Player Matchup

Sol
Sol
CarpetBagColt9
Sol
Level 121
God Stats
3W - 4L
1,444 SR
Queue Stats
27W - 28L
1,480 Elo+
Solo
Fenrir
Fenrir
Fhercrue
Fenrir
Level 128
God Stats
20W - 17L
1,608 SR
Queue Stats
393W - 409L
1,496 Elo+
Solo
Bacchus
Bacchus
SOUNDOFSANA1432
Bacchus
Level 142
God Stats
176W - 253L
1,363 SR
Queue Stats
3,723W - 3,872L
1,378 Elo+
Solo
Team Averages
Level 130
1,472 SR
1,452 Elo+

VS

Team Averages
Level 133
1,382 SR
1,446 Elo+
Ra
Ra
F_T0x1c_U
Ra
Level 149
God Stats
3W - 5L
1,406 SR
Queue Stats
189W - 185L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
ninja_nick139
Ao Kuang
Level 83
God Stats
3W - 7L
1,250 SR
Queue Stats
188W - 197L
1,483 Elo+
Party 1
Khepri
Khepri
wolver1993
Khepri
Level 166
God Stats
1W - 2L
1,490 SR
Queue Stats
84W - 120L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
9,533
733
13,512
7,564
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Fhercrue
Fenrir
13
4 / 1 / 0
9,643
742
9,013
11,988
11,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 2
8,194
630
3,403
3,476
2,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
9,876
760
9,048
9,437
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ninja_nick139
Ao Kuang
11
1 / 2 / 1
9,145
703
4,155
11,095
10,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
wolver1993
Khepri
12
0 / 1 / 2
8,638
664
2,368
9,738
10,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
1
1
1
1.5
L
Fenrir
Fhercrue
Fenrir
4
1
0
4
L
0
0
2
1
W
Ao Kuang
ninja_nick139
Ao Kuang
1
2
1
0.75
W
Khepri
wolver1993
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
15,571
23,028
Taken
30,270
17,096
Mitigated
25,266
5,481
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,512
3,042
0
2,279
7,564
2,858
673
5,355
1,881
65,657
0
W
9,048
532
1,711
4,948
9,437
4,589
78
5,420
4,017
59,532
0
L
Fenrir
Fhercrue
Fenrir
9,013
2,739
0
3,012
11,988
11,242
926
7,134
4,303
0
25,512
L
3,403
50
0
190
3,476
2,996
0
2,355
1,000
7,311
0
W
Ao Kuang
ninja_nick139
Ao Kuang
4,155
1,312
0
1,616
11,095
10,535
0
5,389
5,706
18,417
0
W
Khepri
wolver1993
Khepri
2,368
43
0
2,250
9,738
10,142
0
6,598
3,140
16,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
27,659
131
Minions Killed
151
0
Camps Cleared
0
683,803
Distance Traveled
779,319
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,533
733
106
8
0
221,883
0
W
Ra
9,876
760
105
8
0
282,605
1
L
Fenrir
9,643
742
22
2
0
263,703
3
L
Bacchus
8,194
630
3
0
0
198,217
8
W
Ao Kuang
9,145
703
24
2
0
241,448
0
W
Khepri
8,638
664
22
2
0
255,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role