Player Matchup

Amaterasu
Amaterasu
EasyTimeZzz
Amaterasu
Level 129
God Stats
3W - 1L
1,653 SR
Queue Stats
83W - 74L
1,518 Elo+
Party 1
Loki
Loki
FettRay
Loki
Level 103
God Stats
1W - 0L
1,400 SR
Queue Stats
62W - 63L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoB1ooD
Tsukuyomi
Level 69
God Stats
15W - 7L
1,731 SR
Queue Stats
540W - 526L
1,517 Elo+
Solo
Persephone
Persephone
Rey-c90
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,388 Elo+
Solo
Atlas
Atlas
xXLittleMindsXx
Atlas
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 177L
1,528 Elo+
Solo
Team Averages
Level 98
1,557 SR
1,491 Elo+

VS

Team Averages
Level 92
1,463 SR
1,531 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Elpajyllero2635
He Bo
Level 76
God Stats
2W - 3L
1,315 SR
Queue Stats
214W - 202L
1,567 Elo+
Solo
Scylla
Scylla
Mefetofi
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,542 Elo+
Solo
Lancelot
Lancelot
Samuel69
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EasyTimeZzz
Amaterasu
15
9 / 3 / 9
9,000
900
9,164
12,554
12,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Loki
FettRay
Loki
14
2 / 2 / 13
8,282
828
7,612
8,101
6,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
GoB1ooD
Tsukuyomi
15
8 / 2 / 10
9,305
931
15,988
10,828
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Rey-c90
Persephone
15
3 / 1 / 11
8,639
864
7,928
6,407
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 16
8,745
875
9,160
11,326
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 5
8,009
801
8,647
12,795
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
14
3 / 2 / 3
7,686
769
4,604
8,609
9,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 7 / 4
6,840
684
7,088
9,562
3,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Mefetofi
Scylla
13
1 / 5 / 4
7,415
742
7,513
9,035
3,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Samuel69
Lancelot
14
2 / 6 / 2
7,709
771
7,926
13,942
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
24
Kills
8
9
Deaths
24
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
5
1.13
L
Kuzenbo
 
Kuzenbo
3
2
3
2.25
W
Amaterasu
EasyTimeZzz
Amaterasu
9
3
9
4.5
L
0
7
4
0.29
W
Loki
FettRay
Loki
2
2
13
4.25
W
Tsukuyomi
GoB1ooD
Tsukuyomi
8
2
10
6.5
L
Scylla
Mefetofi
Scylla
1
5
4
0.6
W
Persephone
Rey-c90
Persephone
3
1
11
8.5
L
Lancelot
Samuel69
Lancelot
2
6
2
0.5
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,852
Damage
35,778
49,216
Taken
53,943
38,930
Mitigated
39,846
22,662
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,647
741
28
3,228
12,795
15,605
0
4,231
8,421
13,633
0
L
Kuzenbo
 
Kuzenbo
4,604
1,427
873
2,251
8,609
9,589
0
2,866
5,640
11,026
0
W
Amaterasu
EasyTimeZzz
Amaterasu
9,164
1,748
2,394
4,178
12,554
12,599
451
6,552
6,002
0
17,208
L
7,088
446
33
44
9,562
3,143
0
1,539
7,844
14,494
0
W
Loki
FettRay
Loki
7,612
698
101
714
8,101
6,631
344
5,417
2,684
0
19,757
W
Tsukuyomi
GoB1ooD
Tsukuyomi
15,988
3,369
1,951
3,481
10,828
5,289
882
6,325
4,503
0
25,250
L
Scylla
Mefetofi
Scylla
7,513
0
1,157
704
9,035
3,164
0
3,108
5,743
16,807
0
W
Persephone
Rey-c90
Persephone
7,928
476
2,622
1,695
6,407
3,267
896
4,565
1,839
21,821
0
L
Lancelot
Samuel69
Lancelot
7,926
1,069
392
1,685
13,942
8,345
0
5,344
8,469
0
14,388
W
9,160
3,636
1,864
3,662
11,326
11,144
308
4,990
6,336
17,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
37,659
131
Minions Killed
78
0
Camps Cleared
0
1,059,651
Distance Traveled
889,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,009
801
13
1
0
173,672
0
L
Kuzenbo
7,686
769
7
1
0
192,090
0
W
Amaterasu
9,000
900
22
2
0
211,397
0
L
He Bo
6,840
684
14
1
0
146,329
0
W
Loki
8,282
828
26
3
0
225,320
0
W
Tsukuyomi
9,305
931
28
3
0
206,220
0
L
Scylla
7,415
742
25
3
0
169,373
0
W
Persephone
8,639
864
41
4
0
204,049
0
L
Lancelot
7,709
771
19
2
0
208,498
0
W
Atlas
8,745
875
14
1
0
212,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role