Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Evilfay
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 150L
1,544 Elo+
Party 1
Nike
Nike
TriTruTron
Nike
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,608 Elo+
Party 2
Ah Puch
Ah Puch
zorid567
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,608 Elo+
Party 2
Team Averages
Level 133
1,500 SR
1,552 Elo+

VS

Team Averages
Level 150
1,490 SR
1,527 Elo+
Odin
Odin
Hima-87
Odin
Level 181
God Stats
36W - 21L
1,676 SR
Queue Stats
992W - 1,066L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Piedonepapa
Morgan Le Fay
Level 152
God Stats
5W - 4L
1,339 SR
Queue Stats
279W - 308L
1,498 Elo+
Solo
Hou Yi
Hou Yi
Wdowiar
Hou Yi
Level 182
God Stats
5W - 1L
1,645 SR
Queue Stats
354W - 348L
1,498 Elo+
Solo
Khepri
Khepri
dody369
Khepri
Level 126
God Stats
2W - 2L
1,162 SR
Queue Stats
112W - 123L
1,526 Elo+
Party 3
Hachiman
Hachiman
j3s3s
Hachiman
Level 109
God Stats
5W - 2L
1,630 SR
Queue Stats
158W - 121L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 8 / 6
11,180
860
10,217
21,623
27,846
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
 
Susano
16
3 / 6 / 4
9,769
751
10,373
12,566
6,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Evilfay
He Bo
18
4 / 6 / 6
10,035
772
12,064
14,383
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 4
9,605
739
7,720
17,692
17,228
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
zorid567
Ah Puch
17
4 / 4 / 4
10,200
785
15,454
11,318
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hima-87
Odin
19
5 / 3 / 16
11,360
874
11,149
18,068
24,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Piedonepapa
Morgan Le Fay
18
5 / 3 / 10
11,310
870
16,251
11,654
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Wdowiar
Hou Yi
18
10 / 4 / 12
11,315
870
17,501
14,431
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
dody369
Khepri
15
2 / 3 / 16
10,067
774
6,057
14,468
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
j3s3s
Hachiman
18
7 / 4 / 12
10,989
845
16,940
13,430
8,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
16
Kills
29
29
Deaths
17
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
8
6
0.88
L
Susano
 
Susano
3
6
4
0.83
L
He Bo
Evilfay
He Bo
4
6
6
1.17
W
Odin
Hima-87
Odin
5
3
16
4.33
W
Morgan Le Fay
Piedonepapa
Morgan Le Fay
5
3
10
3.33
L
1
5
4
0.6
W
Hou Yi
Wdowiar
Hou Yi
10
4
12
4
W
Khepri
dody369
Khepri
2
3
16
3.33
W
Hachiman
j3s3s
Hachiman
7
4
12
3.25
L
Ah Puch
zorid567
Ah Puch
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,828
Damage
67,898
77,582
Taken
72,051
63,395
Mitigated
68,006
14,936
Healing
21,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,217
1,618
231
2,061
21,623
27,846
0
7,093
14,210
3,761
18,159
L
Susano
 
Susano
10,373
1,214
1,042
1,185
12,566
6,276
0
3,699
8,589
0
16,259
L
He Bo
Evilfay
He Bo
12,064
778
971
2,504
14,383
6,347
692
3,824
10,359
20,698
0
W
Odin
Hima-87
Odin
11,149
1,475
1,469
4,310
18,068
24,887
230
7,531
10,537
1,731
16,080
W
Morgan Le Fay
Piedonepapa
Morgan Le Fay
16,251
1,799
1,196
2,538
11,654
6,889
855
5,099
6,555
33,713
0
L
7,720
480
689
2,231
17,692
17,228
332
5,304
11,891
0
19,545
W
Hou Yi
Wdowiar
Hou Yi
17,501
6,735
597
2,687
14,431
8,767
1,961
7,517
6,914
0
31,428
W
Khepri
dody369
Khepri
6,057
244
1,978
2,747
14,468
19,138
0
4,714
9,754
15,983
0
W
Hachiman
j3s3s
Hachiman
16,940
11,646
1,927
2,474
13,430
8,325
2,529
4,588
8,842
0
30,578
L
Ah Puch
zorid567
Ah Puch
15,454
608
1,522
2,500
11,318
5,698
771
3,267
7,857
33,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,789
Gold Earned
55,041
124
Minions Killed
168
0
Camps Cleared
0
1,162,876
Distance Traveled
1,230,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,180
860
22
2
0
247,765
0
L
Susano
9,769
751
17
1
0
248,773
0
L
He Bo
10,035
772
16
1
0
199,296
0
W
Odin
11,360
874
16
1
0
281,713
0
W
Morgan Le Fay
11,310
870
47
4
0
241,458
0
L
Nike
9,605
739
18
1
0
240,470
0
W
Hou Yi
11,315
870
48
4
0
229,264
0
W
Khepri
10,067
774
17
1
0
262,913
0
W
Hachiman
10,989
845
40
3
0
215,019
0
L
Ah Puch
10,200
785
51
4
0
226,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role