Player Matchup

Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SpeedyOwl
Ne Zha
Level 109
God Stats
4W - 0L
1,539 SR
Queue Stats
283W - 259L
1,538 Elo+
Solo
Hades
Hades
Triggavel1427
Hades
Level 135
God Stats
166W - 91L
1,671 SR
Queue Stats
469W - 422L
1,517 Elo+
Solo
Sol
Sol
Xtravior
Sol
Level 76
God Stats
44W - 24L
1,622 SR
Queue Stats
104W - 84L
1,547 Elo+
Solo
Team Averages
Level 131
1,566 SR
1,520 Elo+

VS

Team Averages
Level 98
1,551 SR
1,535 Elo+
Atlas
Atlas
Cwirk_
Atlas
Level 126
God Stats
1W - 1L
1,423 SR
Queue Stats
45W - 35L
1,621 Elo+
Solo
Cernunnos
Cernunnos
Deedjeee
Cernunnos
Level 148
God Stats
3W - 5L
1,734 SR
Queue Stats
394W - 346L
1,602 Elo+
Solo
Guan Yu
Guan Yu
SerratedFlames
Guan Yu
Level 58
God Stats
0W - 1L
1,735 SR
Queue Stats
85W - 98L
1,469 Elo+
Party 1
Scylla
Scylla
Xenophonixx
Scylla
Level 87
God Stats
1W - 3L
1,382 SR
Queue Stats
177W - 220L
1,480 Elo+
Party 1
Agni
Agni
YungTorchic
Agni
Level 69
God Stats
1W - 1L
1,483 SR
Queue Stats
62W - 61L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 0 / 3
6,567
657
4,436
6,494
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
 
Neith
10
0 / 0 / 1
5,687
569
3,538
4,570
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
SpeedyOwl
Ne Zha
9
0 / 1 / 5
5,811
581
4,106
7,681
4,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 0
6,503
650
4,974
6,509
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
5,841
584
6,903
4,582
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cwirk_
Atlas
8
0 / 2 / 0
4,315
432
2,257
6,929
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Deedjeee
Cernunnos
9
0 / 1 / 0
5,238
524
4,116
7,479
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 2
5,240
524
4,139
9,442
6,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
2 / 2 / 1
5,511
551
3,824
6,030
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
5,670
567
2,874
4,514
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
3
3
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
3
5.5
W
Neith
 
Neith
0
0
1
0.5
L
Atlas
Cwirk_
Atlas
0
2
0
0
L
Cernunnos
Deedjeee
Cernunnos
0
1
0
0
L
1
2
2
1
W
Ne Zha
SpeedyOwl
Ne Zha
0
1
5
2.5
W
4
2
0
2
L
Scylla
2
2
1
1.25
W
0
0
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
17,210
29,836
Taken
34,394
13,173
Mitigated
16,706
11,008
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,436
2,152
0
711
6,494
2,166
0
676
5,796
0
45,523
W
Neith
 
Neith
3,538
1,121
0
2,203
4,570
1,666
0
2,043
2,475
0
41,681
L
Atlas
Cwirk_
Atlas
2,257
699
0
1,000
6,929
3,790
0
3,157
3,772
16,766
84
L
Cernunnos
Deedjeee
Cernunnos
4,116
1,917
0
2,954
7,479
2,837
0
3,762
3,717
0
41,514
L
4,139
612
1,689
2,769
9,442
6,679
0
3,043
6,399
0
10,812
W
Ne Zha
SpeedyOwl
Ne Zha
4,106
1,145
0
2,309
7,681
4,602
0
1,075
6,584
0
13,821
W
4,974
769
470
3,081
6,509
3,281
181
3,636
2,690
42,464
0
L
Scylla
3,824
292
0
425
6,030
2,142
0
1,421
4,609
35,568
0
W
6,903
3,470
0
2,234
4,582
1,458
0
1,162
3,420
48,233
4,201
L
2,874
361
0
630
4,514
1,258
0
480
4,034
42,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
25,974
334
Minions Killed
271
0
Camps Cleared
0
1,042,699
Distance Traveled
947,892
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,567
657
64
6
0
262,243
0
W
Neith
5,687
569
78
8
0
185,269
1
L
Atlas
4,315
432
30
3
0
148,902
0
L
Cernunnos
5,238
524
86
9
0
180,749
0
L
Guan Yu
5,240
524
17
2
0
216,207
1
W
Ne Zha
5,811
581
18
2
0
224,074
2
W
Hades
6,503
650
81
8
0
180,838
0
L
Scylla
5,511
551
51
5
0
203,530
4
W
Sol
5,841
584
93
9
0
190,275
0
L
Agni
5,670
567
87
9
0
198,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role