Player Matchup

Mercury
Mercury
Bl1nkas
Mercury
Level 157
God Stats
3W - 0L
1,753 SR
Queue Stats
50W - 41L
1,645 Elo+
Party 1
Ares
Ares
Bugado88
Ares
Level 143
God Stats
2W - 1L
1,744 SR
Queue Stats
77W - 62L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
PomboDoDeserto
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,612 Elo+
Party 1
Team Averages
Level 128
1,666 SR
1,634 Elo+

VS

Team Averages
Level 155
1,514 SR
1,522 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DUKEOFCAIXINHAS
Jing Wei
Level 152
God Stats
16W - 18L
1,534 SR
Queue Stats
532W - 538L
1,525 Elo+
Party 2
Maman Brigitte
Maman Brigitte
xBlitzneedle
Maman Brigitte
Level 155
God Stats
12W - 14L
1,507 SR
Queue Stats
349W - 340L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bl1nkas
Mercury
12
5 / 3 / 3
8,468
847
7,464
8,515
3,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
11
3 / 1 / 5
7,888
789
8,163
9,965
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PomboDoDeserto
Baron Samedi
10
0 / 0 / 6
7,287
729
8,015
3,761
2,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 2
7,109
711
3,768
10,926
9,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
10
0 / 3 / 4
7,425
743
5,936
8,679
3,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
xBlitzneedle
Maman Brigitte
10
3 / 2 / 1
7,813
781
7,187
9,347
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
2
0.67
W
Mercury
Bl1nkas
Mercury
5
3
3
2.17
W
Ares
3
1
5
5.5
L
Jing Wei
0
3
4
0.67
W
Baron Samedi
PomboDoDeserto
Baron Samedi
0
0
6
3
L
Maman Brigitte
xBlitzneedle
Maman Brigitte
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
16,891
22,241
Taken
28,952
14,989
Mitigated
18,585
8,226
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,768
369
0
1,341
10,926
9,605
0
7,338
3,131
0
15,334
W
Mercury
Bl1nkas
Mercury
7,464
3,386
0
1,831
8,515
3,247
66
3,132
5,070
0
26,849
W
Ares
8,163
580
0
2,819
9,965
9,015
0
3,149
6,491
14,491
0
L
Jing Wei
5,936
4,342
0
1,130
8,679
3,522
240
4,312
4,247
0
32,419
W
Baron Samedi
PomboDoDeserto
Baron Samedi
8,015
333
1,518
2,058
3,761
2,727
0
262
3,419
31,778
0
L
Maman Brigitte
xBlitzneedle
Maman Brigitte
7,187
341
0
3,238
9,347
5,458
0
4,403
4,657
34,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
22,347
99
Minions Killed
110
0
Camps Cleared
0
625,591
Distance Traveled
610,726
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,109
711
9
1
0
203,338
0
W
Mercury
8,468
847
45
5
0
214,794
0
W
Ares
7,888
789
6
1
0
208,159
4
L
Jing Wei
7,425
743
58
6
0
193,832
4
W
Baron Samedi
7,287
729
48
5
0
202,638
0
L
Maman Brigitte
7,813
781
43
4
0
213,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role