Player Matchup

Atlas
Atlas
Doritoz13
Atlas
Level 151
God Stats
3W - 3L
1,489 SR
Queue Stats
197W - 173L
1,527 Elo+
Solo
Pele
Pele
FromDaESLV
Pele
Level 69
God Stats
3W - 1L
1,707 SR
Queue Stats
89W - 70L
1,661 Elo+
Solo
Tiamat
Tiamat
GhoulReaper99
Tiamat
Level 119
God Stats
17W - 20L
1,614 SR
Queue Stats
185W - 192L
1,466 Elo+
Solo
Da Ji
Da Ji
MaiqTheLiar-39
Da Ji
Level 158
God Stats
9W - 7L
1,409 SR
Queue Stats
903W - 878L
1,422 Elo+
Solo
Sol
Sol
lmmortall
Sol
Level 146
God Stats
7W - 4L
1,431 SR
Queue Stats
192W - 178L
1,520 Elo+
Solo
Team Averages
Level 129
1,530 SR
1,519 Elo+

VS

Team Averages
Level 133
1,507 SR
1,536 Elo+
Danzaburou
Danzaburou
DCxLee
Danzaburou
Level 129
God Stats
3W - 5L
1,551 SR
Queue Stats
77W - 66L
1,553 Elo+
Solo
Artio
Artio
LittleKD
Artio
Level 151
God Stats
2W - 3L
1,622 SR
Queue Stats
98W - 80L
1,616 Elo+
Solo
He Bo
He Bo
SheriffSnake
He Bo
Level 85
God Stats
22W - 28L
1,535 SR
Queue Stats
190W - 156L
1,503 Elo+
Solo
Ra
Ra
Zaytip
Ra
Level 138
God Stats
81W - 63L
1,568 SR
Queue Stats
268W - 260L
1,549 Elo+
Solo
Serqet
Serqet
xVBMuchihaxD
Serqet
Level 162
God Stats
0W - 1L
1,257 SR
Queue Stats
19W - 22L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Doritoz13
Atlas
12
3 / 0 / 7
8,581
572
5,746
10,860
8,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 2
8,879
592
10,830
16,915
9,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 2
7,671
511
6,775
8,678
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 1 / 1
8,065
538
5,951
12,273
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 0 / 3
9,908
661
12,485
7,100
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DCxLee
Danzaburou
13
0 / 4 / 0
7,705
514
2,712
11,518
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
LittleKD
Artio
14
5 / 1 / 0
8,332
555
12,373
17,297
19,163
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 4 / 1
7,225
482
6,355
10,557
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
14
0 / 1 / 1
8,095
540
6,061
9,135
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
9
0 / 3 / 0
6,176
412
2,879
11,051
7,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
6
6
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DCxLee
Danzaburou
0
4
0
0
W
Atlas
Doritoz13
Atlas
3
0
7
6.5
W
2
5
2
0.6
W
0
0
2
1
L
Artio
LittleKD
Artio
5
1
0
5
W
4
1
1
4.5
L
1
4
1
0.38
L
Ra
0
1
1
0.5
W
4
0
3
5.5
L
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,787
Damage
30,380
55,826
Taken
59,558
31,897
Mitigated
38,401
16,906
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DCxLee
Danzaburou
2,712
1,176
0
4,440
11,518
4,484
0
8,750
2,768
0
58,454
W
Atlas
Doritoz13
Atlas
5,746
2,041
0
1,954
10,860
8,706
94
2,818
7,868
24,117
0
W
10,830
2,671
0
4,506
16,915
9,395
54
10,868
5,933
420
67,678
W
6,775
722
0
3,871
8,678
5,821
627
5,103
3,269
63,475
0
L
Artio
LittleKD
Artio
12,373
2,404
200
8,802
17,297
19,163
0
2,250
15,047
58,768
0
W
5,951
1,032
0
917
12,273
5,144
181
4,095
8,114
0
57,252
L
6,355
647
0
3,508
10,557
3,205
0
3,639
6,918
55,870
0
L
Ra
6,061
603
276
2,498
9,135
3,930
0
5,510
3,625
76,327
0
W
12,485
4,735
0
5,658
7,100
2,831
522
2,151
4,714
98,457
5,505
L
Serqet
2,879
646
213
2,091
11,051
7,619
0
5,226
5,825
0
12,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
37,533
479
Minions Killed
469
0
Camps Cleared
0
1,538,942
Distance Traveled
1,500,813
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,705
514
122
8
0
280,537
0
W
Atlas
8,581
572
20
1
0
318,284
7
W
Pele
8,879
592
109
7
0
296,127
0
W
Tiamat
7,671
511
116
8
0
284,431
2
L
Artio
8,332
555
91
6
0
283,751
0
W
Da Ji
8,065
538
78
5
0
341,928
2
L
He Bo
7,225
482
93
6
0
303,069
0
L
Ra
8,095
540
143
10
0
315,345
4
W
Sol
9,908
661
156
10
0
298,172
4
L
Serqet
6,176
412
20
1
0
318,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role