Player Matchup

He Bo
He Bo
BSTE ii Kiingz
He Bo
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,344 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BSTE ii TRiiCKz
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,344 Elo+
Party 1
Chang'e
Chang'e
KiiiLLERz
Chang'e
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iTZ_susanoQ8
Tsukuyomi
Level 47
God Stats
0W - 1L
1,723 SR
Queue Stats
44W - 70L
1,341 Elo+
Solo
Da Ji
Da Ji
nawaklow
Da Ji
Level 29
God Stats
0W - 3L
1,277 SR
Queue Stats
88W - 98L
1,385 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,358 Elo+

VS

Team Averages
Level 81
1,643 SR
1,389 Elo+
Medusa
Medusa
 
Medusa
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Baalho
Guan Yu
Level 81
God Stats
2W - 0L
1,697 SR
Queue Stats
47W - 69L
1,389 Elo+
Solo
Agni
Agni
R3Z3N
Agni
Level 62
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo
Thanatos
Thanatos
djacking
Thanatos
Level 122
God Stats
3W - 3L
1,824 SR
Queue Stats
79W - 91L
1,445 Elo+
Solo
Odin
Odin
x KuuHn
Odin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 97L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
8,576
715
4,626
13,055
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
BSTE ii TRiiCKz
Kumbhakarna
14
1 / 7 / 4
8,017
668
2,575
19,309
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
KiiiLLERz
Chang'e
17
3 / 5 / 3
8,960
747
13,323
18,959
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
iTZ_susanoQ8
Tsukuyomi
9
0 / 3 / 1
6,333
528
2,859
6,463
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
nawaklow
Da Ji
7
0 / 3 / 1
6,262
522
2,026
4,620
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 1 / 18
10,015
835
17,697
9,419
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Baalho
Guan Yu
15
4 / 2 / 14
9,193
766
6,911
10,778
9,570
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
R3Z3N
Agni
16
4 / 3 / 13
10,216
851
15,299
7,880
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
djacking
Thanatos
17
9 / 3 / 13
10,615
885
10,309
12,735
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
x KuuHn
Odin
16
3 / 2 / 20
9,685
807
5,701
11,330
12,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
104
7
Kills
26
26
Deaths
11
11
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
18
15
L
3
8
2
0.5
L
Kumbhakarna
BSTE ii TRiiCKz
Kumbhakarna
1
7
4
0.43
W
Guan Yu
Baalho
Guan Yu
4
2
14
5.5
L
Chang'e
KiiiLLERz
Chang'e
3
5
3
0.9
W
Agni
R3Z3N
Agni
4
3
13
3.5
W
Thanatos
djacking
Thanatos
9
3
13
5.17
L
Tsukuyomi
iTZ_susanoQ8
Tsukuyomi
0
3
1
0.17
L
Da Ji
nawaklow
Da Ji
0
3
1
0.17
W
Odin
x KuuHn
Odin
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
55,917
62,406
Taken
52,142
31,036
Mitigated
35,726
16,501
Healing
28,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,697
7,846
2,420
1,042
9,419
4,361
1,593
4,818
4,601
0
32,002
L
4,626
827
0
0
13,055
5,338
0
3,875
8,896
20,286
0
L
Kumbhakarna
BSTE ii TRiiCKz
Kumbhakarna
2,575
749
1,035
1,586
19,309
13,021
0
3,077
16,014
5,900
0
W
Guan Yu
Baalho
Guan Yu
6,911
565
7,003
4,588
10,778
9,570
588
4,645
6,133
0
12,548
L
Chang'e
KiiiLLERz
Chang'e
13,323
504
4,454
8,452
18,959
8,012
0
4,348
14,181
28,661
0
W
Agni
R3Z3N
Agni
15,299
667
2,080
1,601
7,880
3,697
1,788
3,688
4,192
34,347
0
W
Thanatos
djacking
Thanatos
10,309
2,306
847
5,977
12,735
6,070
2,300
2,800
9,935
0
19,734
L
Tsukuyomi
iTZ_susanoQ8
Tsukuyomi
2,859
501
185
203
6,463
2,648
0
2,492
3,771
0
4,609
L
Da Ji
nawaklow
Da Ji
2,026
392
394
192
4,620
2,017
0
1,794
2,718
0
4,200
W
Odin
x KuuHn
Odin
5,701
1,169
611
2,116
11,330
12,028
916
4,573
6,757
2,874
11,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
49,724
69
Minions Killed
108
0
Camps Cleared
0
698,917
Distance Traveled
1,180,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,015
835
14
1
0
225,477
0
L
He Bo
8,576
715
25
2
0
163,373
0
L
Kumbhakarna
8,017
668
4
0
0
168,496
0
W
Guan Yu
9,193
766
13
1
0
261,978
0
L
Chang'e
8,960
747
29
2
0
211,049
0
W
Agni
10,216
851
53
4
0
207,728
0
W
Thanatos
10,615
885
14
1
0
246,437
0
L
Tsukuyomi
6,333
528
6
1
0
102,704
0
L
Da Ji
6,262
522
5
0
0
53,295
0
W
Odin
9,685
807
14
1
0
238,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role