Player Matchup

Zeus
Zeus
 
Zeus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AdryK11
Odin
Level 123
God Stats
5W - 6L
1,654 SR
Queue Stats
271W - 255L
1,611 Elo+
Solo
Bacchus
Bacchus
LeDooodeeee
Bacchus
Level 26
God Stats
4W - 2L
1,572 SR
Queue Stats
17W - 30L
1,387 Elo+
Party 2
Sol
Sol
Lovelashes
Sol
Level 155
God Stats
26W - 26L
1,579 SR
Queue Stats
359W - 334L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kilava12
Tsukuyomi
Level 51
God Stats
3W - 3L
1,505 SR
Queue Stats
32W - 40L
1,424 Elo+
Party 2
Team Averages
Level 89
1,562 SR
1,491 Elo+

VS

Team Averages
Level 113
1,533 SR
1,520 Elo+
Mercury
Mercury
ExtremeM4S0N
Mercury
Level 123
God Stats
2W - 7L
1,363 SR
Queue Stats
142W - 138L
1,482 Elo+
Solo
Fafnir
Fafnir
Infinite__Plays
Fafnir
Level 107
God Stats
11W - 4L
1,716 SR
Queue Stats
466W - 470L
1,548 Elo+
Party 3
Ra
Ra
LuciaBusher
Ra
Level 127
God Stats
4W - 3L
1,497 SR
Queue Stats
193W - 194L
1,515 Elo+
Solo
Surtr
Surtr
noob__looool
Surtr
Level 177
God Stats
19W - 17L
1,590 SR
Queue Stats
451W - 427L
1,469 Elo+
Solo
Olorun
Olorun
woman1
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 37L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 0 / 5
8,492
531
6,282
3,878
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
AdryK11
Odin
15
1 / 1 / 1
9,007
563
6,768
10,029
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
LeDooodeeee
Bacchus
12
1 / 0 / 9
8,053
503
5,570
9,414
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 0 / 4
8,336
521
7,205
8,160
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
kilava12
Tsukuyomi
16
7 / 2 / 5
9,287
580
12,137
12,708
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExtremeM4S0N
Mercury
12
0 / 2 / 0
6,938
434
3,347
10,318
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
6,776
424
2,822
11,700
13,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 0
8,001
500
4,197
10,503
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 0
8,971
561
5,783
13,862
11,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
woman1
Olorun
13
0 / 3 / 0
7,788
487
5,829
10,151
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
3
3
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
5
4.5
W
Odin
AdryK11
Odin
1
1
1
1.5
L
Mercury
ExtremeM4S0N
Mercury
0
2
0
0
L
0
1
0
0
W
Bacchus
LeDooodeeee
Bacchus
1
0
9
5.5
W
2
0
4
4
L
1
5
0
0.2
W
Tsukuyomi
kilava12
Tsukuyomi
7
2
5
4.75
L
2
2
0
1
L
Olorun
woman1
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
21,978
44,189
Taken
56,534
26,329
Mitigated
38,076
15,872
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,282
147
0
1,217
3,878
1,313
0
1,083
2,704
66,871
0
W
Odin
AdryK11
Odin
6,768
905
0
1,250
10,029
6,815
0
554
9,475
594
70,383
L
Mercury
ExtremeM4S0N
Mercury
3,347
1,729
0
2,601
10,318
3,777
0
1,182
9,136
0
62,912
L
2,822
979
0
2,767
11,700
13,133
0
5,710
5,990
16,697
0
W
Bacchus
LeDooodeeee
Bacchus
5,570
793
216
3,176
9,414
9,618
0
4,117
5,145
15,993
0
W
7,205
2,374
0
5,078
8,160
3,292
555
5,012
3,138
72,563
0
L
4,197
190
612
1,348
10,503
4,637
0
4,425
6,078
61,432
0
W
Tsukuyomi
kilava12
Tsukuyomi
12,137
2,887
0
4,935
12,708
5,291
0
2,699
9,900
0
79,748
L
5,783
1,735
0
4,681
13,862
11,655
267
304
13,558
2,546
60,931
L
Olorun
woman1
Olorun
5,829
2,481
260
2,797
10,151
4,874
757
7,910
2,241
64,467
3,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
38,474
494
Minions Killed
451
0
Camps Cleared
0
1,639,815
Distance Traveled
1,464,148
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,492
531
126
8
0
325,985
4
W
Odin
9,007
563
133
8
0
299,099
0
L
Mercury
6,938
434
82
5
0
303,320
0
L
Fafnir
6,776
424
15
1
0
324,448
4
W
Bacchus
8,053
503
13
1
0
348,588
7
W
Sol
8,336
521
113
7
0
300,191
6
L
Ra
8,001
500
108
7
0
321,723
10
W
Tsukuyomi
9,287
580
109
7
0
365,952
0
L
Surtr
8,971
561
113
7
0
223,605
5
L
Olorun
7,788
487
133
8
0
291,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role