Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Guccivera69
Da Ji
Level 107
God Stats
2W - 0L
1,919 SR
Queue Stats
85W - 75L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Obli5ion
Kukulkan
Level 48
God Stats
10W - 9L
1,650 SR
Queue Stats
159W - 125L
1,581 Elo+
Party 3
Amaterasu
Amaterasu
Rexsas14
Amaterasu
Level 106
God Stats
8W - 5L
1,585 SR
Queue Stats
163W - 148L
1,500 Elo+
Party 1
Team Averages
Level 93
1,631 SR
1,515 Elo+

VS

Team Averages
Level 152
1,499 SR
1,509 Elo+
Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Paddington90
Set
Level 235
God Stats
2W - 11L
1,198 SR
Queue Stats
361W - 352L
1,489 Elo+
Solo
Raijin
Raijin
Sσσfy
Raijin
Level 168
God Stats
0W - 3L
1,500 SR
Queue Stats
521W - 494L
1,593 Elo+
Party 2
Hachiman
Hachiman
Taleafy
Hachiman
Level 156
God Stats
6W - 12L
1,448 SR
Queue Stats
607W - 590L
1,521 Elo+
Party 2
Da Ji
Da Ji
blended12
Da Ji
Level 47
God Stats
1W - 1L
1,849 SR
Queue Stats
95W - 108L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 3
5,879
588
5,213
8,027
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
10
1 / 1 / 0
5,721
572
3,948
5,878
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 3
5,844
584
2,554
5,682
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Obli5ion
Kukulkan
12
3 / 0 / 2
6,519
652
3,986
4,135
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Rexsas14
Amaterasu
11
0 / 1 / 1
6,537
654
5,144
9,560
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 1
4,752
475
2,754
7,100
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
5,962
596
5,184
7,934
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Sσσfy
Raijin
11
1 / 1 / 0
6,119
612
2,320
5,591
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Taleafy
Hachiman
8
0 / 2 / 0
4,705
471
3,943
6,811
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
blended12
Da Ji
8
0 / 2 / 2
5,095
510
4,577
8,218
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
2
2
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
W
Anhur
 
Anhur
1
1
0
1
L
Athena
 
Athena
0
2
1
0.25
W
2
0
3
3.5
W
Kukulkan
Obli5ion
Kukulkan
3
0
2
4
L
1
1
0
1
W
Amaterasu
Rexsas14
Amaterasu
0
1
1
0.5
L
Raijin
Sσσfy
Raijin
1
1
0
1
L
Hachiman
Taleafy
Hachiman
0
2
0
0
L
Da Ji
blended12
Da Ji
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
18,778
33,282
Taken
35,654
20,459
Mitigated
18,151
9,717
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,213
1,370
0
2,223
8,027
6,978
0
1,626
6,401
20,002
0
W
Anhur
 
Anhur
3,948
2,524
0
2,158
5,878
2,150
0
1,302
4,576
0
41,185
L
Athena
 
Athena
2,754
886
0
1,584
7,100
4,935
0
2,272
4,828
15,961
0
W
2,554
392
0
1,000
5,682
2,231
0
589
5,093
0
36,564
W
Kukulkan
Obli5ion
Kukulkan
3,986
794
0
495
4,135
1,517
0
1,564
2,571
50,240
0
L
5,184
2,470
0
1,675
7,934
5,140
0
0
7,934
0
44,300
W
Amaterasu
Rexsas14
Amaterasu
5,144
2,529
0
3,841
9,560
7,583
0
515
9,045
0
50,586
L
Raijin
Sσσfy
Raijin
2,320
491
0
850
5,591
2,653
0
1,936
3,655
55,031
0
L
Hachiman
Taleafy
Hachiman
3,943
2,094
0
1,606
6,811
2,115
0
2,654
4,157
0
26,622
L
Da Ji
blended12
Da Ji
4,577
1,300
0
3,189
8,218
3,308
0
2,337
5,881
0
30,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
26,633
340
Minions Killed
291
0
Camps Cleared
0
1,050,034
Distance Traveled
964,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,879
588
20
2
0
228,107
1
W
Anhur
5,721
572
81
8
0
193,986
2
L
Athena
4,752
475
27
3
0
203,955
2
W
Da Ji
5,844
584
54
5
0
216,738
0
W
Kukulkan
6,519
652
99
10
0
212,754
0
L
Set
5,962
596
65
7
0
166,930
0
W
Amaterasu
6,537
654
86
9
0
198,449
0
L
Raijin
6,119
612
106
11
0
183,183
0
L
Hachiman
4,705
471
42
4
0
177,955
0
L
Da Ji
5,095
510
51
5
0
232,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role