Player Matchup

Arachne
Arachne
Chankas fit
Arachne
Level 21
God Stats
0W - 5L
1,129 SR
Queue Stats
16W - 23L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
Darke36
Amaterasu
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 21L
1,502 Elo+
Party 2
Zeus
Zeus
DrSolfernus
Zeus
Level 165
God Stats
72W - 72L
1,457 SR
Queue Stats
278W - 270L
1,451 Elo+
Solo
Skadi
Skadi
MrWiggles173
Skadi
Level 86
God Stats
115W - 76L
1,504 SR
Queue Stats
287W - 298L
1,457 Elo+
Party 1
Athena
Athena
madcatto
Athena
Level 96
God Stats
25W - 14L
1,621 SR
Queue Stats
216W - 197L
1,499 Elo+
Party 2
Team Averages
Level 77
1,442 SR
1,462 Elo+

VS

Team Averages
Level 101
1,569 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gringer_79
Neith
Level 123
God Stats
373W - 340L
1,494 SR
Queue Stats
522W - 500L
1,437 Elo+
Solo
Xbalanque
Xbalanque
escenso
Xbalanque
Level 133
God Stats
2W - 1L
1,589 SR
Queue Stats
45W - 33L
1,538 Elo+
Solo
Hercules
Hercules
kewiin65
Hercules
Level 119
God Stats
7W - 7L
1,764 SR
Queue Stats
792W - 741L
1,500 Elo+
Solo
Anubis
Anubis
neilmahsma
Anubis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chankas fit
Arachne
10
1 / 4 / 0
5,578
507
3,005
10,805
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Darke36
Amaterasu
8
0 / 3 / 0
5,091
463
4,619
9,097
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
2 / 2 / 1
5,496
500
3,674
6,871
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 2
5,082
462
6,104
6,133
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
madcatto
Athena
8
1 / 5 / 1
5,016
456
2,501
11,591
7,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 1
6,491
590
4,080
5,693
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
12
2 / 0 / 2
7,176
652
5,988
7,026
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
escenso
Xbalanque
10
3 / 1 / 5
6,361
578
6,468
7,099
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kewiin65
Hercules
8
2 / 1 / 5
5,556
505
3,024
9,280
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
neilmahsma
Anubis
12
8 / 0 / 4
7,783
708
8,776
4,385
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
1
1.25
L
Arachne
Chankas fit
Arachne
1
4
0
0.25
L
Amaterasu
Darke36
Amaterasu
0
3
0
0
L
2
2
1
1.25
W
Neith
2
0
2
3
L
0
3
2
0.33
W
Xbalanque
escenso
Xbalanque
3
1
5
5.5
W
Hercules
kewiin65
Hercules
2
1
5
4.5
L
Athena
madcatto
Athena
1
5
1
0.3
W
Anubis
neilmahsma
Anubis
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
28,336
44,497
Taken
33,483
21,785
Mitigated
14,753
9,529
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,080
252
0
583
5,693
1,946
423
2,606
3,087
36,213
0
L
Arachne
Chankas fit
Arachne
3,005
1,624
0
2,483
10,805
3,591
0
3,712
7,093
0
44,095
L
Amaterasu
Darke36
Amaterasu
4,619
2,828
0
1,641
9,097
6,941
0
635
8,462
0
28,011
L
3,674
808
0
2,425
6,871
2,146
0
4,086
2,785
31,131
0
W
Neith
5,988
3,868
0
3,892
7,026
2,481
252
0
7,026
0
53,420
L
6,104
2,348
0
272
6,133
2,054
0
1,442
4,691
0
39,010
W
Xbalanque
escenso
Xbalanque
6,468
2,563
0
3,608
7,099
2,578
0
1,516
5,583
0
40,949
W
Hercules
kewiin65
Hercules
3,024
801
0
1,665
9,280
5,513
62
2,055
7,225
0
17,648
L
Athena
madcatto
Athena
2,501
567
0
2,708
11,591
7,053
0
2,625
8,966
9,012
0
W
Anubis
neilmahsma
Anubis
8,776
781
0
3,092
4,385
2,235
0
726
3,659
58,778
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
33,367
241
Minions Killed
312
0
Camps Cleared
0
1,021,380
Distance Traveled
1,040,571
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,491
590
58
5
0
199,165
2
L
Arachne
5,578
507
73
7
0
214,738
0
L
Amaterasu
5,091
463
40
4
0
226,489
0
L
Zeus
5,496
500
56
5
0
161,817
1
W
Neith
7,176
652
90
8
0
185,278
0
L
Skadi
5,082
462
57
5
0
182,345
0
W
Xbalanque
6,361
578
53
5
0
196,812
2
W
Hercules
5,556
505
23
2
0
234,207
0
L
Athena
5,016
456
15
1
0
235,991
0
W
Anubis
7,783
708
88
8
0
225,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role