Player Matchup

Jing Wei
Jing Wei
ILaufreyI
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,506 Elo+
Party 2
Charybdis
Charybdis
Kratosaders
Charybdis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 2
Zeus
Zeus
Mastapav
Zeus
Level 182
God Stats
4W - 5L
1,435 SR
Queue Stats
159W - 163L
1,350 Elo+
Party 2
Ra
Ra
Whitebøy
Ra
Level 68
God Stats
1W - 0L
1,417 SR
Queue Stats
71W - 57L
1,512 Elo+
Party 2
Maui
Maui
ayecaramba13
Maui
Level 140
God Stats
1W - 0L
1,594 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 2
Team Averages
Level 124
1,489 SR
1,473 Elo+

VS

Team Averages
Level 108
1,584 SR
1,439 Elo+
Cabrakan
Cabrakan
AdmiralAshBah
Cabrakan
Level 83
God Stats
2W - 2L
1,435 SR
Queue Stats
7W - 15L
1,360 Elo+
Party 1
Hades
Hades
BesoDiavol
Hades
Level 76
God Stats
3W - 1L
1,900 SR
Queue Stats
102W - 91L
1,473 Elo+
Solo
Sylvanus
Sylvanus
FunJail
Sylvanus
Level 120
God Stats
1W - 2L
1,615 SR
Queue Stats
160W - 174L
1,434 Elo+
Solo
Lancelot
Lancelot
Gristokus
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
zenecil
Zhong Kui
Level 156
God Stats
2W - 5L
1,468 SR
Queue Stats
393W - 386L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ILaufreyI
Jing Wei
19
10 / 2 / 19
12,046
860
27,205
12,287
4,787
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Kratosaders
Charybdis
18
7 / 4 / 22
11,419
816
15,086
12,370
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
20
12 / 3 / 14
12,824
916
17,189
9,384
2,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 22
10,395
743
13,124
12,995
4,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 28
10,739
767
4,428
15,191
19,331
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AdmiralAshBah
Cabrakan
11
0 / 6 / 6
7,455
533
920
11,763
8,113
Hades
14
3 / 10 / 5
9,118
651
13,104
18,266
14,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
FunJail
Sylvanus
18
2 / 4 / 11
10,549
754
9,696
20,207
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Gristokus
Lancelot
14
3 / 8 / 5
8,632
617
7,285
17,802
11,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
zenecil
Zhong Kui
19
7 / 6 / 4
11,393
814
25,543
20,844
16,868
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
34
Kills
15
15
Deaths
34
105
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AdmiralAshBah
Cabrakan
0
6
6
0.5
L
Hades
3
10
5
0.55
L
Sylvanus
FunJail
Sylvanus
2
4
11
1.88
L
Lancelot
Gristokus
Lancelot
3
8
5
0.69
W
Jing Wei
ILaufreyI
Jing Wei
10
2
19
9.75
W
Charybdis
Kratosaders
Charybdis
7
4
22
4.5
W
Zeus
12
3
14
6.33
W
4
3
22
5
W
1
3
28
5
L
Zhong Kui
zenecil
Zhong Kui
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,032
Damage
56,548
62,227
Taken
88,882
36,407
Mitigated
70,983
26,892
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AdmiralAshBah
Cabrakan
920
167
0
0
11,763
8,113
323
4,803
6,905
2,231
0
L
Hades
13,104
246
676
1,643
18,266
14,638
0
7,327
10,813
19,370
0
L
Sylvanus
FunJail
Sylvanus
9,696
1,686
6,132
8,042
20,207
19,799
234
7,678
12,061
16,549
0
L
Lancelot
Gristokus
Lancelot
7,285
719
817
2,175
17,802
11,565
0
5,007
12,731
0
12,582
W
Jing Wei
ILaufreyI
Jing Wei
27,205
23,331
2,948
3,131
12,287
4,787
3,340
8,745
3,542
0
41,401
W
Charybdis
Kratosaders
Charybdis
15,086
8,690
0
1,361
12,370
4,695
2,541
9,138
3,232
0
29,229
W
Zeus
17,189
1,039
1,229
1,453
9,384
2,995
1,104
8,243
1,141
36,953
0
W
13,124
531
9,222
4,610
12,995
4,599
0
11,841
1,154
28,767
0
W
4,428
590
901
2,037
15,191
19,331
431
11,296
3,895
11,587
0
L
Zhong Kui
zenecil
Zhong Kui
25,543
1,614
442
5,179
20,844
16,868
624
8,966
11,631
57,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,423
Gold Earned
47,147
175
Minions Killed
122
0
Camps Cleared
0
1,251,761
Distance Traveled
1,154,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,455
533
0
0
0
179,798
0
L
Hades
9,118
651
20
1
0
218,268
0
L
Sylvanus
10,549
754
17
1
0
246,536
0
L
Lancelot
8,632
617
10
1
0
286,914
0
W
Jing Wei
12,046
860
54
4
0
257,441
0
W
Charybdis
11,419
816
34
2
0
197,924
0
W
Zeus
12,824
916
41
3
0
224,567
0
W
Ra
10,395
743
33
2
0
288,240
0
W
Maui
10,739
767
13
1
0
283,589
0
L
Zhong Kui
11,393
814
75
5
0
222,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role