Player Matchup

Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
EvanTheSimp5513
Ravana
Diamond V
Level 79
God Stats
0W - 2L
1,224 SR
Queue Stats
121W - 100L
2,057 MMR
Solo
Guan Yu
Guan Yu
Platinum I
HeLLbOy5464
Guan Yu
Platinum I
Level 143
God Stats
8W - 8L
1,646 SR
Queue Stats
314W - 305L
2,055 MMR
Solo
Baba Yaga
Baba Yaga
Masters
SirScravy
Baba Yaga
Masters
Level 156
God Stats
3W - 2L
1,629 SR
Queue Stats
242W - 227L
2,153 MMR
Solo
Rama
Rama
Diamond IV
xFinestx93
Rama
Diamond IV
Level 203
God Stats
50W - 45L
1,630 SR
Queue Stats
408W - 399L
2,076 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,526 SR
1,968 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,692 SR
1,977 MMR
Charon
Charon
Diamond V
 
Charon
Diamond V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Ingorier
Ne Zha
Diamond V
Level 134
God Stats
42W - 46L
1,644 SR
Queue Stats
98W - 96L
2,123 MMR
Solo
Chaac
Chaac
Platinum I
MysticPandaren
Chaac
Platinum I
Level 91
God Stats
10W - 6L
1,697 SR
Queue Stats
28W - 25L
1,975 MMR
Solo
Anhur
Anhur
Diamond IV
Vertius04
Anhur
Diamond IV
Level 152
God Stats
2W - 0L
1,901 SR
Queue Stats
219W - 207L
2,103 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
packerfan6190
Kukulkan
Diamond IV
Level 162
God Stats
28W - 13L
1,720 SR
Queue Stats
202W - 199L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 4 / 1
7,347
490
3,167
14,303
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 1
7,592
506
4,576
11,179
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
HeLLbOy5464
Guan Yu
15
0 / 2 / 0
8,548
570
7,407
15,063
15,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
SirScravy
Baba Yaga
13
0 / 5 / 1
7,392
493
7,837
10,334
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 1
8,260
551
5,577
10,653
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoLokiKuzenboAmaterasu

VS

Bans
ThorAchillesPeleFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 0 / 4
8,544
570
5,469
10,413
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Ingorier
Ne Zha
15
5 / 1 / 8
9,251
617
11,286
12,429
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 0 / 4
9,627
642
9,462
14,401
17,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Vertius04
Anhur
15
2 / 3 / 2
9,628
642
7,131
11,552
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
packerfan6190
Kukulkan
15
3 / 0 / 4
9,578
639
7,446
8,309
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
1
0.38
W
Charon
 
Charon
3
0
4
5
L
1
2
1
0.75
L
Guan Yu
HeLLbOy5464
Guan Yu
0
2
0
0
W
Ne Zha
Ingorier
Ne Zha
5
1
8
9
W
2
0
4
4
L
Baba Yaga
SirScravy
Baba Yaga
0
5
1
0.1
W
Anhur
Vertius04
Anhur
2
3
2
1
W
Kukulkan
packerfan6190
Kukulkan
3
0
4
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
40,794
61,532
Taken
57,104
36,141
Mitigated
39,497
16,950
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,167
871
0
2,284
14,303
7,692
0
5,501
8,802
16,452
0
W
Charon
 
Charon
5,469
1,532
0
1,582
10,413
8,106
132
2,943
7,470
25,078
0
L
4,576
1,319
0
2,217
11,179
4,746
0
2,390
8,789
0
61,604
L
Guan Yu
HeLLbOy5464
Guan Yu
7,407
1,939
136
7,612
15,063
15,158
0
840
14,223
0
76,661
W
Ne Zha
Ingorier
Ne Zha
11,286
3,499
0
4,139
12,429
6,094
245
3,038
9,391
0
84,949
W
9,462
1,194
0
7,163
14,401
17,353
70
1,192
13,209
0
73,082
L
Baba Yaga
SirScravy
Baba Yaga
7,837
478
0
1,132
10,334
5,443
0
2,516
7,818
68,465
0
W
Anhur
Vertius04
Anhur
7,131
3,803
0
3,889
11,552
4,391
679
811
10,741
0
84,671
W
Kukulkan
packerfan6190
Kukulkan
7,446
895
0
1,267
8,309
3,553
516
3,706
4,603
84,724
0
L
5,577
4,558
0
3,569
10,653
3,102
0
1,668
8,985
0
76,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
46,628
504
Minions Killed
555
0
Camps Cleared
0
1,438,164
Distance Traveled
1,612,507
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,347
490
18
1
0
242,639
2
W
Charon
8,544
570
28
2
0
313,323
4
L
Ravana
7,592
506
80
5
0
316,429
0
L
Guan Yu
8,548
570
140
9
0
298,579
3
W
Ne Zha
9,251
617
98
7
0
366,867
3
W
Chaac
9,627
642
137
9
0
323,094
1
L
Baba Yaga
7,392
493
118
8
0
290,678
2
W
Anhur
9,628
642
144
10
0
274,748
0
W
Kukulkan
9,578
639
148
10
0
334,475
0
L
Rama
8,260
551
148
10
0
289,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role