Player Matchup

Sobek
Sobek
 
Sobek
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
C0rmac 5627
Danzaburou
Level 47
God Stats
13W - 8L
1,618 SR
Queue Stats
102W - 113L
1,414 Elo+
Party 2
Thanatos
Thanatos
Landli2142
Thanatos
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 156L
1,248 Elo+
Party 1
Hades
Hades
bimbas23
Hades
Level 82
God Stats
44W - 37L
1,513 SR
Queue Stats
606W - 621L
1,339 Elo+
Solo
Team Averages
Level 66
1,526 SR
1,400 Elo+

VS

Team Averages
Level 92
1,581 SR
1,458 Elo+
Thanatos
Thanatos
Eragon234
Thanatos
Level 68
God Stats
11W - 8L
1,569 SR
Queue Stats
105W - 78L
1,521 Elo+
Solo
Cthulhu
Cthulhu
FATE-SOMNIAK_
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 127L
1,430 Elo+
Solo
Kukulkan
Kukulkan
GE-N-ZO_SE-N-SEI
Kukulkan
Level 128
God Stats
3W - 3L
1,669 SR
Queue Stats
414W - 435L
1,440 Elo+
Solo
Neith
Neith
MagicMel0
Neith
Level 69
God Stats
10W - 14L
1,444 SR
Queue Stats
380W - 384L
1,403 Elo+
Solo
Mulan
Mulan
Retsamtirips
Mulan
Level 105
God Stats
4W - 3L
1,724 SR
Queue Stats
406W - 389L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
4 / 1 / 7
6,745
613
3,934
13,293
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
 
Nu Wa
11
0 / 0 / 1
6,353
578
3,120
2,146
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
C0rmac 5627
Danzaburou
10
4 / 4 / 5
6,541
595
6,724
8,377
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Landli2142
Thanatos
10
3 / 1 / 4
6,294
572
3,941
8,221
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
bimbas23
Hades
11
1 / 3 / 0
6,388
581
5,302
7,148
4,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eragon234
Thanatos
11
5 / 3 / 2
6,311
574
6,734
12,064
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
0 / 2 / 5
6,107
555
6,198
8,095
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 0
6,156
560
2,392
5,158
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MagicMel0
Neith
7
0 / 6 / 1
4,710
428
6,151
9,258
2,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,628
603
5,023
9,392
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
9
9
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
7
7.5
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Danzaburou
C0rmac 5627
Danzaburou
4
4
5
1.63
L
Thanatos
Eragon234
Thanatos
5
3
2
2
L
Cthulhu
0
2
5
1.25
L
1
0
0
1
W
Thanatos
Landli2142
Thanatos
3
1
4
5
L
Neith
MagicMel0
Neith
0
6
1
0.08
L
3
1
1
3.5
W
Hades
bimbas23
Hades
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
26,498
39,185
Taken
43,967
18,560
Mitigated
21,723
15,638
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,934
236
0
5,868
13,293
8,135
408
3,794
9,499
17,824
0
W
Nu Wa
 
Nu Wa
3,120
915
0
500
2,146
544
0
791
1,355
45,185
0
W
Danzaburou
C0rmac 5627
Danzaburou
6,724
2,952
0
1,986
8,377
2,815
720
2,738
5,639
0
29,184
L
Thanatos
Eragon234
Thanatos
6,734
1,169
0
7,070
12,064
4,196
0
2,997
9,067
0
32,434
L
Cthulhu
6,198
257
293
1,282
8,095
6,225
0
1,773
6,322
26,447
212
L
2,392
294
0
2,085
5,158
1,862
0
1,818
3,340
46,469
0
W
Thanatos
Landli2142
Thanatos
3,941
649
0
5,050
8,221
2,929
0
1,055
7,166
0
37,400
L
Neith
MagicMel0
Neith
6,151
3,474
0
1,739
9,258
2,994
0
1,504
7,754
0
29,090
L
5,023
1,097
0
1,165
9,392
6,446
0
4,264
5,128
0
37,758
W
Hades
bimbas23
Hades
5,302
499
81
2,153
7,148
4,137
0
0
7,148
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
29,912
254
Minions Killed
284
0
Camps Cleared
0
1,139,064
Distance Traveled
1,057,945
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,745
613
14
1
0
225,698
2
W
Nu Wa
6,353
578
79
7
0
216,642
0
W
Danzaburou
6,541
595
44
4
0
212,357
3
L
Thanatos
6,311
574
48
4
0
248,142
4
L
Cthulhu
6,107
555
52
5
0
238,004
0
L
Kukulkan
6,156
560
95
9
0
224,666
4
W
Thanatos
6,294
572
52
5
0
255,671
0
L
Neith
4,710
428
32
3
0
164,473
0
L
Mulan
6,628
603
57
5
0
182,660
1
W
Hades
6,388
581
65
6
0
228,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role