Player Matchup

Nox
Nox
LegendairyBeary
Nox
Level 62
God Stats
3W - 4L
1,587 SR
Queue Stats
378W - 359L
1,419 Elo+
Party 2
Ishtar
Ishtar
OmegaManX3
Ishtar
Level 19
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 29L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
Senapiro
Sylvanus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 62L
1,490 Elo+
Party 2
Chiron
Chiron
SweetLindir
Chiron
Level 250
God Stats
1W - 5L
1,208 SR
Queue Stats
365W - 375L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
Xzexze
Zhong Kui
Level 156
God Stats
3W - 8L
1,300 SR
Queue Stats
367W - 359L
1,495 Elo+
Party 1
Team Averages
Level 103
1,462 SR
1,460 Elo+

VS

Team Averages
Level 127
1,543 SR
1,494 Elo+
Bastet
Bastet
GARF1SH8380
Bastet
Level 120
God Stats
3W - 1L
1,518 SR
Queue Stats
167W - 176L
1,451 Elo+
Party 4
Ix Chel
Ix Chel
Jman00232
Ix Chel
Level 79
God Stats
6W - 2L
1,820 SR
Queue Stats
128W - 122L
1,514 Elo+
Party 3
Cernunnos
Cernunnos
MambaGang247
Cernunnos
Level 144
God Stats
17W - 22L
1,421 SR
Queue Stats
1,238W - 1,242L
1,498 Elo+
Solo
Bellona
Bellona
Tymay
Bellona
Level 147
God Stats
2W - 2L
1,294 SR
Queue Stats
104W - 118L
1,454 Elo+
Party 4
Nox
Nox
Xicewolf
Nox
Level 143
God Stats
4W - 2L
1,662 SR
Queue Stats
234W - 242L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
10,206
729
7,917
14,412
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
OmegaManX3
Ishtar
16
1 / 6 / 12
9,632
688
4,405
13,393
6,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Senapiro
Sylvanus
15
2 / 7 / 6
10,071
719
7,841
23,218
24,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
18
3 / 3 / 8
10,581
756
18,216
10,373
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Xzexze
Zhong Kui
17
6 / 6 / 7
10,264
733
16,874
17,870
20,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 5 / 17
10,544
753
13,093
12,626
5,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Jman00232
Ix Chel
19
2 / 1 / 19
10,909
779
12,004
11,944
8,328
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
MambaGang247
Cernunnos
20
10 / 3 / 12
12,132
867
22,433
13,932
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Tymay
Bellona
17
6 / 4 / 15
10,615
758
9,145
17,542
19,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 2 / 17
12,268
876
17,074
14,344
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
15
Kills
28
28
Deaths
15
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
5
17
2.3
W
Ix Chel
Jman00232
Ix Chel
2
1
19
11.5
L
3
6
8
1.17
W
Cernunnos
MambaGang247
Cernunnos
10
3
12
5.33
L
Ishtar
OmegaManX3
Ishtar
1
6
12
1.17
L
Sylvanus
Senapiro
Sylvanus
2
7
6
0.71
L
Chiron
3
3
8
2.33
W
Bellona
Tymay
Bellona
6
4
15
3.38
W
7
2
17
7.75
L
Zhong Kui
Xzexze
Zhong Kui
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,253
Damage
73,749
79,266
Taken
70,388
65,303
Mitigated
46,862
22,489
Healing
33,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,093
2,017
2,137
1,967
12,626
5,523
1,746
6,541
6,085
0
22,415
W
Ix Chel
Jman00232
Ix Chel
12,004
1,342
14,144
6,138
11,944
8,328
901
5,864
6,080
28,168
0
L
7,917
1,390
2,020
3,069
14,412
7,901
273
5,546
8,780
19,242
0
W
Cernunnos
MambaGang247
Cernunnos
22,433
11,533
1,115
1,614
13,932
6,375
4,116
7,531
6,401
0
49,204
L
Ishtar
OmegaManX3
Ishtar
4,405
1,900
79
259
13,393
6,309
480
4,560
8,694
0
17,219
L
Sylvanus
Senapiro
Sylvanus
7,841
1,433
3,014
4,179
23,218
24,947
280
8,073
14,888
12,824
0
L
Chiron
18,216
5,077
3,211
1,562
10,373
5,376
201
4,206
6,118
0
41,716
W
Bellona
Tymay
Bellona
9,145
1,845
839
2,671
17,542
19,455
347
5,795
11,747
0
15,127
W
17,074
1,770
824
1,593
14,344
7,181
584
6,901
7,443
41,056
0
L
Zhong Kui
Xzexze
Zhong Kui
16,874
569
1,142
3,954
17,870
20,770
568
6,693
10,942
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
56,468
145
Minions Killed
186
0
Camps Cleared
0
1,158,419
Distance Traveled
1,280,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,544
753
19
1
0
292,471
0
W
Ix Chel
10,909
779
26
2
0
270,727
0
L
Nox
10,206
729
26
2
0
230,985
0
W
Cernunnos
12,132
867
70
5
0
232,206
0
L
Ishtar
9,632
688
26
2
0
230,800
0
L
Sylvanus
10,071
719
6
0
0
209,075
0
L
Chiron
10,581
756
59
4
0
259,383
0
W
Bellona
10,615
758
13
1
0
220,263
0
W
Nox
12,268
876
58
4
0
264,793
0
L
Zhong Kui
10,264
733
28
2
0
228,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role