Player Matchup

Cernunnos
Cernunnos
Gyrokillr
Cernunnos
Level 104
God Stats
8W - 2L
1,743 SR
Queue Stats
24W - 21L
1,601 Elo+
Solo
Surtr
Surtr
iSedah
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 2
Janus
Janus
l Khepri I
Janus
Level 158
God Stats
21W - 13L
1,676 SR
Queue Stats
810W - 324L
1,786 Elo+
Party 2
Team Averages
Level 97
1,640 SR
1,632 Elo+

VS

Team Averages
Level 145
1,647 SR
1,546 Elo+
Chang'e
Chang'e
IRollThtDro
Chang'e
Level 158
God Stats
18W - 17L
1,631 SR
Queue Stats
320W - 334L
1,521 Elo+
Party 1
Chernobog
Chernobog
Mohawkhami
Chernobog
Level 87
God Stats
1W - 2L
1,516 SR
Queue Stats
32W - 25L
1,639 Elo+
Solo
Bacchus
Bacchus
PvoStyles
Bacchus
Level 189
God Stats
0W - 2L
1,794 SR
Queue Stats
131W - 136L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gyrokillr
Cernunnos
12
4 / 5 / 9
10,120
843
9,638
11,615
4,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
iSedah
Surtr
14
3 / 2 / 11
10,282
857
8,613
11,734
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
15
8 / 1 / 7
11,379
948
18,068
9,286
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IRollThtDro
Chang'e
12
4 / 5 / 2
9,785
815
12,093
12,582
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Mohawkhami
Chernobog
12
0 / 4 / 5
9,055
755
5,359
12,537
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
PvoStyles
Bacchus
12
3 / 6 / 4
9,675
806
8,975
16,426
19,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
7
8
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Gyrokillr
Cernunnos
4
5
9
1.7
L
Chang'e
IRollThtDro
Chang'e
4
5
2
1
L
Chernobog
Mohawkhami
Chernobog
0
4
5
0.63
L
Bacchus
PvoStyles
Bacchus
3
6
4
0.83
W
Surtr
iSedah
Surtr
3
2
11
4.25
W
Janus
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
26,427
32,635
Taken
41,545
15,705
Mitigated
28,839
7,178
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Gyrokillr
Cernunnos
9,638
4,756
0
1,825
11,615
4,292
959
8,753
2,540
0
39,795
L
Chang'e
IRollThtDro
Chang'e
12,093
153
896
3,609
12,582
4,332
172
4,864
7,718
33,195
0
L
Chernobog
Mohawkhami
Chernobog
5,359
3,485
0
1,899
12,537
4,525
0
6,578
5,959
0
52,445
L
Bacchus
PvoStyles
Bacchus
8,975
934
0
1,773
16,426
19,982
0
7,288
9,138
21,113
0
W
Surtr
iSedah
Surtr
8,613
2,432
0
2,349
11,734
7,596
72
6,335
4,985
344
23,308
W
Janus
18,068
941
0
3,004
9,286
3,817
0
5,324
3,840
51,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
28,515
143
Minions Killed
141
0
Camps Cleared
0
689,535
Distance Traveled
666,327
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,120
843
57
5
0
209,229
2
L
Chang'e
9,785
815
43
4
0
220,935
0
L
Chernobog
9,055
755
68
6
0
223,212
3
L
Bacchus
9,675
806
30
3
0
222,180
0
W
Surtr
10,282
857
30
3
0
234,474
0
W
Janus
11,379
948
56
5
0
245,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role