Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
CapitanLefa
Ah Puch
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,544 Elo+
Party 2
Odin
Odin
CristoQ
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,653 Elo+
Party 2
Medusa
Medusa
Demolish6663563
Medusa
Level 140
God Stats
5W - 5L
1,665 SR
Queue Stats
261W - 272L
1,487 Elo+
Party 3
Olorun
Olorun
MeianBest
Olorun
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,509 Elo+
Party 2
Team Averages
Level 132
1,533 SR
1,538 Elo+

VS

Team Averages
Level 162
1,448 SR
1,529 Elo+
Surtr
Surtr
Herzhammer1
Surtr
Level 299
God Stats
1W - 4L
1,379 SR
Queue Stats
496W - 457L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
Iron_Delle
Cernunnos
Level 145
God Stats
2W - 8L
1,244 SR
Queue Stats
521W - 505L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Morandis
Cthulhu
Level 129
God Stats
3W - 3L
1,599 SR
Queue Stats
169W - 171L
1,533 Elo+
Party 1
Olorun
Olorun
PixelDolls
Olorun
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 33L
1,520 Elo+
Solo
The Morrigan
The Morrigan
ScrollStory
The Morrigan
Level 129
God Stats
1W - 5L
1,305 SR
Queue Stats
198W - 193L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 1 / 16
10,075
775
9,013
11,247
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
CapitanLefa
Ah Puch
17
6 / 1 / 12
10,571
813
23,173
8,098
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
CristoQ
Odin
15
3 / 6 / 12
10,350
796
5,961
19,619
18,913
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 2 / 6
10,790
830
14,397
11,439
6,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
MeianBest
Olorun
15
2 / 3 / 12
9,801
754
7,654
10,657
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,414
647
5,302
13,468
13,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
Iron_Delle
Cernunnos
15
2 / 4 / 5
9,174
706
15,556
14,893
8,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Morandis
Cthulhu
15
0 / 3 / 8
9,058
697
11,353
15,584
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
PixelDolls
Olorun
13
1 / 6 / 3
8,152
627
5,423
13,095
8,684
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
ScrollStory
The Morrigan
16
4 / 3 / 5
9,778
752
12,407
7,287
4,091
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
20
Kills
12
13
Deaths
20
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
16
11
W
Ah Puch
CapitanLefa
Ah Puch
6
1
12
12
W
Odin
CristoQ
Odin
3
6
12
1.5
W
6
2
6
4.5
L
5
4
2
1.5
L
Cernunnos
Iron_Delle
Cernunnos
2
4
5
1.13
W
Olorun
MeianBest
Olorun
2
3
12
2.67
L
Cthulhu
Morandis
Cthulhu
0
3
8
1.33
L
Olorun
PixelDolls
Olorun
1
6
3
0.42
L
The Morrigan
ScrollStory
The Morrigan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,198
Damage
50,041
61,060
Taken
64,327
47,114
Mitigated
52,372
26,333
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,013
1,336
1,695
4,475
11,247
11,833
373
5,316
5,831
0
24,700
W
Ah Puch
CapitanLefa
Ah Puch
23,173
791
388
2,585
8,098
4,595
938
3,643
4,427
35,057
0
W
Odin
CristoQ
Odin
5,961
509
2,535
3,852
19,619
18,913
102
6,481
12,998
0
13,824
W
14,397
4,500
724
3,860
11,439
6,081
3,835
6,529
4,734
0
47,875
L
5,302
1,401
430
556
13,468
13,045
0
6,416
6,884
295
7,461
L
Cernunnos
Iron_Delle
Cernunnos
15,556
4,752
2,589
3,359
14,893
8,506
0
8,082
6,634
0
39,788
W
Olorun
MeianBest
Olorun
7,654
2,887
3,169
3,050
10,657
5,692
2,656
4,827
5,700
29,943
0
L
Cthulhu
Morandis
Cthulhu
11,353
227
2,219
2,318
15,584
18,046
0
7,636
7,322
16,510
0
L
Olorun
PixelDolls
Olorun
5,423
2,487
1,848
1,611
13,095
8,684
0
5,543
7,324
15,568
0
L
The Morrigan
ScrollStory
The Morrigan
12,407
997
1,101
382
7,287
4,091
0
3,057
4,137
20,935
3,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,587
Gold Earned
44,576
181
Minions Killed
145
0
Camps Cleared
0
1,171,232
Distance Traveled
1,052,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,075
775
29
2
0
251,492
0
W
Ah Puch
10,571
813
27
2
0
231,500
0
W
Odin
10,350
796
12
1
0
239,945
0
W
Medusa
10,790
830
58
4
0
216,487
0
L
Surtr
8,414
647
3
0
0
225,591
0
L
Cernunnos
9,174
706
65
5
0
218,332
0
W
Olorun
9,801
754
55
4
0
231,808
0
L
Cthulhu
9,058
697
14
1
0
226,504
0
L
Olorun
8,152
627
31
2
0
190,594
0
L
The Morrigan
9,778
752
32
2
0
191,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role