Player Matchup

Arachne
Arachne
IAmJesusChrist
Arachne
Level 42
God Stats
2W - 6L
1,526 SR
Queue Stats
23W - 22L
1,597 Elo+
Party 1
Scylla
Scylla
bannedjunkie
Scylla
Level 28
God Stats
2W - 5L
1,436 SR
Queue Stats
53W - 59L
1,547 Elo+
Party 1
Hachiman
Hachiman
cpwaves
Hachiman
Level 89
God Stats
6W - 6L
1,588 SR
Queue Stats
294W - 286L
1,440 Elo+
Solo
Hercules
Hercules
oooo0
Hercules
Level 91
God Stats
2W - 5L
1,677 SR
Queue Stats
125W - 90L
1,476 Elo+
Party 1
Ymir
Ymir
zBreezzyy
Ymir
Level 108
God Stats
6W - 4L
1,568 SR
Queue Stats
183W - 181L
1,516 Elo+
Solo
Team Averages
Level 72
1,559 SR
1,515 Elo+

VS

Team Averages
Level 91
1,418 SR
1,529 Elo+
Pele
Pele
Darrell dw14
Pele
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 125L
1,466 Elo+
Party 2
Ymir
Ymir
GruntLVS
Ymir
Level 106
God Stats
4W - 2L
1,463 SR
Queue Stats
113W - 98L
1,505 Elo+
Party 2
Chang'e
Chang'e
KaryRose
Chang'e
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,567 Elo+
Solo
Neith
Neith
RPTroop
Neith
Level 123
God Stats
1W - 2L
1,128 SR
Queue Stats
37W - 34L
1,555 Elo+
Solo
Agni
Agni
lion beast man1
Agni
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,975
532
8,271
13,633
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
5 / 3 / 3
8,340
556
11,696
11,444
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
cpwaves
Hachiman
14
5 / 3 / 2
8,534
569
8,069
11,091
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
oooo0
Hercules
12
1 / 5 / 0
7,230
482
4,498
16,614
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
10
1 / 5 / 4
6,866
458
2,810
15,455
11,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,763
651
13,448
13,525
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
12
1 / 5 / 10
8,192
546
3,961
16,982
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
KaryRose
Chang'e
15
4 / 2 / 5
9,805
654
14,425
11,357
8,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RPTroop
Neith
15
6 / 2 / 4
10,518
701
9,355
7,487
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 7
8,124
542
7,927
10,777
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
18
18
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Ymir
1
5
10
1.2
L
2
2
5
2.25
W
Chang'e
KaryRose
Chang'e
4
2
5
3.25
W
Neith
RPTroop
Neith
6
2
4
4
L
Scylla
5
3
3
2.17
L
Hachiman
cpwaves
Hachiman
5
3
2
2
W
1
5
7
0.9
L
Hercules
oooo0
Hercules
1
5
0
0.2
L
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
49,116
68,237
Taken
60,128
37,064
Mitigated
37,738
14,924
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,448
4,603
0
4,920
13,525
6,110
1,464
2,574
10,781
0
91,983
W
Ymir
3,961
1,254
0
2,523
16,982
15,853
29
3,630
13,314
26,465
0
L
8,271
5,941
0
3,888
13,633
4,993
220
4,994
8,179
0
51,482
W
Chang'e
KaryRose
Chang'e
14,425
890
2,899
5,206
11,357
8,503
1,595
2,848
8,075
79,884
0
W
Neith
RPTroop
Neith
9,355
4,014
0
2,538
7,487
3,170
1,976
967
6,520
0
73,793
L
Scylla
11,696
797
0
1,633
11,444
3,934
0
4,204
6,972
68,700
0
L
Hachiman
cpwaves
Hachiman
8,069
4,200
0
3,727
11,091
3,794
0
2,706
8,309
0
70,884
W
7,927
500
245
2,535
10,777
4,102
177
4,979
5,798
42,883
0
L
Hercules
oooo0
Hercules
4,498
653
0
2,343
16,614
13,314
0
8,690
7,876
0
39,022
L
Ymir
2,810
911
1,329
2,004
15,455
11,029
0
4,719
10,588
20,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
46,402
360
Minions Killed
522
0
Camps Cleared
0
1,470,777
Distance Traveled
1,486,707
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,763
651
128
9
0
348,225
0
W
Ymir
8,192
546
42
3
0
272,003
2
L
Arachne
7,975
532
83
6
0
365,027
0
W
Chang'e
9,805
654
138
9
0
289,820
1
W
Neith
10,518
701
131
9
0
269,682
2
L
Scylla
8,340
556
85
6
0
282,662
4
L
Hachiman
8,534
569
120
8
0
279,005
1
W
Agni
8,124
542
83
6
0
306,977
0
L
Hercules
7,230
482
48
3
0
283,680
2
L
Ymir
6,866
458
24
2
0
260,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role