Player Matchup

Kali
Kali
AceDinosaur8346
Kali
Level 74
God Stats
0W - 4L
1,139 SR
Queue Stats
409W - 377L
1,488 Elo+
Solo
Zeus
Zeus
DR_GOLDSTANDARD
Zeus
Level 128
God Stats
4W - 4L
1,531 SR
Queue Stats
489W - 493L
1,463 Elo+
Solo
The Morrigan
The Morrigan
KrOnIkHeRo
The Morrigan
Level 54
God Stats
1W - 2L
1,460 SR
Queue Stats
104W - 114L
1,372 Elo+
Solo
Sobek
Sobek
LuciferoEstrella
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,530 Elo+
Solo
Guan Yu
Guan Yu
pepepepepato
Guan Yu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,446 Elo+
Solo
Team Averages
Level 67
1,426 SR
1,460 Elo+

VS

Team Averages
Level 107
1,496 SR
1,424 Elo+
Charybdis
Charybdis
Buzz09
Charybdis
Level 63
God Stats
5W - 2L
1,409 SR
Queue Stats
192W - 233L
1,352 Elo+
Solo
Ymir
Ymir
ITheNut
Ymir
Level 124
God Stats
1W - 2L
1,161 SR
Queue Stats
200W - 196L
1,461 Elo+
Solo
Ne Zha
Ne Zha
InvertedWolf3
Ne Zha
Level 142
God Stats
2W - 1L
1,535 SR
Queue Stats
263W - 276L
1,459 Elo+
Solo
Chiron
Chiron
Olokun_03
Chiron
Level 136
God Stats
9W - 3L
1,871 SR
Queue Stats
390W - 414L
1,420 Elo+
Solo
Guan Yu
Guan Yu
coldtony90
Guan Yu
Level 69
God Stats
5W - 1L
1,506 SR
Queue Stats
142W - 162L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
8,326
595
4,439
15,715
5,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 10
11,315
808
37,599
16,023
5,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
KrOnIkHeRo
The Morrigan
16
2 / 6 / 4
9,565
683
11,657
15,367
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 9 / 12
11,211
801
9,328
24,951
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
pepepepepato
Guan Yu
18
6 / 5 / 7
10,554
754
9,298
19,046
13,280
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Buzz09
Charybdis
15
6 / 4 / 15
10,504
750
16,799
16,713
8,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
ITheNut
Ymir
18
1 / 1 / 27
11,343
810
9,748
19,544
23,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
13 / 6 / 12
12,509
894
19,279
19,642
11,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chiron
Olokun_03
Chiron
19
7 / 4 / 18
11,836
845
22,716
16,752
7,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
coldtony90
Guan Yu
17
5 / 3 / 23
10,851
775
12,446
25,622
23,224
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
127
17
Kills
32
32
Deaths
18
40
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Charybdis
Buzz09
Charybdis
6
4
15
3.38
L
7
4
10
3
W
Ymir
ITheNut
Ymir
1
1
27
14.5
W
13
6
12
3.17
L
The Morrigan
KrOnIkHeRo
The Morrigan
2
6
4
0.67
L
2
9
12
0.89
W
Chiron
Olokun_03
Chiron
7
4
18
4
W
Guan Yu
coldtony90
Guan Yu
5
3
23
5.5
L
Guan Yu
pepepepepato
Guan Yu
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,321
Damage
80,988
91,102
Taken
98,273
56,515
Mitigated
74,524
24,502
Healing
46,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,439
1,177
950
1,814
15,715
5,952
242
2,829
12,886
0
11,790
W
Charybdis
Buzz09
Charybdis
16,799
7,801
3,527
4,029
16,713
8,691
1,471
10,531
5,954
0
32,344
L
37,599
4,635
1,145
2,465
16,023
5,818
1,565
1,895
14,128
61,021
0
W
Ymir
ITheNut
Ymir
9,748
994
478
2,633
19,544
23,360
462
11,326
7,811
22,329
0
W
19,279
5,420
2,297
2,769
19,642
11,553
795
10,229
8,955
0
35,870
L
The Morrigan
KrOnIkHeRo
The Morrigan
11,657
2,120
927
448
15,367
5,556
51
2,199
13,168
21,975
0
L
9,328
732
776
3,216
24,951
25,909
80
1,147
23,804
15,118
0
W
Chiron
Olokun_03
Chiron
22,716
7,614
2,979
3,046
16,752
7,696
4,332
11,883
4,600
0
52,857
W
Guan Yu
coldtony90
Guan Yu
12,446
1,996
14,844
9,935
25,622
23,224
780
13,164
12,219
0
23,082
L
Guan Yu
pepepepepato
Guan Yu
9,298
1,259
6,178
6,583
19,046
13,280
0
1,678
17,368
0
15,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,971
Gold Earned
57,043
127
Minions Killed
151
0
Camps Cleared
0
1,175,340
Distance Traveled
1,352,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,326
595
11
1
0
179,106
0
W
Charybdis
10,504
750
25
2
0
257,263
0
L
Zeus
11,315
808
56
4
0
233,805
0
W
Ymir
11,343
810
32
2
0
284,854
0
W
Ne Zha
12,509
894
26
2
0
253,060
0
L
The Morrigan
9,565
683
34
2
0
247,148
0
L
Sobek
11,211
801
13
1
0
236,932
0
W
Chiron
11,836
845
52
4
0
236,830
0
W
Guan Yu
10,851
775
16
1
0
320,334
1
L
Guan Yu
10,554
754
13
1
0
278,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role