Player Matchup

Fenrir
Fenrir
K1L3RS
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,461 Elo+
Party 1
Izanami
Izanami
NewEra1988
Izanami
Level 114
God Stats
1W - 1L
1,710 SR
Queue Stats
33W - 45L
1,359 Elo+
Solo
Hachiman
Hachiman
XxcapitaorobotxX
Hachiman
Level 49
God Stats
2W - 1L
1,801 SR
Queue Stats
74W - 60L
1,529 Elo+
Solo
Thanatos
Thanatos
iTZ_susanoQ8
Thanatos
Level 47
God Stats
0W - 2L
1,196 SR
Queue Stats
44W - 70L
1,321 Elo+
Solo
Cthulhu
Cthulhu
stereo-antacid89
Cthulhu
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 68L
1,248 Elo+
Party 1
Team Averages
Level 64
1,541 SR
1,383 Elo+

VS

Team Averages
Level 111
1,299 SR
1,431 Elo+
Anubis
Anubis
ELSAMG
Anubis
Level 109
God Stats
5W - 8L
1,098 SR
Queue Stats
331W - 341L
1,437 Elo+
Party 2
Charybdis
Charybdis
Maaaaaax2909
Charybdis
Level 78
God Stats
2W - 5L
1,151 SR
Queue Stats
296W - 283L
1,480 Elo+
Solo
Neith
Neith
SonnyJins
Neith
Level 159
God Stats
4W - 4L
1,588 SR
Queue Stats
183W - 185L
1,439 Elo+
Party 2
The Morrigan
The Morrigan
gavyy8134
The Morrigan
Level 61
God Stats
1W - 1L
1,289 SR
Queue Stats
27W - 44L
1,361 Elo+
Solo
Amaterasu
Amaterasu
kliditismonksias
Amaterasu
Level 148
God Stats
2W - 3L
1,370 SR
Queue Stats
626W - 618L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K1L3RS
Fenrir
17
7 / 11 / 9
10,700
669
15,284
24,272
15,994
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NewEra1988
Izanami
18
4 / 11 / 13
10,885
680
11,612
20,857
8,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
4 / 9 / 8
11,392
712
18,670
17,168
7,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
iTZ_susanoQ8
Thanatos
17
7 / 8 / 7
10,851
678
8,869
17,007
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 12 / 13
11,026
689
13,951
30,991
32,582
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ELSAMG
Anubis
20
20 / 3 / 19
14,304
894
24,628
17,643
10,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Maaaaaax2909
Charybdis
16
3 / 8 / 23
11,127
695
11,010
18,831
7,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
SonnyJins
Neith
20
15 / 1 / 27
15,947
997
39,631
15,329
8,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Morrigan
gavyy8134
The Morrigan
20
10 / 4 / 26
13,491
843
16,888
13,419
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
17
3 / 8 / 24
11,401
713
10,617
25,186
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
170
23
Kills
51
51
Deaths
24
50
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Anubis
ELSAMG
Anubis
20
3
19
9.83
L
Fenrir
K1L3RS
Fenrir
7
11
9
1.05
W
Charybdis
Maaaaaax2909
Charybdis
3
8
23
1.81
L
Izanami
NewEra1988
Izanami
4
11
13
0.95
W
Neith
SonnyJins
Neith
15
1
27
28.5
L
4
9
8
0.89
W
The Morrigan
gavyy8134
The Morrigan
10
4
26
5.75
L
Thanatos
iTZ_susanoQ8
Thanatos
7
8
7
1.31
W
Amaterasu
3
8
24
1.88
L
1
12
13
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,386
Damage
102,774
110,295
Taken
90,408
71,734
Mitigated
55,362
10,921
Healing
37,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ELSAMG
Anubis
24,628
887
4,572
7,312
17,643
10,424
1,953
3,454
14,189
42,934
0
L
Fenrir
K1L3RS
Fenrir
15,284
3,770
119
2,351
24,272
15,994
0
9,661
14,353
0
29,354
W
Charybdis
Maaaaaax2909
Charybdis
11,010
4,917
1,194
4,375
18,831
7,784
2,063
3,935
14,896
0
18,610
L
Izanami
NewEra1988
Izanami
11,612
8,756
558
1,552
20,857
8,494
0
8,345
12,467
0
40,507
W
Neith
SonnyJins
Neith
39,631
11,409
843
7,011
15,329
8,345
2,587
3,330
11,999
0
78,189
L
18,670
13,063
328
548
17,168
7,861
0
3,949
12,905
0
33,072
W
The Morrigan
gavyy8134
The Morrigan
16,888
1,967
1,041
4,631
13,419
7,022
1,766
1,645
11,774
34,245
3,079
L
Thanatos
iTZ_susanoQ8
Thanatos
8,869
1,622
494
4,801
17,007
6,803
0
5,580
11,215
0
12,765
W
Amaterasu
10,617
4,700
551
5,761
25,186
21,787
182
1,587
23,599
0
17,665
L
13,951
394
48
122
30,991
32,582
0
10,857
19,918
29,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
66,270
142
Minions Killed
176
0
Camps Cleared
0
1,205,910
Distance Traveled
1,387,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,304
894
29
2
0
272,758
0
L
Fenrir
10,700
669
17
1
0
264,853
0
W
Charybdis
11,127
695
14
1
0
234,329
0
L
Izanami
10,885
680
48
3
0
210,794
0
W
Neith
15,947
997
88
6
0
321,760
0
L
Hachiman
11,392
712
30
2
0
200,003
0
W
The Morrigan
13,491
843
38
2
0
263,716
0
L
Thanatos
10,851
678
6
0
0
297,998
0
W
Amaterasu
11,401
713
7
0
0
294,764
0
L
Cthulhu
11,026
689
41
3
0
232,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role