Player Matchup

Shiva
Shiva
Gold III
AnnAxeorRose
Shiva
Gold III
Level 154
God Stats
11W - 7L
1,637 SR
Queue Stats
396W - 396L
1,434 MMR
Party 2
Merlin
Merlin
Platinum V
Famin3PC
Merlin
Platinum V
Level 86
God Stats
16W - 10L
1,695 SR
Queue Stats
265W - 255L
1,521 MMR
Party 2
Mulan
Mulan
Gold III
iWhatz
Mulan
Gold III
Level 116
God Stats
6W - 4L
1,605 SR
Queue Stats
92W - 100L
1,470 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,646 SR
1,475 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,572 SR
1,451 MMR
Hachiman
Hachiman
Bronze IV
Duci01
Hachiman
Bronze IV
Level 146
God Stats
3W - 3L
1,415 SR
Queue Stats
21W - 15L
1,489 MMR
Solo
Ganesha
Ganesha
Gold V
david_gurtsiev87
Ganesha
Gold V
Level 161
God Stats
18W - 14L
1,701 SR
Queue Stats
191W - 206L
1,406 MMR
Party 1
Discordia
Discordia
Gold IV
edwinavrilfan
Discordia
Gold IV
Level 97
God Stats
10W - 9L
1,599 SR
Queue Stats
101W - 104L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
11,924
745
15,790
21,877
26,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Famin3PC
Merlin
16
7 / 1 / 6
13,302
831
15,969
11,660
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
iWhatz
Mulan
13
6 / 3 / 6
12,425
777
14,277
18,753
27,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesThothCharonSobekMorgan Le Fay

VS

Bans
NoxGuan YuXbalanqueHerculesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Duci01
Hachiman
15
4 / 1 / 2
11,968
748
16,565
15,429
7,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 7 / 6
10,443
653
6,430
23,392
27,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
edwinavrilfan
Discordia
12
2 / 6 / 2
11,048
691
15,049
12,592
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
Hachiman
Duci01
Hachiman
4
1
2
5
W
Merlin
Famin3PC
Merlin
7
1
6
10
L
0
7
6
0.43
L
Discordia
edwinavrilfan
Discordia
2
6
2
0.5
W
Mulan
iWhatz
Mulan
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,036
Damage
38,044
52,290
Taken
51,413
59,964
Mitigated
40,306
16,245
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,790
2,094
682
3,913
21,877
26,678
208
7,789
14,088
0
44,704
L
Hachiman
Duci01
Hachiman
16,565
9,151
0
3,297
15,429
7,665
34
3,576
11,570
0
60,454
W
Merlin
Famin3PC
Merlin
15,969
487
0
5,086
11,660
5,645
1,308
6,405
5,255
92,020
0
L
6,430
913
0
380
23,392
27,730
14
8,206
14,450
20,213
0
L
Discordia
edwinavrilfan
Discordia
15,049
443
0
980
12,592
4,911
0
4,229
8,139
42,555
0
W
Mulan
iWhatz
Mulan
14,277
1,905
0
6,564
18,753
27,641
716
7,860
10,893
0
31,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
33,459
199
Minions Killed
127
0
Camps Cleared
0
947,628
Distance Traveled
826,276
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,924
745
33
2
0
347,817
3
L
Hachiman
11,968
748
62
4
0
287,295
2
W
Merlin
13,302
831
142
9
0
302,171
0
L
Ganesha
10,443
653
2
0
0
274,811
0
L
Discordia
11,048
691
63
4
0
264,170
0
W
Mulan
12,425
777
24
2
0
297,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role