Player Matchup

Anhur
Anhur
HB0MB94
Anhur
Level 106
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 8L
1,381 Elo+
Solo
Medusa
Medusa
LeRoyEstMort
Medusa
Level 145
God Stats
3W - 5L
1,413 SR
Queue Stats
267W - 270L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
NovaBerri
Baron Samedi
Level 156
God Stats
6W - 5L
1,489 SR
Queue Stats
945W - 986L
1,460 Elo+
Solo
Ah Puch
Ah Puch
evilsaviour
Ah Puch
Level 143
God Stats
9W - 4L
1,654 SR
Queue Stats
294W - 314L
1,463 Elo+
Solo
Chaac
Chaac
lRadl
Chaac
Level 134
God Stats
7W - 4L
1,534 SR
Queue Stats
234W - 244L
1,454 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,442 Elo+

VS

Team Averages
Level 99
1,353 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anikies
Ah Muzen Cab
Level 158
God Stats
2W - 4L
1,341 SR
Queue Stats
339W - 368L
1,426 Elo+
Solo
Chiron
Chiron
CarlBktr
Chiron
Level 108
God Stats
0W - 2L
1,329 SR
Queue Stats
11W - 10L
1,504 Elo+
Party 1
Artio
Artio
F00Fmeister
Artio
Level 106
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 36L
1,435 Elo+
Party 1
Maui
Maui
STEC116
Maui
Level 69
God Stats
0W - 2L
1,305 SR
Queue Stats
101W - 128L
1,380 Elo+
Solo
Cliodhna
Cliodhna
pepepepepato
Cliodhna
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HB0MB94
Anhur
16
7 / 5 / 12
10,551
754
10,236
12,808
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
18
8 / 3 / 13
11,394
814
15,967
12,272
6,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
NovaBerri
Baron Samedi
18
6 / 2 / 16
11,268
805
17,192
14,300
9,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
evilsaviour
Ah Puch
18
7 / 4 / 12
11,941
853
24,190
10,479
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lRadl
Chaac
19
4 / 2 / 21
11,125
795
15,967
18,779
22,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anikies
Ah Muzen Cab
17
2 / 5 / 7
9,296
664
10,404
17,319
9,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
CarlBktr
Chiron
18
4 / 5 / 6
10,518
751
15,064
14,067
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 8 / 8
10,287
735
7,995
20,675
25,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
STEC116
Maui
14
2 / 8 / 5
8,846
632
5,982
20,656
21,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
pepepepepato
Cliodhna
14
2 / 6 / 6
8,408
601
6,174
14,827
10,056
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
32
Kills
15
16
Deaths
32
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Anikies
Ah Muzen Cab
2
5
7
1.1
L
Chiron
CarlBktr
Chiron
4
5
6
1.4
L
5
8
8
1.13
W
Anhur
HB0MB94
Anhur
7
5
12
2.6
W
Medusa
8
3
13
4.83
W
Baron Samedi
NovaBerri
Baron Samedi
6
2
16
7
L
Maui
STEC116
Maui
2
8
5
0.56
W
Ah Puch
evilsaviour
Ah Puch
7
4
12
3.25
W
Chaac
lRadl
Chaac
4
2
21
7.25
L
Cliodhna
pepepepepato
Cliodhna
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,552
Damage
45,619
68,638
Taken
87,544
47,003
Mitigated
73,105
30,328
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Anikies
Ah Muzen Cab
10,404
6,241
594
2,347
17,319
9,011
0
7,696
9,623
0
34,512
L
Chiron
CarlBktr
Chiron
15,064
3,364
695
2,583
14,067
6,560
0
6,089
7,972
0
29,712
L
7,995
883
422
2,811
20,675
25,652
0
9,561
11,114
11,746
0
W
Anhur
HB0MB94
Anhur
10,236
5,043
629
1,299
12,808
5,136
1,329
2,242
10,358
0
19,719
W
Medusa
15,967
8,079
2,028
1,678
12,272
6,017
4,662
3,200
8,962
0
38,138
W
Baron Samedi
NovaBerri
Baron Samedi
17,192
1,728
3,790
6,813
14,300
9,169
1,560
2,749
11,333
33,964
0
L
Maui
STEC116
Maui
5,982
738
199
864
20,656
21,826
0
11,452
9,204
8,728
0
W
Ah Puch
evilsaviour
Ah Puch
24,190
480
1,276
2,970
10,479
4,546
1,030
1,422
8,973
40,545
0
W
Chaac
lRadl
Chaac
15,967
1,497
1,489
8,356
18,779
22,135
807
3,468
15,035
137
28,619
L
Cliodhna
pepepepepato
Cliodhna
6,174
807
631
2,238
14,827
10,056
0
6,721
8,106
0
10,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
47,355
180
Minions Killed
140
0
Camps Cleared
0
1,216,161
Distance Traveled
1,081,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,296
664
62
4
0
221,859
1
L
Chiron
10,518
751
40
3
0
198,932
0
L
Artio
10,287
735
10
1
0
243,692
0
W
Anhur
10,551
754
23
2
0
222,472
0
W
Medusa
11,394
814
52
4
0
224,662
0
W
Baron Samedi
11,268
805
32
2
0
251,071
0
L
Maui
8,846
632
12
1
0
186,644
0
W
Ah Puch
11,941
853
40
3
0
238,116
0
W
Chaac
11,125
795
33
2
0
279,840
0
L
Cliodhna
8,408
601
16
1
0
230,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role