Player Matchup

Horus
Horus
Bdiyoz
Horus
Level 157
God Stats
1W - 1L
1,276 SR
Queue Stats
171W - 184L
1,497 Elo+
Solo
Sobek
Sobek
DragonPC
Sobek
Level 151
God Stats
11W - 5L
1,765 SR
Queue Stats
359W - 371L
1,491 Elo+
Party 2
Chernobog
Chernobog
Limaniel2023
Chernobog
Level 44
God Stats
2W - 0L
1,750 SR
Queue Stats
89W - 95L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Redeze23
Zhong Kui
Level 59
God Stats
2W - 1L
1,482 SR
Queue Stats
106W - 99L
1,509 Elo+
Solo
Hun Batz
Hun Batz
SCORPIUSCUCU
Hun Batz
Level 22
God Stats
2W - 2L
1,296 SR
Queue Stats
89W - 109L
1,424 Elo+
Party 2
Team Averages
Level 87
1,514 SR
1,481 Elo+

VS

Team Averages
Level 84
1,567 SR
1,444 Elo+
Sol
Sol
Arhonus
Sol
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 156L
1,441 Elo+
Party 1
Persephone
Persephone
LeonBajeni
Persephone
Level 27
God Stats
4W - 2L
1,709 SR
Queue Stats
96W - 116L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PixelDolls
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,497 Elo+
Solo
Ra
Ra
Svejk
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,353 Elo+
Solo
Scylla
Scylla
stolef
Scylla
Level 88
God Stats
12W - 11L
1,625 SR
Queue Stats
495W - 470L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bdiyoz
Horus
17
2 / 2 / 13
11,290
753
4,016
20,755
21,306
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
DragonPC
Sobek
17
2 / 4 / 16
11,716
781
8,083
28,089
41,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Limaniel2023
Chernobog
20
3 / 6 / 6
12,530
835
8,326
17,501
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Redeze23
Zhong Kui
20
10 / 2 / 8
13,512
901
19,321
12,965
13,145
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
SCORPIUSCUCU
Hun Batz
16
4 / 7 / 10
10,733
716
6,766
16,421
9,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
7 / 4 / 9
11,739
783
19,806
12,479
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
LeonBajeni
Persephone
17
6 / 7 / 8
10,972
731
15,726
14,574
5,605
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
PixelDolls
Cu Chulainn
3
0 / 1 / 1
4,350
290
0
818
101
Ra
17
1 / 7 / 12
10,441
696
11,410
12,872
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
stolef
Scylla
20
6 / 2 / 9
11,540
769
19,507
9,445
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
21
Kills
20
21
Deaths
21
53
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
7
4
9
2.88
W
Horus
Bdiyoz
Horus
2
2
13
4.25
W
Sobek
DragonPC
Sobek
2
4
16
2.5
L
Persephone
LeonBajeni
Persephone
6
7
8
1.43
W
Chernobog
Limaniel2023
Chernobog
3
6
6
1
L
Cu Chulainn
PixelDolls
Cu Chulainn
0
1
1
0.5
W
Zhong Kui
Redeze23
Zhong Kui
10
2
8
7
W
Hun Batz
SCORPIUSCUCU
Hun Batz
4
7
10
1.29
L
Ra
1
7
12
1
L
Scylla
stolef
Scylla
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,512
Damage
66,449
95,731
Taken
50,188
94,424
Mitigated
20,770
41,505
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
19,806
5,490
1,136
2,853
12,479
5,034
2,385
7,131
5,348
41,788
0
W
Horus
Bdiyoz
Horus
4,016
1,575
9,318
11,874
20,755
21,306
114
11,461
8,900
0
12,201
W
Sobek
DragonPC
Sobek
8,083
325
2,697
8,614
28,089
41,333
364
19,338
8,055
23,218
0
L
Persephone
LeonBajeni
Persephone
15,726
1,370
228
1,536
14,574
5,605
609
8,459
6,082
23,555
0
W
Chernobog
Limaniel2023
Chernobog
8,326
3,661
801
2,644
17,501
9,134
3,258
12,773
4,550
0
41,979
L
Cu Chulainn
PixelDolls
Cu Chulainn
0
0
0
0
818
101
0
55
763
0
0
W
Zhong Kui
Redeze23
Zhong Kui
19,321
1,351
1,026
3,101
12,965
13,145
3,472
8,615
4,292
39,027
0
W
Hun Batz
SCORPIUSCUCU
Hun Batz
6,766
95
564
866
16,421
9,506
0
12,766
3,351
0
14,732
L
Ra
11,410
634
4,730
1,920
12,872
5,843
228
7,674
5,198
29,972
0
L
Scylla
stolef
Scylla
19,507
631
502
1,217
9,445
4,187
432
4,057
5,388
33,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,781
Gold Earned
49,042
170
Minions Killed
150
0
Camps Cleared
0
1,356,494
Distance Traveled
1,049,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,739
783
39
3
0
246,087
0
W
Horus
11,290
753
10
1
0
270,498
0
W
Sobek
11,716
781
14
1
0
297,282
0
L
Persephone
10,972
731
16
1
0
255,044
0
W
Chernobog
12,530
835
77
5
0
258,186
0
L
Cu Chulainn
4,350
290
0
0
0
0
0
W
Zhong Kui
13,512
901
58
4
0
258,680
0
W
Hun Batz
10,733
716
11
1
0
271,848
0
L
Ra
10,441
696
52
3
0
234,932
0
L
Scylla
11,540
769
43
3
0
313,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role