Player Matchup

Discordia
Discordia
EvilPixie
Discordia
Level 73
God Stats
17W - 13L
1,602 SR
Queue Stats
275W - 233L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
MrHourPower
Gilgamesh
Level 168
God Stats
6W - 6L
1,546 SR
Queue Stats
255W - 247L
1,419 Elo+
Party 3
Kuzenbo
Kuzenbo
Obstiinate
Kuzenbo
Level 158
God Stats
8W - 4L
1,695 SR
Queue Stats
171W - 211L
1,502 Elo+
Solo
Izanami
Izanami
Zeronthe
Izanami
Level 47
God Stats
17W - 17L
1,442 SR
Queue Stats
254W - 216L
1,484 Elo+
Party 1
Loki
Loki
facebangin
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,386 Elo+
Party 3
Team Averages
Level 93
1,557 SR
1,455 Elo+

VS

Team Averages
Level 118
1,491 SR
1,505 Elo+
Cthulhu
Cthulhu
Bradient
Cthulhu
Level 122
God Stats
6W - 7L
1,431 SR
Queue Stats
95W - 90L
1,489 Elo+
Party 2
Discordia
Discordia
EINSTEINFLA
Discordia
Level 89
God Stats
24W - 28L
1,501 SR
Queue Stats
198W - 153L
1,510 Elo+
Solo
Ah Puch
Ah Puch
HighKingBubbles
Ah Puch
Level 161
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 105L
1,481 Elo+
Solo
Skadi
Skadi
UnstableShade
Skadi
Level 29
God Stats
25W - 29L
1,452 SR
Queue Stats
36W - 38L
1,445 Elo+
Party 2
Bellona
Bellona
aIucardgod
Bellona
Level 189
God Stats
0W - 1L
1,572 SR
Queue Stats
30W - 21L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EvilPixie
Discordia
15
2 / 3 / 2
9,263
545
7,253
9,432
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrHourPower
Gilgamesh
16
8 / 1 / 1
10,489
617
10,353
19,311
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Obstiinate
Kuzenbo
13
6 / 1 / 3
8,845
520
5,437
11,256
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zeronthe
Izanami
14
1 / 4 / 2
9,062
533
5,779
9,092
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 7
8,898
523
6,215
14,891
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bradient
Cthulhu
10
1 / 4 / 9
7,807
459
7,695
13,473
12,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
EINSTEINFLA
Discordia
15
2 / 1 / 2
8,655
509
4,852
6,117
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
6,715
395
6,847
8,755
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 5 / 3
8,187
482
8,336
10,965
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
aIucardgod
Bellona
15
4 / 3 / 1
8,760
515
10,821
17,894
12,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
19
Kills
12
13
Deaths
19
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bradient
Cthulhu
1
4
9
1.38
L
Discordia
EINSTEINFLA
Discordia
2
1
2
3
W
Discordia
EvilPixie
Discordia
2
3
2
1
L
1
6
0
0.17
W
Gilgamesh
MrHourPower
Gilgamesh
8
1
1
8.5
W
Kuzenbo
Obstiinate
Kuzenbo
6
1
3
7.5
L
4
5
3
1.1
W
Izanami
Zeronthe
Izanami
1
4
2
0.5
L
Bellona
aIucardgod
Bellona
4
3
1
1.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,037
Damage
38,551
63,982
Taken
57,204
39,901
Mitigated
35,495
12,407
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bradient
Cthulhu
7,695
1,461
66
1,316
13,473
12,497
0
4,264
9,209
31,670
0
L
Discordia
EINSTEINFLA
Discordia
4,852
0
0
750
6,117
2,317
0
2,953
3,164
75,118
0
W
Discordia
EvilPixie
Discordia
7,253
625
0
500
9,432
3,620
0
4,662
4,770
81,647
0
L
6,847
525
0
1,371
8,755
3,255
0
88
8,206
33,283
0
W
Gilgamesh
MrHourPower
Gilgamesh
10,353
3,039
0
6,817
19,311
13,814
1,514
6,415
12,896
361
63,007
W
Kuzenbo
Obstiinate
Kuzenbo
5,437
2,644
0
1,974
11,256
12,279
132
3,068
8,188
18,540
0
L
8,336
4,686
0
1,999
10,965
4,452
42
2,240
8,725
0
49,675
W
Izanami
Zeronthe
Izanami
5,779
3,225
0
1,510
9,092
4,436
546
2,518
6,574
0
77,007
L
Bellona
aIucardgod
Bellona
10,821
4,888
0
6,209
17,894
12,974
5
3,506
13,905
0
86,458
W
6,215
1,767
0
1,606
14,891
5,752
0
2,731
12,160
0
72,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,557
Gold Earned
40,124
519
Minions Killed
422
0
Camps Cleared
0
1,715,900
Distance Traveled
1,474,447
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,807
459
27
2
0
339,845
0
L
Discordia
8,655
509
124
7
0
321,176
5
W
Discordia
9,263
545
139
8
0
344,718
0
L
Ah Puch
6,715
395
58
3
0
151,415
0
W
Gilgamesh
10,489
617
124
7
0
311,939
0
W
Kuzenbo
8,845
520
25
1
0
353,344
4
L
Skadi
8,187
482
88
5
0
328,358
6
W
Izanami
9,062
533
134
8
0
322,511
0
L
Bellona
8,760
515
125
7
0
333,653
0
W
Loki
8,898
523
97
6
0
383,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role