Player Matchup

Baron Samedi
Baron Samedi
DrzulkaM
Baron Samedi
Level 64
God Stats
0W - 2L
1,538 SR
Queue Stats
104W - 97L
1,478 Elo+
Party 1
Horus
Horus
IlliterateIsopod
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Kapusta25
Jing Wei
Level 108
God Stats
7W - 10L
1,609 SR
Queue Stats
132W - 125L
1,504 Elo+
Party 1
Team Averages
Level 59
1,549 SR
1,491 Elo+

VS

Team Averages
Level 73
1,366 SR
1,432 Elo+
Medusa
Medusa
Cachttes
Medusa
Level 58
God Stats
7W - 7L
1,379 SR
Queue Stats
93W - 98L
1,498 Elo+
Solo
Ymir
Ymir
WESH18
Ymir
Level 126
God Stats
1W - 0L
1,310 SR
Queue Stats
175W - 164L
1,465 Elo+
Solo
Anubis
Anubis
XaviLlorach_10
Anubis
Level 34
God Stats
8W - 6L
1,407 SR
Queue Stats
99W - 105L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrzulkaM
Baron Samedi
10
0 / 4 / 2
7,732
703
5,661
9,044
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
7,556
687
2,366
11,345
10,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Kapusta25
Jing Wei
12
4 / 3 / 0
9,339
849
11,609
8,699
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cachttes
Medusa
11
0 / 2 / 6
8,462
769
4,021
7,962
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
WESH18
Ymir
13
3 / 1 / 8
9,450
859
7,246
10,625
12,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 1 / 3
10,343
940
12,927
6,662
3,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cachttes
Medusa
0
2
6
1.5
L
Baron Samedi
DrzulkaM
Baron Samedi
0
4
2
0.25
L
0
4
3
0.38
L
Jing Wei
Kapusta25
Jing Wei
4
3
0
1.33
W
Ymir
WESH18
Ymir
3
1
8
7
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
24,194
29,088
Taken
25,249
17,167
Mitigated
19,979
4,477
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cachttes
Medusa
4,021
1,605
0
250
7,962
3,432
0
1,666
6,296
0
32,993
L
Baron Samedi
DrzulkaM
Baron Samedi
5,661
416
690
1,372
9,044
3,672
0
6,619
2,425
31,001
0
L
2,366
1,034
337
740
11,345
10,569
0
7,645
3,700
0
5,512
L
Jing Wei
Kapusta25
Jing Wei
11,609
8,827
0
1,338
8,699
2,926
0
6,073
2,626
0
33,477
W
Ymir
WESH18
Ymir
7,246
1,445
0
2,034
10,625
12,694
270
3,145
7,480
30,109
0
W
12,927
696
0
2,710
6,662
3,853
540
1,396
5,266
44,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
28,255
99
Minions Killed
146
0
Camps Cleared
0
546,407
Distance Traveled
595,236
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,462
769
52
5
0
178,811
0
L
Baron Samedi
7,732
703
48
4
0
169,462
0
L
Horus
7,556
687
4
0
0
178,390
0
L
Jing Wei
9,339
849
47
4
0
198,555
0
W
Ymir
9,450
859
23
2
0
208,783
0
W
Anubis
10,343
940
71
6
0
207,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role