Player Matchup

Maui
Maui
 
Maui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GhoulWrangler90
Kumbhakarna
Level 108
God Stats
2W - 4L
1,473 SR
Queue Stats
302W - 313L
1,511 Elo+
Solo
Xing Tian
Xing Tian
OlyaNaPrikole
Xing Tian
Level 109
God Stats
0W - 3L
1,247 SR
Queue Stats
461W - 452L
1,487 Elo+
Party 1
Horus
Horus
Rdannd
Horus
Level 88
God Stats
1W - 1L
1,247 SR
Queue Stats
51W - 40L
1,575 Elo+
Party 3
Da Ji
Da Ji
VBIT
Da Ji
Level 126
God Stats
2W - 2L
1,523 SR
Queue Stats
370W - 362L
1,501 Elo+
Party 1
Team Averages
Level 110
1,398 SR
1,515 Elo+

VS

Team Averages
Level 94
1,535 SR
1,466 Elo+
Cernunnos
Cernunnos
DaddySniff
Cernunnos
Level 128
God Stats
3W - 1L
1,528 SR
Queue Stats
189W - 167L
1,459 Elo+
Party 2
Terra
Terra
MummyLick
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,464 Elo+
Party 2
Sol
Sol
OnlyHamsz
Sol
Level 107
God Stats
4W - 10L
1,197 SR
Queue Stats
221W - 196L
1,473 Elo+
Party 2
Mercury
Mercury
ZeroFantasy
Mercury
Level 43
God Stats
1W - 0L
1,731 SR
Queue Stats
12W - 14L
1,367 Elo+
Solo
Da Ji
Da Ji
bazoozoomaster
Da Ji
Level 64
God Stats
5W - 3L
1,722 SR
Queue Stats
360W - 387L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 5 / 10
7,991
799
4,113
14,329
9,473
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
GhoulWrangler90
Kumbhakarna
14
2 / 3 / 6
8,096
810
5,986
18,308
13,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
OlyaNaPrikole
Xing Tian
14
3 / 5 / 7
7,973
797
4,636
12,682
12,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Rdannd
Horus
13
5 / 9 / 4
8,544
854
12,205
17,606
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Da Ji
VBIT
Da Ji
14
5 / 6 / 7
8,162
816
10,989
18,306
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddySniff
Cernunnos
16
6 / 4 / 19
9,764
976
18,463
10,577
4,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
MummyLick
Terra
16
5 / 3 / 19
9,775
978
9,814
13,161
10,019
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
8 / 0 / 18
10,212
1,021
22,373
4,761
2,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ZeroFantasy
Mercury
13
6 / 6 / 13
8,763
876
9,421
10,962
4,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 16
8,232
823
8,897
11,895
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
16
Kills
28
28
Deaths
17
34
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
10
1.2
W
Cernunnos
DaddySniff
Cernunnos
6
4
19
3.88
L
Kumbhakarna
GhoulWrangler90
Kumbhakarna
2
3
6
1.67
W
Terra
MummyLick
Terra
5
3
19
4.83
L
Xing Tian
OlyaNaPrikole
Xing Tian
3
5
7
1.3
W
8
0
18
17
L
Horus
Rdannd
Horus
5
9
4
0.78
L
Da Ji
VBIT
Da Ji
5
6
7
1.42
W
Mercury
ZeroFantasy
Mercury
6
6
13
2.08
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,929
Damage
68,968
81,231
Taken
51,356
63,691
Mitigated
27,893
21,072
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,113
1,546
734
1,327
14,329
9,473
0
7,225
7,104
10,331
0
W
Cernunnos
DaddySniff
Cernunnos
18,463
11,816
311
1,035
10,577
4,567
1,506
3,274
6,805
0
31,680
L
Kumbhakarna
GhoulWrangler90
Kumbhakarna
5,986
368
1,566
6,217
18,308
13,192
0
6,573
11,735
18,317
0
W
Terra
MummyLick
Terra
9,814
1,001
2,898
2,871
13,161
10,019
291
4,066
8,711
15,457
0
L
Xing Tian
OlyaNaPrikole
Xing Tian
4,636
475
245
248
12,682
12,690
0
5,497
7,185
10,440
0
W
22,373
6,196
1,620
2,433
4,761
2,148
1,827
689
3,938
41,193
1,605
L
Horus
Rdannd
Horus
12,205
4,840
2,398
3,634
17,606
12,785
32
5,272
12,334
0
16,650
L
Da Ji
VBIT
Da Ji
10,989
1,717
400
4,303
18,306
15,551
0
7,441
10,865
0
15,592
W
Mercury
ZeroFantasy
Mercury
9,421
4,829
0
573
10,962
4,273
457
3,423
7,283
0
12,237
W
8,897
1,469
688
1,230
11,895
6,886
334
3,283
8,237
0
11,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
46,746
71
Minions Killed
104
0
Camps Cleared
0
858,871
Distance Traveled
939,668
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,991
799
25
3
0
181,403
4
W
Cernunnos
9,764
976
34
3
0
162,066
0
L
Kumbhakarna
8,096
810
14
1
0
196,758
0
W
Terra
9,775
978
14
1
0
202,490
0
L
Xing Tian
7,973
797
14
1
0
161,127
0
W
Sol
10,212
1,021
44
4
0
193,897
0
L
Horus
8,544
854
6
1
0
158,705
0
L
Da Ji
8,162
816
12
1
0
160,878
1
W
Mercury
8,763
876
10
1
0
213,698
0
W
Da Ji
8,232
823
2
0
0
167,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role