Player Matchup

Fenrir
Fenrir
Silver IV
GaIand
Fenrir
Silver IV
Level 93
God Stats
1W - 2L
1,484 SR
Queue Stats
49W - 51L
1,460 MMR
Solo
Hel
Hel
Gold IV
HawaiianPunch5o
Hel
Gold IV
Level 116
God Stats
183W - 181L
1,550 SR
Queue Stats
277W - 281L
1,362 MMR
Solo
Amaterasu
Amaterasu
Gold V
JAJASALUDOS30
Amaterasu
Gold V
Level 144
God Stats
1W - 3L
1,619 SR
Queue Stats
331W - 326L
1,281 MMR
Solo
Bastet
Bastet
Gold V
OnyxV0id454_
Bastet
Gold V
Level 159
God Stats
6W - 9L
1,482 SR
Queue Stats
637W - 676L
1,285 MMR
Solo
Skadi
Skadi
Silver II
REDDRAGONAC3S
Skadi
Silver II
Level 61
God Stats
0W - 1L
1,558 SR
Queue Stats
7W - 11L
1,304 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,539 SR
1,338 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,456 SR
1,352 MMR
Cerberus
Cerberus
Gold V
Deneault12
Cerberus
Gold V
Level 178
God Stats
18W - 9L
1,548 SR
Queue Stats
293W - 310L
1,363 MMR
Solo
Sol
Sol
Gold IV
Dgabes 3155377
Sol
Gold IV
Level 145
God Stats
9W - 8L
1,547 SR
Queue Stats
193W - 192L
1,502 MMR
Solo
Thor
Thor
Silver I
JustPlayin6217
Thor
Silver I
Level 108
God Stats
1W - 1L
1,447 SR
Queue Stats
28W - 28L
1,336 MMR
Solo
Raijin
Raijin
Gold I
Leofenix6376
Raijin
Gold I
Level 138
God Stats
11W - 8L
1,477 SR
Queue Stats
430W - 413L
1,404 MMR
Solo
Nike
Nike
Gold V
TheGreatTiamat
Nike
Gold V
Level 109
God Stats
2W - 0L
1,260 SR
Queue Stats
150W - 162L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GaIand
Fenrir
9
3 / 2 / 1
5,894
536
5,244
9,686
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 1
7,195
654
6,822
7,361
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JAJASALUDOS30
Amaterasu
10
0 / 4 / 2
5,601
509
4,810
11,673
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
8
0 / 1 / 0
4,878
443
1,904
7,844
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 1
5,328
484
4,744
4,930
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BakasuraAo KuangArachneAthena

VS

Bans
XbalanquePeleRatatoskrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deneault12
Cerberus
11
2 / 2 / 0
6,479
589
3,089
7,606
5,101
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 3
6,114
556
6,981
6,709
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 1 / 0
6,520
593
5,318
7,833
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
11
0 / 2 / 3
5,976
543
2,898
7,032
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,824
529
4,018
6,385
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
9
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Deneault12
Cerberus
2
2
0
1
W
2
1
3
3.5
L
Fenrir
GaIand
Fenrir
3
2
1
1.75
L
3
1
1
3.5
L
Amaterasu
JAJASALUDOS30
Amaterasu
0
4
2
0.25
W
5
1
0
5
W
Raijin
0
2
3
0.75
L
Bastet
0
1
0
0
L
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
22,304
41,494
Taken
35,565
17,769
Mitigated
16,541
12,547
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Deneault12
Cerberus
3,089
459
0
3,391
7,606
5,101
301
0
7,606
43,172
0
W
6,981
2,502
0
2,698
6,709
2,453
0
1,248
5,461
48,408
0
L
Fenrir
GaIand
Fenrir
5,244
1,168
0
3,621
9,686
3,421
0
1,206
8,480
0
31,525
L
6,822
322
375
3,735
7,361
2,601
854
1,677
5,684
66,046
0
L
Amaterasu
JAJASALUDOS30
Amaterasu
4,810
2,343
0
2,857
11,673
7,499
0
4,140
7,533
0
38,920
W
5,318
1,454
0
614
7,833
2,941
0
938
6,895
0
36,308
W
Raijin
2,898
237
0
1,530
7,032
2,512
0
3,563
3,469
45,512
0
L
Bastet
1,904
778
0
1,959
7,844
2,480
0
2,733
5,111
0
26,204
L
4,744
2,276
0
0
4,930
1,768
628
3,212
1,718
0
40,578
W
4,018
155
0
2,189
6,385
3,534
0
1,073
5,312
216
21,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
30,913
330
Minions Killed
358
0
Camps Cleared
0
1,093,516
Distance Traveled
1,083,143
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,479
589
110
10
0
188,911
5
W
Sol
6,114
556
83
8
0
207,658
0
L
Fenrir
5,894
536
47
4
0
255,731
0
L
Hel
7,195
654
104
9
0
223,749
0
L
Amaterasu
5,601
509
58
5
0
211,350
0
W
Thor
6,520
593
59
5
0
251,952
0
W
Raijin
5,976
543
86
8
0
210,746
1
L
Bastet
4,878
443
51
5
0
201,809
0
L
Skadi
5,328
484
70
6
0
200,877
0
W
Nike
5,824
529
20
2
0
223,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role