Player Matchup

Cupid
Cupid
JamieoftheNorth
Cupid
Level 75
God Stats
6W - 5L
1,559 SR
Queue Stats
396W - 365L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Lechiy
Nu Wa
Level 60
God Stats
4W - 2L
1,693 SR
Queue Stats
36W - 31L
1,481 Elo+
Solo
Fenrir
Fenrir
Red_Lion_31
Fenrir
Level 33
God Stats
1W - 3L
1,265 SR
Queue Stats
49W - 59L
1,450 Elo+
Solo
Mulan
Mulan
Simontg23
Mulan
Level 47
God Stats
32W - 29L
1,541 SR
Queue Stats
127W - 144L
1,391 Elo+
Solo
Atlas
Atlas
Zhalanna
Atlas
Level 87
God Stats
12W - 9L
1,428 SR
Queue Stats
310W - 293L
1,445 Elo+
Solo
Team Averages
Level 60
1,497 SR
1,448 Elo+

VS

Team Averages
Level 79
1,457 SR
1,383 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DeadlySin_03
Chang'e
Level 144
God Stats
2W - 4L
1,761 SR
Queue Stats
238W - 230L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
Melxior101
Erlang Shen
Level 44
God Stats
0W - 2L
1,307 SR
Queue Stats
165W - 181L
1,277 Elo+
Solo
Maman Brigitte
Maman Brigitte
Onlinetiger1970_
Maman Brigitte
Level 85
God Stats
1W - 2L
1,219 SR
Queue Stats
51W - 53L
1,433 Elo+
Party 1
Ares
Ares
tClintPistol
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,447
532
7,128
9,326
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Lechiy
Nu Wa
12
2 / 1 / 8
7,527
538
10,323
6,030
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
3 / 3 / 6
7,784
556
4,372
12,975
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Simontg23
Mulan
14
5 / 1 / 1
8,724
623
10,005
11,728
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
Zhalanna
Atlas
11
2 / 1 / 4
7,318
523
5,510
11,449
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 1
7,230
516
7,079
9,570
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
DeadlySin_03
Chang'e
13
3 / 2 / 2
7,894
564
9,245
9,091
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Melxior101
Erlang Shen
11
1 / 4 / 0
6,952
497
5,352
14,941
12,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maman Brigitte
Onlinetiger1970_
Maman Brigitte
11
1 / 3 / 1
6,539
467
4,751
10,969
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
6,351
454
3,648
11,010
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
9
9
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
L
Chang'e
DeadlySin_03
Chang'e
3
2
2
2
W
2
3
1
0.83
W
Nu Wa
Lechiy
Nu Wa
2
1
8
6
L
Erlang Shen
Melxior101
Erlang Shen
1
4
0
0.25
L
Maman Brigitte
Onlinetiger1970_
Maman Brigitte
1
3
1
0.5
W
Fenrir
3
3
6
2
W
Mulan
Simontg23
Mulan
5
1
1
5.5
W
Atlas
Zhalanna
Atlas
2
1
4
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,338
Damage
30,075
51,508
Taken
55,581
27,510
Mitigated
32,811
13,392
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,079
2,597
0
1,570
9,570
3,434
638
2,175
7,395
0
44,500
L
Chang'e
DeadlySin_03
Chang'e
9,245
598
507
3,243
9,091
3,158
0
3,821
5,270
66,871
0
W
7,128
3,731
216
3,543
9,326
3,439
996
2,672
6,654
0
58,653
W
Nu Wa
Lechiy
Nu Wa
10,323
4,479
0
0
6,030
2,200
241
4,533
1,497
47,085
0
L
Erlang Shen
Melxior101
Erlang Shen
5,352
3,022
0
5,383
14,941
12,537
0
1,428
13,513
0
36,009
L
Maman Brigitte
Onlinetiger1970_
Maman Brigitte
4,751
221
0
3,780
10,969
3,938
0
3,199
7,770
41,153
0
W
Fenrir
4,372
860
0
3,039
12,975
5,638
50
4,459
8,516
0
45,099
W
Mulan
Simontg23
Mulan
10,005
1,771
0
3,568
11,728
7,990
480
1,876
9,852
0
54,022
W
Atlas
Zhalanna
Atlas
5,510
2,183
0
3,026
11,449
8,243
54
4,104
7,345
20,432
0
L
3,648
561
0
1,312
11,010
9,744
334
5,210
5,800
12,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
34,966
336
Minions Killed
321
0
Camps Cleared
0
1,414,589
Distance Traveled
1,433,506
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,230
516
74
5
0
257,126
0
L
Chang'e
7,894
564
124
9
0
286,968
0
W
Cupid
7,447
532
99
7
0
252,394
0
W
Nu Wa
7,527
538
67
5
0
283,838
2
L
Erlang Shen
6,952
497
55
4
0
259,238
0
L
Maman Brigitte
6,539
467
51
4
0
328,545
0
W
Fenrir
7,784
556
63
5
0
313,849
0
W
Mulan
8,724
623
84
6
0
271,070
1
W
Atlas
7,318
523
23
2
0
293,438
2
L
Ares
6,351
454
17
1
0
301,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role