Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BaboonishGlobe4
Zhong Kui
Level 80
God Stats
17W - 7L
1,785 SR
Queue Stats
72W - 60L
1,467 Elo+
Party 2
Serqet
Serqet
TeddyE
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,229 Elo+
Solo
Cthulhu
Cthulhu
XxEmoElfxX
Cthulhu
Level 28
God Stats
7W - 5L
1,851 SR
Queue Stats
68W - 60L
1,515 Elo+
Party 2
Team Averages
Level 89
1,627 SR
1,442 Elo+

VS

Team Averages
Level 94
1,493 SR
1,442 Elo+
Sobek
Sobek
LiteOCE
Sobek
Level 143
God Stats
2W - 5L
1,688 SR
Queue Stats
460W - 460L
1,484 Elo+
Party 1
Achilles
Achilles
LuzzzIlIl
Achilles
Level 89
God Stats
3W - 3L
1,459 SR
Queue Stats
83W - 76L
1,466 Elo+
Solo
Chiron
Chiron
SergioEsteban11
Chiron
Level 47
God Stats
1W - 5L
1,269 SR
Queue Stats
117W - 120L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
TxBasaaa_SM
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,369 Elo+
Solo
Bastet
Bastet
inconnuMONDIAL
Bastet
Level 141
God Stats
22W - 20L
1,550 SR
Queue Stats
814W - 814L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 0 / 0
9,158
704
7,659
8,072
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 4 / 3
7,363
566
12,480
12,552
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
BaboonishGlobe4
Zhong Kui
14
3 / 0 / 1
8,589
661
6,936
6,936
4,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
TeddyE
Serqet
2
0 / 0 / 0
2,937
226
0
0
0
Cthulhu
XxEmoElfxX
Cthulhu
10
1 / 3 / 3
6,806
524
6,350
12,891
9,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LiteOCE
Sobek
10
2 / 3 / 4
6,352
489
5,543
15,917
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
LuzzzIlIl
Achilles
8
0 / 4 / 0
5,197
400
3,372
9,356
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 4
5,651
435
6,860
8,401
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
4,574
352
647
2,628
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 5 / 1
6,614
509
6,757
12,472
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
15
Kills
7
7
Deaths
16
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
0
7
W
Ah Muzen Cab
 
Ah Muzen Cab
4
4
3
1.38
W
Zhong Kui
BaboonishGlobe4
Zhong Kui
3
0
1
3.5
L
Sobek
LiteOCE
Sobek
2
3
4
1.33
L
Achilles
LuzzzIlIl
Achilles
0
4
0
0
L
1
2
4
1.5
W
Serqet
TeddyE
Serqet
0
0
0
0
L
0
2
0
0
W
Cthulhu
XxEmoElfxX
Cthulhu
1
3
3
0.83
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
23,179
40,451
Taken
48,774
21,804
Mitigated
28,089
15,387
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,659
771
687
3,388
8,072
3,346
0
123
7,553
59,914
0
W
Ah Muzen Cab
 
Ah Muzen Cab
12,480
4,338
0
2,171
12,552
4,538
344
2,429
10,123
0
59,481
W
Zhong Kui
BaboonishGlobe4
Zhong Kui
6,936
1,375
0
5,785
6,936
4,871
2,816
950
5,986
70,096
0
L
Sobek
LiteOCE
Sobek
5,543
568
0
6,142
15,917
14,022
0
6,308
9,507
23,910
0
L
Achilles
LuzzzIlIl
Achilles
3,372
817
0
531
9,356
5,507
0
5,232
3,782
0
19,602
L
6,860
2,501
441
1,868
8,401
3,146
0
2,797
5,534
0
29,290
W
Serqet
TeddyE
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
647
323
0
750
2,628
796
0
1,767
861
13,056
0
W
Cthulhu
XxEmoElfxX
Cthulhu
6,350
855
1,631
1,725
12,891
9,049
108
2,688
10,203
18,849
0
L
6,757
2,818
0
1,483
12,472
4,618
0
4,291
8,145
0
45,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
28,388
347
Minions Killed
217
0
Camps Cleared
0
927,263
Distance Traveled
993,965
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,158
704
103
8
0
217,985
4
W
Ah Muzen Cab
7,363
566
81
6
0
235,900
5
W
Zhong Kui
8,589
661
143
11
0
222,503
0
L
Sobek
6,352
489
25
2
0
249,376
6
L
Achilles
5,197
400
39
3
0
194,413
0
L
Chiron
5,651
435
69
5
0
230,146
0
W
Serqet
2,937
226
0
0
0
0
0
L
Nu Wa
4,574
352
21
2
0
64,576
0
W
Cthulhu
6,806
524
20
2
0
250,875
6
L
Bastet
6,614
509
63
5
0
255,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role