Player Matchup

Horus
Horus
Reicarlitos8
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 172L
1,320 Elo+
Party 1
Chiron
Chiron
Saindelic
Chiron
Level 54
God Stats
0W - 2L
1,406 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Nu Wa
Nu Wa
clandemon
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,236 Elo+
Party 1
Team Averages
Level 51
1,469 SR
1,256 Elo+

VS

Team Averages
Level 40
1,421 SR
1,236 Elo+
Scylla
Scylla
Seemlyghostman
Scylla
Level 45
God Stats
65W - 48L
1,455 SR
Queue Stats
68W - 63L
1,286 Elo+
Solo
Cthulhu
Cthulhu
SliestKitten672
Cthulhu
Level 48
God Stats
5W - 3L
1,489 SR
Queue Stats
37W - 57L
1,210 Elo+
Party 2
Sol
Sol
xDaddyPops
Sol
Level 28
God Stats
9W - 11L
1,320 SR
Queue Stats
29W - 44L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
7,477
748
2,699
9,482
9,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Saindelic
Chiron
10
1 / 2 / 2
7,261
726
9,174
11,802
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
clandemon
Nu Wa
10
0 / 2 / 3
6,989
699
2,519
5,728
2,627
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
8,355
836
5,971
5,666
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 4
8,014
801
5,170
11,515
7,412
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 4
8,443
844
9,944
5,259
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
5
5
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Chiron
Saindelic
Chiron
1
2
2
1
W
3
0
1
3.5
W
1
4
4
0.75
L
Nu Wa
clandemon
Nu Wa
0
2
3
0.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,392
Damage
21,085
27,012
Taken
22,440
17,899
Mitigated
11,181
6,039
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,699
1,333
1,073
1,892
9,482
9,658
0
6,365
3,117
0
17,460
L
Chiron
Saindelic
Chiron
9,174
1,820
431
2,643
11,802
5,614
0
9,872
1,930
0
31,048
W
5,971
621
110
1,185
5,666
1,637
270
1,289
4,377
32,128
0
W
5,170
349
421
2,247
11,515
7,412
602
895
10,620
23,755
0
L
Nu Wa
clandemon
Nu Wa
2,519
1,571
0
0
5,728
2,627
0
4,700
1,028
8,531
0
W
9,944
3,429
0
1,812
5,259
2,132
2,171
773
4,486
35,995
5,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
24,812
63
Minions Killed
128
0
Camps Cleared
0
515,157
Distance Traveled
585,000
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,477
748
15
2
0
185,615
0
L
Chiron
7,261
726
36
4
0
177,980
0
W
Scylla
8,355
836
52
5
0
197,234
3
W
Cthulhu
8,014
801
20
2
0
210,883
0
L
Nu Wa
6,989
699
12
1
0
151,562
0
W
Sol
8,443
844
56
6
0
176,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role