Player Matchup

Bacchus
Bacchus
DuhitzK-9
Bacchus
Level 66
God Stats
21W - 17L
1,547 SR
Queue Stats
97W - 106L
1,460 Elo+
Party 1
Chiron
Chiron
Obnoxious_Juuls
Chiron
Level 128
God Stats
12W - 9L
1,714 SR
Queue Stats
383W - 388L
1,408 Elo+
Party 1
He Bo
He Bo
chrisdaakilla23
He Bo
Level 118
God Stats
9W - 19L
1,360 SR
Queue Stats
388W - 374L
1,434 Elo+
Party 1
Lancelot
Lancelot
cstro2x
Lancelot
Level 67
God Stats
7W - 2L
1,729 SR
Queue Stats
207W - 186L
1,490 Elo+
Solo
Osiris
Osiris
teleiosDE
Osiris
Level 129
God Stats
6W - 5L
1,294 SR
Queue Stats
178W - 173L
1,426 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,444 Elo+

VS

Team Averages
Level 109
1,368 SR
1,423 Elo+
Raijin
Raijin
ExecutivePotato
Raijin
Level 131
God Stats
0W - 2L
1,273 SR
Queue Stats
78W - 83L
1,487 Elo+
Solo
Osiris
Osiris
Ophyor
Osiris
Level 63
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 29L
1,437 Elo+
Solo
Maman Brigitte
Maman Brigitte
SwampMonkey00
Maman Brigitte
Level 83
God Stats
12W - 7L
1,553 SR
Queue Stats
25W - 40L
1,353 Elo+
Solo
Sobek
Sobek
TalionUchiha
Sobek
Level 140
God Stats
3W - 7L
1,374 SR
Queue Stats
341W - 332L
1,422 Elo+
Solo
Rama
Rama
UN MANCO 8v
Rama
Level 126
God Stats
2W - 4L
1,339 SR
Queue Stats
786W - 761L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DuhitzK-9
Bacchus
9
0 / 1 / 0
5,262
478
3,271
8,239
6,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,182
562
6,581
4,416
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 3 / 1
6,398
582
4,815
6,107
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
cstro2x
Lancelot
10
2 / 2 / 3
6,333
576
4,601
8,256
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
teleiosDE
Osiris
10
3 / 2 / 0
6,029
548
7,265
11,826
12,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,530
594
4,413
8,498
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Ophyor
Osiris
9
2 / 3 / 1
5,571
506
5,693
11,449
10,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maman Brigitte
SwampMonkey00
Maman Brigitte
11
2 / 2 / 1
6,084
553
2,752
7,294
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 2
5,832
530
2,637
10,969
7,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
5,821
529
3,470
8,273
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
8
8
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DuhitzK-9
Bacchus
0
1
0
0
L
4
2
0
2
W
0
0
0
0
L
Osiris
Ophyor
Osiris
2
3
1
0.83
L
Maman Brigitte
SwampMonkey00
Maman Brigitte
2
2
1
1.25
L
0
1
2
1
L
0
0
0
0
W
3
3
1
1.17
W
Lancelot
cstro2x
Lancelot
2
2
3
1.75
W
Osiris
teleiosDE
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
18,965
38,844
Taken
46,483
26,591
Mitigated
27,313
10,746
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DuhitzK-9
Bacchus
3,271
294
0
1,142
8,239
6,387
0
2,454
5,785
18,171
0
L
4,413
459
0
1,875
8,498
3,257
0
3,881
4,617
45,996
0
W
6,581
4,435
294
2,148
4,416
2,030
55
389
4,027
0
59,038
L
Osiris
Ophyor
Osiris
5,693
2,418
0
1,565
11,449
10,915
0
526
10,923
0
28,013
L
Maman Brigitte
SwampMonkey00
Maman Brigitte
2,752
230
0
1,000
7,294
2,439
0
856
6,438
33,291
60
L
2,637
211
0
4,019
10,969
7,848
0
1,866
9,103
20,775
0
L
3,470
3,300
0
5,198
8,273
2,854
0
1,566
6,707
0
46,119
W
4,815
295
0
290
6,107
2,273
86
3,870
2,237
40,169
0
W
Lancelot
cstro2x
Lancelot
4,601
619
0
1,705
8,256
3,211
0
2,010
6,246
0
44,442
W
Osiris
teleiosDE
Osiris
7,265
3,002
0
5,167
11,826
12,690
0
1,079
10,747
3,111
31,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
29,838
295
Minions Killed
283
0
Camps Cleared
0
1,088,976
Distance Traveled
1,036,423
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,262
478
24
2
0
231,296
4
L
Raijin
6,530
594
81
7
0
197,424
0
W
Chiron
6,182
562
98
9
0
203,740
0
L
Osiris
5,571
506
32
3
0
198,379
0
L
Maman Brigitte
6,084
553
52
5
0
255,453
2
L
Sobek
5,832
530
29
3
0
210,243
0
L
Rama
5,821
529
89
8
0
174,924
0
W
He Bo
6,398
582
66
6
0
201,914
2
W
Lancelot
6,333
576
59
5
0
239,328
2
W
Osiris
6,029
548
48
4
0
212,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role