 2 / 6
10,181
848
9,655
12,641
13,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 3 / 4
8,990
749
4,848
10,142
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 5
9,386
782
9,460
8,885
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
OwnLight888
Achilles
11
5 / 7 / 1
9,645
804
10,265
17,025
11,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrockThaRock
Danzaburou
5
2
7
4.25
L
Neith
1
3
4
1
L
1
3
5
1.17
W
Baron Samedi
MaRkSmEnMaRk
Baron Samedi
1
3
8
1.67
L
Achilles
OwnLight888
Achilles
5
7
1
0.79
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
24,573
31,277
Taken
36,052
21,701
Mitigated
18,771
9,767
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrockThaRock
Danzaburou
12,932
4,845
0
3,324
10,154
4,126
0
3,710
6,383
0
49,361
L
Neith
4,848
2,138
0
900
10,142
3,920
943
1,570
8,572
0
30,724
L
9,460
705
1,020
3,303
8,885
3,819
0
1,827
7,058
47,974
0
W
Baron Samedi
MaRkSmEnMaRk
Baron Samedi
8,554
822
589
2,361
8,482
4,559
0
2,138
6,256
28,355
0
L
Achilles
OwnLight888
Achilles
10,265
3,486
0
2,017
17,025
11,032
0
5,566
11,459
0
18,736
W
9,655
3,721
750
2,743
12,641
13,016
0
3,985
8,556
0
22,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
28,021
124
Minions Killed
135
0
Camps Cleared
0
631,611
Distance Traveled
655,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,219
852
53
4
0
212,897
0
L
Neith
8,990
749
44
4
0
212,116
0
L
Ra
9,386
782
80
7
0
240,324
0
W
Baron Samedi
9,025
752
43
4
0
200,374
0
L
Achilles
9,645
804
11
1
0
203,000
0
W
Horus
10,181
848
28
2
0
218,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role