Player Matchup

Medusa
Medusa
 
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
FamiliarNick
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
ReAp-MuRdErS
Scylla
Level 62
God Stats
7W - 13L
1,375 SR
Queue Stats
139W - 211L
1,365 Elo+
Party 3
Surtr
Surtr
bingbong665
Surtr
Level 63
God Stats
7W - 9L
1,375 SR
Queue Stats
146W - 212L
1,381 Elo+
Party 3
Kuzenbo
Kuzenbo
evoyo
Kuzenbo
Level 45
God Stats
0W - 3L
1,277 SR
Queue Stats
46W - 77L
1,308 Elo+
Party 1
Team Averages
Level 42
1,405 SR
1,411 Elo+

VS

Team Averages
Level 47
1,317 SR
1,268 Elo+
Scylla
Scylla
Jayski3rd
Scylla
Level 40
God Stats
5W - 8L
1,186 SR
Queue Stats
33W - 53L
1,318 Elo+
Solo
Thanatos
Thanatos
Kusinagi
Thanatos
Level 36
God Stats
6W - 10L
1,322 SR
Queue Stats
19W - 26L
1,172 Elo+
Party 2
Sun Wukong
Sun Wukong
Landobanand0
Sun Wukong
Level 13
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 4
Anubis
Anubis
Mr42O
Anubis
Level 17
God Stats
9W - 14L
1,313 SR
Queue Stats
12W - 16L
1,203 Elo+
Party 2
Hachiman
Hachiman
XXXCL4PTP
Hachiman
Level 128
God Stats
4W - 8L
1,428 SR
Queue Stats
202W - 210L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 0
4,666
467
1,073
4,449
1,308
Arachne
FamiliarNick
Arachne
6
0 / 7 / 1
4,235
424
584
8,198
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
11
1 / 1 / 0
5,155
516
3,307
4,167
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 0
7,282
728
7,740
9,359
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
evoyo
Kuzenbo
7
0 / 2 / 0
5,286
529
1,163
5,864
4,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jayski3rd
Scylla
11
5 / 0 / 1
6,493
649
4,548
3,482
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kusinagi
Thanatos
9
5 / 3 / 2
5,709
571
3,665
8,200
2,871
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Landobanand0
Sun Wukong
9
1 / 4 / 0
5,473
547
3,161
10,268
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Mr42O
Anubis
9
0 / 0 / 2
5,300
530
3,373
2,398
1,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XXXCL4PTP
Hachiman
10
0 / 0 / 2
5,302
530
2,052
4,535
1,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
7
Kills
11
11
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Arachne
FamiliarNick
Arachne
0
7
1
0.07
W
Scylla
Jayski3rd
Scylla
5
0
1
5.5
W
Thanatos
Kusinagi
Thanatos
5
3
2
2
W
Sun Wukong
Landobanand0
Sun Wukong
1
4
0
0.25
W
Anubis
Mr42O
Anubis
0
0
2
1
L
Scylla
1
1
0
1
W
Hachiman
XXXCL4PTP
Hachiman
0
0
2
1
L
6
1
0
6
L
Kuzenbo
evoyo
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,867
Damage
16,799
32,037
Taken
28,883
15,196
Mitigated
12,894
3,559
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,073
536
0
527
4,449
1,308
0
1,058
3,391
0
27,591
L
Arachne
FamiliarNick
Arachne
584
398
0
0
8,198
2,326
0
3,292
4,642
0
10,254
W
Scylla
Jayski3rd
Scylla
4,548
756
0
1,070
3,482
1,215
112
2,294
1,188
37,225
0
W
Thanatos
Kusinagi
Thanatos
3,665
764
0
5,694
8,200
2,871
0
1,647
6,553
0
25,941
W
Sun Wukong
Landobanand0
Sun Wukong
3,161
648
0
848
10,268
6,338
0
380
9,888
0
25,374
W
Anubis
Mr42O
Anubis
3,373
338
0
1,055
2,398
1,007
258
433
1,965
32,908
0
L
Scylla
3,307
96
0
0
4,167
1,167
0
1,295
2,770
33,007
0
W
Hachiman
XXXCL4PTP
Hachiman
2,052
556
0
1,870
4,535
1,463
350
159
4,376
0
37,597
L
7,740
2,952
0
2,392
9,359
5,996
123
0
9,359
727
47,070
L
Kuzenbo
evoyo
Kuzenbo
1,163
600
0
640
5,864
4,399
0
1,910
3,954
16,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
28,277
190
Minions Killed
272
0
Camps Cleared
0
954,196
Distance Traveled
954,062
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,666
467
40
4
0
211,802
0
L
Arachne
4,235
424
18
2
0
211,079
0
W
Scylla
6,493
649
64
6
0
176,408
5
W
Thanatos
5,709
571
44
4
0
209,991
0
W
Sun Wukong
5,473
547
44
4
0
201,306
0
W
Anubis
5,300
530
68
7
0
182,933
0
L
Scylla
5,155
516
49
5
0
170,160
0
W
Hachiman
5,302
530
52
5
0
183,424
0
L
Surtr
7,282
728
60
6
0
189,988
0
L
Kuzenbo
5,286
529
23
2
0
171,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role