Player Matchup

Ullr
Ullr
StepDadIII
Ullr
Level 28
God Stats
4W - 0L
1,856 SR
Queue Stats
9W - 9L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
StepDogIII
Baron Samedi
Level 88
God Stats
18W - 17L
1,482 SR
Queue Stats
397W - 380L
1,515 Elo+
Party 1
Surtr
Surtr
xSomerx
Surtr
Level 41
God Stats
59W - 53L
1,388 SR
Queue Stats
272W - 272L
1,424 Elo+
Solo
Team Averages
Level 52
1,575 SR
1,448 Elo+

VS

Team Averages
Level 97
1,510 SR
1,445 Elo+
Cliodhna
Cliodhna
JLP_Audio
Cliodhna
Level 113
God Stats
20W - 16L
1,500 SR
Queue Stats
775W - 791L
1,493 Elo+
Solo
Anubis
Anubis
Mr Willy Jay
Anubis
Level 62
God Stats
40W - 48L
1,440 SR
Queue Stats
275W - 272L
1,411 Elo+
Party 2
Charon
Charon
TasteLikePurp
Charon
Level 116
God Stats
6W - 4L
1,590 SR
Queue Stats
138W - 133L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
7,234
723
4,360
6,622
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
StepDogIII
Baron Samedi
12
5 / 1 / 3
8,316
832
7,865
6,669
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
xSomerx
Surtr
11
3 / 2 / 5
7,913
791
4,115
10,695
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JLP_Audio
Cliodhna
10
1 / 0 / 4
7,162
716
7,146
5,900
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
9
2 / 6 / 3
7,545
755
5,143
9,749
4,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
7,337
734
8,017
6,772
6,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
JLP_Audio
Cliodhna
1
0
4
3
L
Anubis
2
6
3
0.58
W
0
2
7
1.75
W
Baron Samedi
StepDogIII
Baron Samedi
5
1
3
6.5
L
2
2
3
1.75
W
Surtr
xSomerx
Surtr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,340
Damage
20,306
23,986
Taken
22,421
13,056
Mitigated
13,129
4,248
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
JLP_Audio
Cliodhna
7,146
321
0
1,632
5,900
2,150
0
1,423
4,477
0
28,783
L
Anubis
5,143
190
0
768
9,749
4,375
0
4,695
4,853
25,179
0
W
4,360
1,087
0
222
6,622
2,128
0
3,942
2,680
0
20,026
W
Baron Samedi
StepDogIII
Baron Samedi
7,865
504
868
1,775
6,669
3,791
0
4,541
2,128
41,671
0
L
8,017
672
0
368
6,772
6,604
0
2,486
4,122
25,552
0
W
Surtr
xSomerx
Surtr
4,115
1,243
0
1,383
10,695
7,137
6
5,093
5,602
257
12,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
22,044
105
Minions Killed
124
0
Camps Cleared
0
541,766
Distance Traveled
519,278
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,162
716
47
5
0
220,280
1
L
Anubis
7,545
755
52
5
0
122,168
3
W
Ullr
7,234
723
35
4
0
177,781
0
W
Baron Samedi
8,316
832
56
6
0
169,445
0
L
Charon
7,337
734
25
3
0
176,830
0
W
Surtr
7,913
791
14
1
0
194,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role