Player Matchup

Sol
Sol
Aquillasz69
Sol
Level 101
God Stats
14W - 5L
1,625 SR
Queue Stats
19W - 14L
1,537 Elo+
Party 1
Bellona
Bellona
Beelcifer
Bellona
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 64L
1,353 Elo+
Solo
Surtr
Surtr
Joey-112-NL
Surtr
Level 81
God Stats
2W - 6L
1,203 SR
Queue Stats
10W - 11L
1,417 Elo+
Party 1
Mulan
Mulan
K0rky
Mulan
Level 168
God Stats
13W - 17L
1,403 SR
Queue Stats
306W - 296L
1,454 Elo+
Party 2
Scylla
Scylla
wait4blood
Scylla
Level 158
God Stats
12W - 11L
1,669 SR
Queue Stats
325W - 309L
1,450 Elo+
Party 2
Team Averages
Level 109
1,480 SR
1,442 Elo+

VS

Team Averages
Level 81
1,618 SR
1,405 Elo+
Bakasura
Bakasura
Ardoorias
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,081 Elo+
Solo
Chernobog
Chernobog
JacktheHobbit
Chernobog
Level 83
God Stats
19W - 21L
1,585 SR
Queue Stats
182W - 177L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
iTz iRoNMaN XD
Sylvanus
Level 97
God Stats
2W - 3L
1,664 SR
Queue Stats
216W - 207L
1,514 Elo+
Party 3
Ra
Ra
theExoT_iKs
Ra
Level 89
God Stats
3W - 1L
1,909 SR
Queue Stats
60W - 59L
1,450 Elo+
Solo
Charon
Charon
xMrSquish
Charon
Level 104
God Stats
6W - 10L
1,433 SR
Queue Stats
224W - 224L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,363
460
11,610
9,557
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Beelcifer
Bellona
15
0 / 1 / 9
9,617
601
9,304
17,253
16,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 7
6,891
431
7,305
12,740
7,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
K0rky
Mulan
16
9 / 0 / 6
9,957
622
16,093
15,207
9,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
wait4blood
Scylla
15
7 / 0 / 3
9,910
619
12,199
8,056
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ardoorias
Bakasura
12
0 / 5 / 1
6,865
429
4,072
12,918
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
JacktheHobbit
Chernobog
11
0 / 3 / 2
6,742
421
6,665
13,061
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
2 / 1 / 1
7,563
473
5,770
21,189
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 1
8,277
517
8,741
11,155
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
xMrSquish
Charon
13
1 / 3 / 1
7,414
463
9,646
15,594
12,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
4
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Bakasura
Ardoorias
Bakasura
0
5
1
0.1
W
Bellona
Beelcifer
Bellona
0
1
9
4.5
L
Chernobog
JacktheHobbit
Chernobog
0
3
2
0.33
W
1
3
7
1.5
W
Mulan
K0rky
Mulan
9
0
6
12
L
Sylvanus
2
1
1
2.5
L
1
5
1
0.3
W
Scylla
wait4blood
Scylla
7
0
3
8.5
L
Charon
xMrSquish
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,511
Damage
34,894
62,813
Taken
73,917
38,871
Mitigated
39,812
27,253
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,610
4,947
0
5,696
9,557
2,730
2,150
3,155
6,386
67,471
0
L
Bakasura
Ardoorias
Bakasura
4,072
2,798
0
1,099
12,918
4,845
685
1,755
11,163
0
44,289
W
Bellona
Beelcifer
Bellona
9,304
3,452
0
5,842
17,253
16,037
1,028
6,263
10,265
0
76,984
L
Chernobog
JacktheHobbit
Chernobog
6,665
3,818
0
4,447
13,061
4,954
0
7,189
5,872
0
49,781
W
7,305
3,482
0
5,099
12,740
7,479
502
5,744
6,910
664
27,164
W
Mulan
K0rky
Mulan
16,093
2,827
0
9,876
15,207
9,693
72
3,275
11,770
0
77,220
L
Sylvanus
5,770
1,811
1,362
9,301
21,189
12,554
0
9,205
11,984
25,333
0
L
8,741
798
752
2,571
11,155
4,854
0
4,533
6,622
84,781
0
W
Scylla
wait4blood
Scylla
12,199
983
0
740
8,056
2,932
148
4,062
3,865
80,427
0
L
Charon
xMrSquish
Charon
9,646
2,296
0
1,292
15,594
12,605
0
1,623
13,971
47,557
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
36,861
507
Minions Killed
430
0
Camps Cleared
0
1,541,113
Distance Traveled
1,413,346
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,363
460
97
6
0
284,067
0
L
Bakasura
6,865
429
81
5
0
312,681
0
W
Bellona
9,617
601
127
8
0
289,905
0
L
Chernobog
6,742
421
87
5
0
280,425
1
W
Surtr
6,891
431
37
2
0
310,352
0
W
Mulan
9,957
622
110
7
0
354,882
1
L
Sylvanus
7,563
473
36
2
0
254,839
2
L
Ra
8,277
517
137
9
0
307,533
0
W
Scylla
9,910
619
136
9
0
301,907
4
L
Charon
7,414
463
89
6
0
257,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role