Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Crispybox
Terra
Level 240
God Stats
25W - 17L
1,687 SR
Queue Stats
575W - 555L
1,540 Elo+
Party 3
King Arthur
King Arthur
Indraaa
King Arthur
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 19L
1,725 Elo+
Party 2
Rama
Rama
JahCwispy
Rama
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 3L
1,738 Elo+
Party 3
Team Averages
Level 80
1,537 SR
1,601 Elo+

VS

Team Averages
Level 31
1,619 SR
1,386 Elo+
Raijin
Raijin
BarefootBill76
Raijin
Level 28
God Stats
0W - 1L
1,840 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
EuphratesRiva
Sun Wukong
Level 33
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 7L
1,435 Elo+
Party 1
Cupid
Cupid
GiggaMeat
Cupid
Level 4
God Stats
0W - 2L
1,561 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Nu Wa
Nu Wa
GodUsoppTime
Nu Wa
Level 43
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
ItchyBigSackJack
Thor
Level 46
God Stats
2W - 7L
1,307 SR
Queue Stats
36W - 48L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
7 / 1 / 2
7,468
747
6,275
5,694
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
11
5 / 1 / 4
6,582
658
5,513
8,381
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Crispybox
Terra
9
0 / 1 / 6
5,977
598
4,267
9,451
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Indraaa
King Arthur
12
3 / 0 / 7
7,236
724
4,572
8,665
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
10
4 / 1 / 3
6,281
628
4,860
7,368
2,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,088
609
2,571
6,395
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
EuphratesRiva
Sun Wukong
8
2 / 2 / 0
5,139
514
5,758
7,920
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
GiggaMeat
Cupid
7
0 / 4 / 1
4,283
428
3,999
6,672
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 3 / 0
4,042
404
1,137
2,391
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 7 / 2
5,625
563
4,879
11,501
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
4
4
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
1
2
8
W
Freya
 
Freya
5
1
4
7
L
1
3
1
0.5
W
Terra
Crispybox
Terra
0
1
6
3
L
Sun Wukong
EuphratesRiva
Sun Wukong
2
2
0
1
L
Cupid
GiggaMeat
Cupid
0
4
1
0.13
L
0
3
0
0
W
King Arthur
Indraaa
King Arthur
3
0
7
6.5
L
1
7
2
0.29
W
Rama
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
18,344
39,559
Taken
34,879
22,165
Mitigated
13,376
15,114
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,275
1,291
908
1,725
5,694
2,116
0
1,391
4,303
53,786
241
W
Freya
 
Freya
5,513
1,797
0
4,239
8,381
2,978
0
879
7,502
41,933
0
L
2,571
155
0
1,658
6,395
2,386
0
5,071
1,324
40,840
0
W
Terra
Crispybox
Terra
4,267
1,153
390
2,649
9,451
7,861
0
450
9,001
12,086
0
L
Sun Wukong
EuphratesRiva
Sun Wukong
5,758
1,239
0
1,403
7,920
4,210
0
2,569
5,351
0
24,312
L
Cupid
GiggaMeat
Cupid
3,999
1,779
56
1,487
6,672
2,088
0
2,304
4,368
0
14,476
L
1,137
387
0
0
2,391
578
0
415
1,976
9,031
0
W
King Arthur
Indraaa
King Arthur
4,572
659
0
1,820
8,665
6,302
127
1,497
7,168
0
50,667
L
4,879
1,738
0
565
11,501
4,114
0
5,602
5,899
0
31,237
W
Rama
4,860
4,248
0
3,383
7,368
2,908
845
0
7,368
0
50,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
25,177
345
Minions Killed
199
0
Camps Cleared
0
1,062,736
Distance Traveled
905,720
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,468
747
104
10
0
214,724
2
W
Freya
6,582
658
71
7
0
246,420
0
L
Raijin
6,088
609
79
8
0
200,130
0
W
Terra
5,977
598
7
1
0
203,852
5
L
Sun Wukong
5,139
514
37
4
0
230,767
0
L
Cupid
4,283
428
16
2
0
180,126
0
L
Nu Wa
4,042
404
9
1
0
78,318
0
W
King Arthur
7,236
724
81
8
0
214,051
0
L
Thor
5,625
563
58
6
0
216,379
0
W
Rama
6,281
628
82
8
0
183,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role