Player Matchup

Xing Tian
Xing Tian
BiggMaik
Xing Tian
Level 27
God Stats
3W - 0L
1,821 SR
Queue Stats
80W - 99L
1,424 Elo+
Solo
Lancelot
Lancelot
Gaeljk
Lancelot
Level 104
God Stats
4W - 10L
1,249 SR
Queue Stats
324W - 343L
1,455 Elo+
Solo
Janus
Janus
Hectør
Janus
Level 157
God Stats
5W - 3L
1,267 SR
Queue Stats
185W - 194L
1,470 Elo+
Solo
Tiamat
Tiamat
Hulkgirl
Tiamat
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
RevSerpent
Gilgamesh
Level 101
God Stats
7W - 11L
1,602 SR
Queue Stats
320W - 339L
1,419 Elo+
Solo
Team Averages
Level 108
1,488 SR
1,438 Elo+

VS

Team Averages
Level 129
1,520 SR
1,481 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ankroma1
Amaterasu
Level 154
God Stats
3W - 5L
1,321 SR
Queue Stats
398W - 402L
1,466 Elo+
Solo
Heimdallr
Heimdallr
CubikNoobik
Heimdallr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 126L
1,512 Elo+
Party 1
Ymir
Ymir
GMac 1601
Ymir
Level 142
God Stats
3W - 2L
1,685 SR
Queue Stats
171W - 177L
1,465 Elo+
Solo
Sol
Sol
InquiSitoR34Rus
Sol
Level 156
God Stats
23W - 17L
1,592 SR
Queue Stats
645W - 651L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BiggMaik
Xing Tian
19
4 / 3 / 18
12,557
785
6,832
23,436
28,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Gaeljk
Lancelot
20
13 / 4 / 15
13,033
815
22,771
20,472
17,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Hectør
Janus
20
7 / 2 / 18
13,242
828
25,876
11,156
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Hulkgirl
Tiamat
17
2 / 4 / 19
11,040
690
9,684
11,658
9,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RevSerpent
Gilgamesh
19
6 / 4 / 21
12,251
766
21,642
20,726
21,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 6 / 6
10,269
642
7,132
14,521
7,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Ankroma1
Amaterasu
16
0 / 6 / 14
9,696
606
10,835
20,074
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
CubikNoobik
Heimdallr
19
4 / 8 / 8
11,225
702
23,278
19,839
10,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
1 / 8 / 10
10,568
661
12,858
24,743
35,061
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 5 / 7
12,437
777
23,159
16,513
9,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
32
Kills
17
17
Deaths
33
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
6
1
L
Amaterasu
Ankroma1
Amaterasu
0
6
14
1.17
W
Xing Tian
BiggMaik
Xing Tian
4
3
18
4.33
L
Heimdallr
CubikNoobik
Heimdallr
4
8
8
1
L
Ymir
1
8
10
0.75
W
Lancelot
Gaeljk
Lancelot
13
4
15
5.13
W
Janus
Hectør
Janus
7
2
18
8
W
Tiamat
Hulkgirl
Tiamat
2
4
19
2.88
L
9
5
7
2.5
W
Gilgamesh
RevSerpent
Gilgamesh
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,805
Damage
77,262
87,448
Taken
95,690
82,757
Mitigated
76,500
33,747
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,132
2,362
632
809
14,521
7,328
0
7,638
6,883
0
11,464
L
Amaterasu
Ankroma1
Amaterasu
10,835
3,294
1,377
4,859
20,074
14,257
33
8,842
11,232
0
18,997
W
Xing Tian
BiggMaik
Xing Tian
6,832
652
4,092
7,725
23,436
28,426
980
7,134
15,883
17,180
155
L
Heimdallr
CubikNoobik
Heimdallr
23,278
13,086
1,925
4,003
19,839
10,745
0
9,065
10,774
0
39,786
L
Ymir
12,858
1,064
662
671
24,743
35,061
134
12,025
12,718
31,644
0
W
Lancelot
Gaeljk
Lancelot
22,771
6,326
2,952
3,851
20,472
17,884
2,526
9,162
11,032
0
36,229
W
Janus
Hectør
Janus
25,876
821
1,479
5,484
11,156
5,799
1,913
6,551
4,478
63,782
0
W
Tiamat
Hulkgirl
Tiamat
9,684
2,291
846
2,990
11,658
9,064
991
5,917
5,710
25,153
0
L
23,159
5,232
903
4,831
16,513
9,109
365
4,667
11,846
45,322
0
W
Gilgamesh
RevSerpent
Gilgamesh
21,642
6,221
1,209
3,119
20,726
21,584
1,886
7,253
13,323
0
35,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,123
Gold Earned
54,195
186
Minions Killed
160
0
Camps Cleared
0
1,666,834
Distance Traveled
1,339,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,269
642
17
1
0
280,491
0
L
Amaterasu
9,696
606
22
1
0
294,660
0
W
Xing Tian
12,557
785
29
2
0
291,534
0
L
Heimdallr
11,225
702
33
2
0
252,707
0
L
Ymir
10,568
661
33
2
0
232,146
0
W
Lancelot
13,033
815
15
1
0
376,387
0
W
Janus
13,242
828
86
5
0
322,310
0
W
Tiamat
11,040
690
23
1
0
303,862
0
L
Sol
12,437
777
55
3
0
279,228
0
W
Gilgamesh
12,251
766
33
2
0
372,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role