Player Matchup

Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bart0l0mew
Bellona
Level 178
God Stats
4W - 5L
1,264 SR
Queue Stats
415W - 417L
1,481 Elo+
Party 1
Khepri
Khepri
ZitchDog
Khepri
Level 114
God Stats
2W - 1L
1,734 SR
Queue Stats
314W - 324L
1,441 Elo+
Solo
Fenrir
Fenrir
anancagra
Fenrir
Level 166
God Stats
5W - 4L
1,445 SR
Queue Stats
336W - 329L
1,415 Elo+
Solo
Janus
Janus
Париков100
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 55L
1,407 Elo+
Party 1
Team Averages
Level 129
1,489 SR
1,449 Elo+

VS

Team Averages
Level 126
1,464 SR
1,447 Elo+
Kali
Kali
Hekema
Kali
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 100L
1,469 Elo+
Solo
Merlin
Merlin
KaczySan
Merlin
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
338W - 353L
1,421 Elo+
Party 2
Ares
Ares
KazuhiraGNRL
Ares
Level 88
God Stats
1W - 2L
1,269 SR
Queue Stats
69W - 70L
1,370 Elo+
Solo
Ne Zha
Ne Zha
RAPOZAO
Ne Zha
Level 155
God Stats
6W - 8L
1,424 SR
Queue Stats
541W - 552L
1,483 Elo+
Solo
Sylvanus
Sylvanus
RadicalPotato
Sylvanus
Level 169
God Stats
8W - 6L
1,628 SR
Queue Stats
477W - 469L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 4 / 12
11,058
737
8,772
22,467
28,691
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
Bart0l0mew
Bellona
18
6 / 5 / 13
11,892
793
14,832
24,026
30,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
ZitchDog
Khepri
15
0 / 4 / 13
9,733
649
4,962
12,170
12,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
anancagra
Fenrir
16
5 / 7 / 8
10,680
712
11,220
20,267
15,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 3 / 7
11,962
797
21,867
10,039
4,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hekema
Kali
13
1 / 7 / 11
8,582
572
8,088
15,974
7,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
KaczySan
Merlin
17
6 / 5 / 10
10,707
714
29,185
13,979
7,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 14
10,815
721
10,307
15,385
19,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
RAPOZAO
Ne Zha
18
9 / 3 / 11
11,492
766
20,058
14,137
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
RadicalPotato
Sylvanus
13
2 / 2 / 13
8,923
595
5,349
8,125
6,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
82
20
Kills
23
23
Deaths
20
53
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
4
12
2
W
Bellona
Bart0l0mew
Bellona
6
5
13
2.5
L
Kali
Hekema
Kali
1
7
11
0.93
L
Merlin
KaczySan
Merlin
6
5
10
2.2
L
5
3
14
4
L
Ne Zha
RAPOZAO
Ne Zha
9
3
11
4.83
L
Sylvanus
RadicalPotato
Sylvanus
2
2
13
4.25
W
Khepri
ZitchDog
Khepri
0
4
13
1.63
W
Fenrir
anancagra
Fenrir
5
7
8
1.29
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,653
Damage
72,987
88,969
Taken
67,600
92,481
Mitigated
48,494
30,943
Healing
23,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,772
1,831
6,640
6,740
22,467
28,691
911
11,883
10,584
5,270
9,994
W
Bellona
Bart0l0mew
Bellona
14,832
1,786
1,845
4,503
24,026
30,720
1,806
12,873
11,153
0
26,308
L
Kali
Hekema
Kali
8,088
2,970
0
1,198
15,974
7,781
0
6,942
8,622
0
13,086
L
Merlin
KaczySan
Merlin
29,185
2,299
600
691
13,979
7,827
853
6,046
7,644
45,217
0
L
10,307
1,351
1,852
2,156
15,385
19,622
0
6,997
8,152
21,495
0
L
Ne Zha
RAPOZAO
Ne Zha
20,058
4,558
845
3,604
14,137
7,182
109
4,776
9,151
0
41,860
L
Sylvanus
RadicalPotato
Sylvanus
5,349
476
8,761
3,363
8,125
6,082
378
5,352
2,643
7,915
0
W
Khepri
ZitchDog
Khepri
4,962
295
1,083
1,090
12,170
12,900
538
6,635
5,535
13,828
0
W
Fenrir
anancagra
Fenrir
11,220
3,622
2,121
5,581
20,267
15,269
1,508
9,147
11,120
0
24,299
W
21,867
2,902
782
558
10,039
4,901
2,245
4,303
5,736
54,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
50,519
155
Minions Killed
125
0
Camps Cleared
0
1,281,214
Distance Traveled
1,224,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,058
737
12
1
0
245,420
0
W
Bellona
11,892
793
25
2
0
302,433
0
L
Kali
8,582
572
11
1
0
266,557
0
L
Merlin
10,707
714
51
3
0
216,220
0
L
Ares
10,815
721
25
2
0
268,786
0
L
Ne Zha
11,492
766
32
2
0
297,388
0
L
Sylvanus
8,923
595
6
0
0
175,618
0
W
Khepri
9,733
649
8
1
0
212,139
0
W
Fenrir
10,680
712
28
2
0
260,497
0
W
Janus
11,962
797
82
5
0
260,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role