Player Matchup

Bastet
Bastet
AtariS Better91
Bastet
Level 151
God Stats
15W - 13L
1,594 SR
Queue Stats
415W - 407L
1,534 Elo+
Solo
Chang'e
Chang'e
GnastyGnorke
Chang'e
Level 158
God Stats
79W - 47L
1,682 SR
Queue Stats
445W - 400L
1,535 Elo+
Solo
Atlas
Atlas
ImLiterallyDenji
Atlas
Level 66
God Stats
2W - 1L
1,580 SR
Queue Stats
5W - 4L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
exxvro--
Ah Puch
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,472 Elo+
Party 1
Martichoras
Martichoras
war_skull_20
Martichoras
Level 147
God Stats
85W - 96L
1,558 SR
Queue Stats
204W - 231L
1,503 Elo+
Party 1
Team Averages
Level 117
1,583 SR
1,514 Elo+

VS

Team Averages
Level 104
1,671 SR
1,453 Elo+
Ares
Ares
Arborous7
Ares
Level 87
God Stats
4W - 2L
1,746 SR
Queue Stats
39W - 33L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Bongory
Zhong Kui
Level 54
God Stats
5W - 5L
1,622 SR
Queue Stats
215W - 180L
1,492 Elo+
Solo
Artemis
Artemis
Caesar
Artemis
Level 129
God Stats
1W - 4L
1,441 SR
Queue Stats
183W - 190L
1,467 Elo+
Solo
Ymir
Ymir
Try T9
Ymir
Level 101
God Stats
7W - 6L
1,893 SR
Queue Stats
46W - 48L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
lionpaw85
Sun Wukong
Level 148
God Stats
18W - 12L
1,652 SR
Queue Stats
418W - 404L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,754
673
7,675
14,079
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
GnastyGnorke
Chang'e
13
5 / 2 / 3
8,549
658
12,253
10,588
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 2 / 6
6,348
488
3,698
13,625
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
exxvro--
Ah Puch
11
4 / 5 / 5
7,300
562
9,376
10,279
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
war_skull_20
Martichoras
14
5 / 0 / 2
8,370
644
9,525
5,006
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 3
6,386
491
5,489
13,004
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Bongory
Zhong Kui
13
5 / 6 / 1
8,233
633
10,301
12,528
8,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Caesar
Artemis
11
1 / 1 / 1
6,999
538
4,453
7,334
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Try T9
Ymir
12
2 / 4 / 2
7,151
550
8,058
12,867
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
lionpaw85
Sun Wukong
12
0 / 5 / 2
7,093
546
3,375
12,513
8,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
9
10
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
3
0.5
W
7
1
3
8.5
L
Zhong Kui
Bongory
Zhong Kui
5
6
1
0.92
L
Artemis
Caesar
Artemis
1
1
1
1.5
W
Chang'e
GnastyGnorke
Chang'e
5
2
3
3.25
W
0
2
6
1.5
L
Ymir
Try T9
Ymir
2
4
2
0.75
W
Ah Puch
exxvro--
Ah Puch
4
5
5
1.3
L
Sun Wukong
lionpaw85
Sun Wukong
0
5
2
0.2
W
Martichoras
war_skull_20
Martichoras
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,527
Damage
31,676
53,577
Taken
58,246
25,091
Mitigated
36,381
20,810
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,489
286
0
1,600
13,004
10,524
0
6,121
6,490
14,135
0
W
7,675
2,294
0
7,517
14,079
5,616
0
4,560
9,519
0
66,430
L
Zhong Kui
Bongory
Zhong Kui
10,301
1,320
0
4,997
12,528
8,628
0
5,419
6,733
56,032
0
L
Artemis
Caesar
Artemis
4,453
2,062
0
2,106
7,334
2,725
0
499
6,831
0
45,291
W
Chang'e
GnastyGnorke
Chang'e
12,253
931
714
3,932
10,588
3,751
242
2,040
8,548
60,918
0
W
3,698
1,435
365
3,954
13,625
9,076
0
8,169
5,456
14,180
0
L
Ymir
Try T9
Ymir
8,058
2,581
0
1,032
12,867
5,671
0
5,062
7,413
47,062
944
W
Ah Puch
exxvro--
Ah Puch
9,376
1,292
0
2,020
10,279
4,398
0
7,711
2,568
40,955
0
L
Sun Wukong
lionpaw85
Sun Wukong
3,375
993
0
3,606
12,513
8,833
337
6,466
5,452
0
49,874
W
Martichoras
war_skull_20
Martichoras
9,525
3,893
0
2,308
5,006
2,250
817
1,138
3,868
0
68,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
35,862
401
Minions Killed
374
0
Camps Cleared
0
1,256,853
Distance Traveled
1,262,422
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,386
491
11
1
0
273,407
3
W
Bastet
8,754
673
101
8
0
284,537
2
L
Zhong Kui
8,233
633
110
8
0
235,486
3
L
Artemis
6,999
538
99
8
0
234,934
4
W
Chang'e
8,549
658
109
8
0
251,148
5
W
Atlas
6,348
488
22
2
0
256,023
4
L
Ymir
7,151
550
70
5
0
253,490
0
W
Ah Puch
7,300
562
60
5
0
224,345
0
L
Sun Wukong
7,093
546
84
6
0
265,105
2
W
Martichoras
8,370
644
109
8
0
240,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role