Player Matchup

Arachne
Arachne
KinginMellow
Arachne
Level 94
God Stats
19W - 12L
1,550 SR
Queue Stats
98W - 110L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Sus Banana6784
Nu Wa
Level 105
God Stats
4W - 4L
1,156 SR
Queue Stats
126W - 143L
1,234 Elo+
Party 1
Surtr
Surtr
xXBlackforce8Xx
Surtr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,110 Elo+
Party 1
Team Averages
Level 72
1,402 SR
1,241 Elo+

VS

Team Averages
Level 74
1,466 SR
1,353 Elo+
Geb
Geb
BuffetMusic1
Geb
Level 55
God Stats
0W - 2L
1,323 SR
Queue Stats
107W - 137L
1,409 Elo+
Solo
Sol
Sol
Todd_GSD
Sol
Level 104
God Stats
69W - 52L
1,485 SR
Queue Stats
154W - 144L
1,371 Elo+
Solo
Medusa
Medusa
daily_deli
Medusa
Level 63
God Stats
8W - 5L
1,591 SR
Queue Stats
224W - 243L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KinginMellow
Arachne
10
2 / 1 / 3
7,568
757
6,427
11,862
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 3
7,987
799
10,396
4,272
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 3
7,568
757
5,164
8,618
6,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,704
670
3,526
11,698
7,151
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 1 / 0
7,558
756
12,262
8,828
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
daily_deli
Medusa
9
0 / 1 / 1
6,841
684
3,468
6,531
2,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Arachne
KinginMellow
Arachne
2
1
3
3.5
W
3
0
3
4.5
L
1
1
0
1
L
Medusa
daily_deli
Medusa
0
1
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
19,256
24,752
Taken
27,057
13,862
Mitigated
11,966
6,678
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,526
434
0
2,415
11,698
7,151
264
5,584
6,114
13,023
355
W
Arachne
KinginMellow
Arachne
6,427
4,093
0
3,295
11,862
5,480
0
8,457
3,405
0
24,647
W
10,396
3,747
0
0
4,272
1,698
0
2,564
1,708
36,741
0
L
12,262
3,867
176
5,122
8,828
2,540
612
2,839
5,989
56,185
0
L
Medusa
daily_deli
Medusa
3,468
1,207
0
250
6,531
2,275
0
3,268
3,263
0
22,062
W
5,164
1,940
0
3,383
8,618
6,684
0
4,902
3,716
420
24,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
21,103
110
Minions Killed
165
0
Camps Cleared
0
568,820
Distance Traveled
517,581
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,704
670
17
2
0
148,973
0
W
Arachne
7,568
757
27
3
0
208,033
0
W
Nu Wa
7,987
799
35
4
0
175,753
1
L
Sol
7,558
756
107
11
0
165,817
2
L
Medusa
6,841
684
41
4
0
202,791
0
W
Surtr
7,568
757
48
5
0
185,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role