Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Ungelmann
Thor
Gold II
Level 140
God Stats
9W - 10L
1,556 SR
Queue Stats
129W - 127L
1,585 MMR
Party 1
Sobek
Sobek
Gold I
Vicétone
Sobek
Gold I
Level 138
God Stats
2W - 2L
1,563 SR
Queue Stats
427W - 424L
1,463 MMR
Solo
Charybdis
Charybdis
Gold V
justScadron
Charybdis
Gold V
Level 67
God Stats
1W - 2L
1,434 SR
Queue Stats
24W - 23L
1,354 MMR
Party 1
Agni
Agni
Silver I
yunus54637
Agni
Silver I
Level 114
God Stats
3W - 0L
1,433 SR
Queue Stats
56W - 62L
1,461 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,497 SR
1,473 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,668 SR
1,472 MMR
Chiron
Chiron
Gold II
ArunSD
Chiron
Gold II
Level 126
God Stats
12W - 5L
1,764 SR
Queue Stats
170W - 170L
1,516 MMR
Party 2
Raijin
Raijin
Gold II
ElFenoomeno
Raijin
Gold II
Level 127
God Stats
7W - 7L
1,500 SR
Queue Stats
113W - 114L
1,432 MMR
Solo
Hun Batz
Hun Batz
Gold III
Lakkes1
Hun Batz
Gold III
Level 155
God Stats
197W - 194L
1,540 SR
Queue Stats
601W - 596L
1,486 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
artificialwolf
Baron Samedi
Gold II
Level 122
God Stats
0W - 2L
1,853 SR
Queue Stats
161W - 160L
1,436 MMR
Solo
Olorun
Olorun
Gold III
oxo-BEERUS-oxo
Olorun
Gold III
Level 60
God Stats
13W - 8L
1,681 SR
Queue Stats
191W - 198L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 0 / 0
4,296
859
1,425
1,769
323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
6
0 / 1 / 0
3,516
703
473
4,023
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
Vicétone
Sobek
5
1 / 0 / 0
3,877
775
1,549
4,421
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
justScadron
Charybdis
5
0 / 1 / 1
3,619
724
2,189
2,601
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,995
799
1,305
1,365
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangBakasuraArachne

VS

Bans
KaliSusanoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArunSD
Chiron
6
0 / 0 / 0
3,024
605
827
2,424
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
2
0 / 1 / 0
2,469
494
0
753
256
Hun Batz
Lakkes1
Hun Batz
7
0 / 0 / 0
3,207
641
338
3,042
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
artificialwolf
Baron Samedi
5
0 / 1 / 1
3,434
687
1,250
3,506
1,890
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 0
3,719
744
3,007
3,094
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
0
1
L
Chiron
ArunSD
Chiron
0
0
0
0
L
Raijin
0
1
0
0
L
Hun Batz
Lakkes1
Hun Batz
0
0
0
0
W
Thor
0
1
0
0
W
Sobek
Vicétone
Sobek
1
0
0
1
L
Baron Samedi
artificialwolf
Baron Samedi
0
1
1
0.5
W
Charybdis
justScadron
Charybdis
0
1
1
0.5
L
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,941
Damage
5,422
14,179
Taken
12,819
5,579
Mitigated
4,840
5,956
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,425
162
0
1,279
1,769
323
311
0
1,769
29,414
0
L
Chiron
ArunSD
Chiron
827
277
54
1,328
2,424
730
0
1,100
1,294
0
16,402
L
Raijin
0
0
0
0
753
256
0
669
84
554
0
L
Hun Batz
Lakkes1
Hun Batz
338
0
0
758
3,042
979
0
927
2,111
0
15,047
W
Thor
473
54
0
555
4,023
1,290
0
125
3,898
0
20,263
W
Sobek
Vicétone
Sobek
1,549
292
0
2,209
4,421
2,563
0
2,107
2,314
9,364
0
L
Baron Samedi
artificialwolf
Baron Samedi
1,250
134
129
1,298
3,506
1,890
0
815
2,691
9,444
0
W
Charybdis
justScadron
Charybdis
2,189
1,519
0
1,243
2,601
1,062
0
2,025
576
0
17,940
L
3,007
1,803
120
1,651
3,094
985
0
734
2,360
20,452
976
W
1,305
353
0
670
1,365
341
0
0
1,365
22,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
15,853
184
Minions Killed
99
0
Camps Cleared
0
501,120
Distance Traveled
417,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,296
859
49
10
0
87,507
0
L
Chiron
3,024
605
21
4
0
85,786
0
L
Raijin
2,469
494
1
0
0
29,188
0
L
Hun Batz
3,207
641
30
6
0
106,125
0
W
Thor
3,516
703
32
6
0
111,721
0
W
Sobek
3,877
775
9
2
0
101,926
0
L
Baron Samedi
3,434
687
5
1
0
99,528
0
W
Charybdis
3,619
724
37
7
0
102,227
0
L
Olorun
3,719
744
42
8
0
97,268
0
W
Agni
3,995
799
57
11
0
97,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role