Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Riku Knightwolf
Thanatos
Level 188
God Stats
2W - 6L
1,491 SR
Queue Stats
397W - 403L
1,511 Elo+
Party 1
Olorun
Olorun
StandupLARA
Olorun
Level 56
God Stats
1W - 2L
1,457 SR
Queue Stats
35W - 39L
1,458 Elo+
Solo
Kali
Kali
VanDusen31
Kali
Level 157
God Stats
2W - 4L
1,352 SR
Queue Stats
383W - 381L
1,502 Elo+
Party 1
Baba Yaga
Baba Yaga
Zunguar
Baba Yaga
Level 121
God Stats
11W - 6L
1,656 SR
Queue Stats
403W - 405L
1,524 Elo+
Solo
Team Averages
Level 136
1,491 SR
1,499 Elo+

VS

Team Averages
Level 120
1,422 SR
1,521 Elo+
Eset
Eset
B1scu1tSandGRAVY
Eset
Level 117
God Stats
3W - 3L
1,347 SR
Queue Stats
220W - 186L
1,536 Elo+
Solo
Hou Yi
Hou Yi
MrChanelCAT
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Solo
Serqet
Serqet
SuckerFiish
Serqet
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,566 Elo+
Solo
Kukulkan
Kukulkan
daril_the_killer
Kukulkan
Level 120
God Stats
4W - 4L
1,302 SR
Queue Stats
242W - 218L
1,451 Elo+
Solo
Cthulhu
Cthulhu
lmage
Cthulhu
Level 158
God Stats
16W - 9L
1,460 SR
Queue Stats
1,031W - 1,051L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 6 / 10
7,168
717
7,039
13,580
15,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
13
7 / 7 / 4
8,539
854
10,792
14,192
6,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
15
2 / 3 / 5
8,003
800
9,942
8,411
4,102
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 7
7,887
789
6,258
12,889
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Zunguar
Baba Yaga
14
0 / 4 / 7
7,650
765
7,852
8,605
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,604
860
7,497
7,242
2,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
3 / 4 / 8
8,613
861
8,149
10,311
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
13
2 / 2 / 11
8,710
871
3,600
7,910
9,069
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 1 / 6
9,386
939
9,519
7,536
3,205
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lmage
Cthulhu
17
9 / 2 / 6
10,620
1,062
16,995
20,797
16,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
12
Kills
23
24
Deaths
12
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
10
0.83
W
3
3
7
2.17
W
Hou Yi
3
4
8
1.75
L
Thanatos
7
7
4
1.29
L
Olorun
2
3
5
1.5
W
Serqet
2
2
11
3.75
L
3
4
7
1.63
L
Baba Yaga
Zunguar
Baba Yaga
0
4
7
0.88
W
6
1
6
9
W
Cthulhu
lmage
Cthulhu
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
45,760
57,677
Taken
53,796
37,313
Mitigated
35,939
18,433
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,039
589
403
1,235
13,580
15,570
12
7,165
5,260
12,032
0
W
7,497
411
874
921
7,242
2,533
1,344
2,355
4,887
17,605
0
W
Hou Yi
8,149
4,564
171
2,362
10,311
4,197
1,739
4,722
5,589
0
11,945
L
Thanatos
10,792
1,282
205
6,445
14,192
6,838
0
7,551
6,160
0
13,383
L
Olorun
9,942
4,378
773
2,520
8,411
4,102
72
5,444
2,785
21,046
0
W
Serqet
3,600
592
1,691
2,275
7,910
9,069
289
3,218
4,692
1,824
2,386
L
6,258
3,475
1,176
3,900
12,889
6,135
0
7,437
4,958
0
11,526
L
Baba Yaga
Zunguar
Baba Yaga
7,852
209
350
1,426
8,605
4,668
17
4,884
3,626
21,555
0
W
9,519
794
163
1,171
7,536
3,205
270
3,137
4,399
22,039
0
W
Cthulhu
lmage
Cthulhu
16,995
1,046
615
8,114
20,797
16,935
62
11,401
9,396
28,757
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
45,933
81
Minions Killed
95
0
Camps Cleared
0
925,783
Distance Traveled
1,013,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,168
717
10
1
0
164,682
0
W
Eset
8,604
860
24
2
0
171,244
0
W
Hou Yi
8,613
861
8
1
0
175,645
0
L
Thanatos
8,539
854
5
1
0
173,261
0
L
Olorun
8,003
800
30
3
0
159,245
0
W
Serqet
8,710
871
1
0
0
232,804
0
L
Kali
7,887
789
6
1
0
216,123
0
L
Baba Yaga
7,650
765
30
3
0
212,472
0
W
Kukulkan
9,386
939
27
3
0
246,076
0
W
Cthulhu
10,620
1,062
35
4
0
188,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role