Player Matchup

The Morrigan
The Morrigan
Kataflan
The Morrigan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 41L
1,466 Elo+
Party 3
Janus
Janus
TheSyders
Janus
Level 103
God Stats
3W - 1L
1,572 SR
Queue Stats
59W - 34L
1,509 Elo+
Party 3
Tiamat
Tiamat
ZitchDog
Tiamat
Level 114
God Stats
1W - 2L
1,464 SR
Queue Stats
314W - 324L
1,439 Elo+
Solo
Zeus
Zeus
camelot1999
Zeus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 105L
1,538 Elo+
Solo
Bastet
Bastet
sinerser
Bastet
Level 127
God Stats
2W - 2L
1,616 SR
Queue Stats
47W - 62L
1,414 Elo+
Solo
Team Averages
Level 96
1,530 SR
1,473 Elo+

VS

Team Averages
Level 93
1,497 SR
1,423 Elo+
Cabrakan
Cabrakan
Kaaspaa98
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,259 Elo+
Solo
Ah Puch
Ah Puch
NickN__
Ah Puch
Level 107
God Stats
11W - 6L
1,629 SR
Queue Stats
429W - 394L
1,498 Elo+
Party 1
Tyr
Tyr
hazeSm0kes
Tyr
Level 128
God Stats
5W - 1L
1,629 SR
Queue Stats
355W - 361L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
prvt_joka
Cthulhu
Level 99
God Stats
2W - 2L
1,433 SR
Queue Stats
234W - 205L
1,428 Elo+
Party 2
Hera
Hera
upravdoms
Hera
Level 118
God Stats
9W - 6L
1,296 SR
Queue Stats
309W - 303L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kataflan
The Morrigan
14
0 / 7 / 5
8,582
613
4,984
12,207
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
TheSyders
Janus
15
2 / 4 / 3
9,700
693
8,038
8,476
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ZitchDog
Tiamat
14
0 / 4 / 1
8,372
598
5,879
9,694
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
2 / 4 / 5
10,590
756
19,113
9,226
3,601
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
sinerser
Bastet
17
3 / 8 / 3
9,855
704
9,196
15,344
6,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kaaspaa98
Cabrakan
5
0 / 0 / 0
7,084
506
0
0
0
Ah Puch
NickN__
Ah Puch
20
10 / 1 / 13
12,678
906
18,186
14,182
9,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 8
9,669
691
6,747
16,936
17,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
prvt_joka
Cthulhu
17
4 / 2 / 12
11,133
795
8,315
15,998
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
20
10 / 2 / 11
12,204
872
18,053
15,275
7,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
7
Kills
27
27
Deaths
7
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Kaaspaa98
Cabrakan
0
0
0
0
L
The Morrigan
Kataflan
The Morrigan
0
7
5
0.36
W
Ah Puch
NickN__
Ah Puch
10
1
13
16.5
L
Janus
TheSyders
Janus
2
4
3
0.88
L
Tiamat
ZitchDog
Tiamat
0
4
1
0.13
L
2
4
5
1.13
W
3
2
8
3.5
W
Cthulhu
prvt_joka
Cthulhu
4
2
12
5
L
Bastet
sinerser
Bastet
3
8
3
0.56
W
Hera
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
51,301
54,947
Taken
62,391
23,362
Mitigated
50,098
9,699
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Kaaspaa98
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Kataflan
The Morrigan
4,984
530
437
1,318
12,207
4,783
231
8,641
3,408
13,682
0
W
Ah Puch
NickN__
Ah Puch
18,186
488
1,795
4,885
14,182
9,008
908
8,334
5,674
45,421
0
L
Janus
TheSyders
Janus
8,038
232
722
2,210
8,476
3,024
745
7,671
805
26,397
0
L
Tiamat
ZitchDog
Tiamat
5,879
740
404
1,894
9,694
5,895
10
8,643
1,051
15,907
0
L
19,113
718
147
177
9,226
3,601
625
7,424
1,802
37,121
0
W
6,747
175
1,107
3,037
16,936
17,914
729
9,818
6,928
0
15,281
W
Cthulhu
prvt_joka
Cthulhu
8,315
80
2,346
3,279
15,998
16,004
150
10,809
5,033
20,390
594
L
Bastet
sinerser
Bastet
9,196
2,802
462
1,928
15,344
6,059
863
11,423
3,921
0
15,898
W
Hera
18,053
3,561
3,685
4,364
15,275
7,172
1,580
8,827
6,340
36,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
52,768
153
Minions Killed
168
0
Camps Cleared
0
1,108,975
Distance Traveled
1,126,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,084
506
0
0
0
0
0
L
The Morrigan
8,582
613
17
1
0
237,708
0
W
Ah Puch
12,678
906
62
4
0
271,148
0
L
Janus
9,700
693
53
4
0
170,690
0
L
Tiamat
8,372
598
20
1
0
227,336
0
L
Zeus
10,590
756
55
4
0
242,042
0
W
Tyr
9,669
691
20
1
0
277,631
0
W
Cthulhu
11,133
795
34
2
0
292,781
0
L
Bastet
9,855
704
8
1
0
231,199
0
W
Hera
12,204
872
52
4
0
284,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role