Player Matchup

Ao Kuang
Ao Kuang
AtunConHuevo349
Ao Kuang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,542 Elo+
Party 2
Ishtar
Ishtar
Despeldia
Ishtar
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,306 Elo+
Party 3
Mulan
Mulan
Naelih
Mulan
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
13W - 19L
1,306 Elo+
Party 3
Zeus
Zeus
Oberraman
Zeus
Level 156
God Stats
12W - 13L
1,477 SR
Queue Stats
448W - 425L
1,507 Elo+
Solo
Ares
Ares
Sith Deymos
Ares
Level 66
God Stats
11W - 6L
1,701 SR
Queue Stats
218W - 251L
1,543 Elo+
Party 2
Team Averages
Level 69
1,488 SR
1,441 Elo+

VS

Team Averages
Level 130
1,539 SR
1,563 Elo+
Ratatoskr
Ratatoskr
Foxide
Ratatoskr
Level 149
God Stats
6W - 1L
1,718 SR
Queue Stats
52W - 31L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
MiniCoolisto
Nu Wa
Level 84
God Stats
3W - 0L
1,699 SR
Queue Stats
28W - 16L
1,623 Elo+
Party 1
Atlas
Atlas
Reigom
Atlas
Level 152
God Stats
2W - 2L
1,569 SR
Queue Stats
52W - 31L
1,628 Elo+
Party 1
Aphrodite
Aphrodite
ThunderMO
Aphrodite
Level 157
God Stats
2W - 2L
1,386 SR
Queue Stats
212W - 209L
1,470 Elo+
Solo
Apollo
Apollo
piu_de_goma
Apollo
Level 109
God Stats
4W - 6L
1,321 SR
Queue Stats
416W - 390L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 2 / 0
7,261
484
3,254
16,949
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Despeldia
Ishtar
12
0 / 3 / 3
6,755
450
5,440
10,071
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Naelih
Mulan
12
1 / 6 / 1
7,136
476
5,246
15,943
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
14
2 / 2 / 1
7,884
526
8,862
8,265
2,502
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 4
7,210
481
5,797
14,188
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Foxide
Ratatoskr
15
7 / 0 / 5
10,053
670
16,037
12,841
8,203
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 7
8,087
539
9,685
5,320
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Reigom
Atlas
14
4 / 2 / 6
8,149
543
6,259
14,338
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ThunderMO
Aphrodite
13
1 / 2 / 4
7,997
533
4,348
12,648
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
15
3 / 1 / 1
9,167
611
8,790
9,044
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
16
16
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
2
0
1
L
Ishtar
Despeldia
Ishtar
0
3
3
0.5
W
Ratatoskr
Foxide
Ratatoskr
7
0
5
9.5
W
1
0
7
4.5
L
Mulan
Naelih
Mulan
1
6
1
0.25
L
Zeus
2
2
1
1.25
W
Atlas
Reigom
Atlas
4
2
6
3.5
L
0
3
4
0.67
W
Aphrodite
ThunderMO
Aphrodite
1
2
4
1.5
W
Apollo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
45,119
65,416
Taken
54,191
30,998
Mitigated
32,691
21,163
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,254
827
0
6,566
16,949
6,044
0
4,715
11,804
47,684
0
L
Ishtar
Despeldia
Ishtar
5,440
3,821
0
3,617
10,071
3,580
0
3,679
6,219
0
41,240
W
Ratatoskr
Foxide
Ratatoskr
16,037
3,670
57
4,819
12,841
8,203
0
3,563
9,278
350
82,601
W
9,685
1,176
0
1,434
5,320
2,406
0
3,654
1,666
65,636
0
L
Mulan
Naelih
Mulan
5,246
356
0
2,839
15,943
7,478
0
3,897
11,273
0
44,334
L
Zeus
8,862
681
0
3,979
8,265
2,502
0
2,585
5,419
69,501
0
W
Atlas
Reigom
Atlas
6,259
1,553
0
5,279
14,338
7,756
0
3,746
10,592
52,797
1,471
L
5,797
536
0
4,162
14,188
11,394
0
4,500
9,329
27,108
0
W
Aphrodite
ThunderMO
Aphrodite
4,348
924
4,058
6,044
12,648
10,136
0
5,066
7,582
36,672
0
W
Apollo
8,790
4,778
0
3,424
9,044
4,190
1,223
2,583
6,461
0
81,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
43,453
403
Minions Killed
525
0
Camps Cleared
0
1,417,480
Distance Traveled
1,550,079
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,261
484
87
6
0
347,127
0
L
Ishtar
6,755
450
89
6
0
270,790
0
W
Ratatoskr
10,053
670
126
8
0
334,417
0
W
Nu Wa
8,087
539
137
9
0
320,368
0
L
Mulan
7,136
476
81
5
0
271,134
0
L
Zeus
7,884
526
119
8
0
232,149
3
W
Atlas
8,149
543
81
5
0
329,865
2
L
Ares
7,210
481
27
2
0
296,280
2
W
Aphrodite
7,997
533
44
3
0
282,309
2
W
Apollo
9,167
611
137
9
0
283,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role