Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Meisterkein
Thor
Level 134
God Stats
11W - 15L
1,579 SR
Queue Stats
105W - 111L
1,505 Elo+
Solo
Thanatos
Thanatos
SAN-SUP3829
Thanatos
Level 118
God Stats
1W - 7L
1,207 SR
Queue Stats
177W - 161L
1,452 Elo+
Solo
Poseidon
Poseidon
destromundo24
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,479 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,487 Elo+

VS

Team Averages
Level 136
1,557 SR
1,521 Elo+
Thanatos
Thanatos
Perfect丶判官
Thanatos
Level 156
God Stats
78W - 57L
1,612 SR
Queue Stats
285W - 285L
1,546 Elo+
Solo
Thoth
Thoth
RedKunaï
Thoth
Level 156
God Stats
40W - 36L
1,545 SR
Queue Stats
806W - 788L
1,515 Elo+
Solo
Sol
Sol
Tyuhug
Sol
Level 119
God Stats
3W - 2L
1,635 SR
Queue Stats
147W - 139L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
Woltax59
Kuzenbo
Level 143
God Stats
7W - 7L
1,621 SR
Queue Stats
133W - 134L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
lilyleapfrog
Cthulhu
Level 106
God Stats
7W - 7L
1,373 SR
Queue Stats
276W - 250L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
3 / 2 / 3
6,909
531
6,755
11,936
8,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
11
1 / 2 / 2
6,515
501
7,530
13,485
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 1
6,865
528
4,253
12,189
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
SAN-SUP3829
Thanatos
11
2 / 0 / 3
6,437
495
6,694
7,548
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
destromundo24
Poseidon
13
1 / 5 / 0
7,379
568
2,661
6,993
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
7,656
589
6,076
11,406
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
RedKunaï
Thoth
15
3 / 0 / 1
8,699
669
5,231
5,599
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Tyuhug
Sol
11
2 / 3 / 0
6,937
534
11,692
9,619
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Woltax59
Kuzenbo
11
2 / 0 / 2
7,443
573
5,899
10,526
8,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
lilyleapfrog
Cthulhu
13
1 / 1 / 1
8,068
621
6,371
8,167
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
12
12
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
2
3
2.25
L
Anhur
 
Anhur
1
2
2
1
L
0
3
1
0.17
W
4
5
3
1.1
W
Thoth
RedKunaï
Thoth
3
0
1
3.5
L
Thanatos
SAN-SUP3829
Thanatos
2
0
3
3.5
W
Sol
Tyuhug
Sol
2
3
0
0.67
W
Kuzenbo
Woltax59
Kuzenbo
2
0
2
3
L
Poseidon
destromundo24
Poseidon
1
5
0
0.2
W
Cthulhu
lilyleapfrog
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
35,269
52,151
Taken
45,317
26,236
Mitigated
22,145
18,130
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,755
2,003
3,162
3,804
11,936
8,385
0
6,710
5,226
21,177
0
L
Anhur
 
Anhur
7,530
4,590
0
3,691
13,485
5,155
420
9,066
4,419
0
51,830
L
4,253
521
0
1,965
12,189
7,774
0
4,943
6,421
0
54,311
W
6,076
1,985
0
7,666
11,406
4,810
0
1,941
9,465
0
48,932
W
Thoth
RedKunaï
Thoth
5,231
244
0
1,620
5,599
1,965
528
2,455
3,144
73,395
0
L
Thanatos
SAN-SUP3829
Thanatos
6,694
1,306
0
5,078
7,548
2,731
0
2,863
4,551
0
41,189
W
Sol
Tyuhug
Sol
11,692
5,140
0
3,143
9,619
2,835
0
2,904
6,715
54,520
7,666
W
Kuzenbo
Woltax59
Kuzenbo
5,899
2,748
1,734
3,295
10,526
8,192
106
2,116
8,410
14,348
0
L
Poseidon
destromundo24
Poseidon
2,661
317
0
430
6,993
2,191
0
4,521
2,472
61,630
0
W
Cthulhu
lilyleapfrog
Cthulhu
6,371
688
0
2,384
8,167
4,343
369
0
8,167
57,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,105
Gold Earned
38,803
376
Minions Killed
456
0
Camps Cleared
0
1,264,581
Distance Traveled
1,279,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,909
531
14
1
0
238,754
2
L
Anhur
6,515
501
98
8
0
230,210
0
L
Thor
6,865
528
81
6
0
237,425
0
W
Thanatos
7,656
589
72
6
0
277,355
0
W
Thoth
8,699
669
135
10
0
264,764
0
L
Thanatos
6,437
495
60
5
0
307,018
0
W
Sol
6,937
534
109
8
0
243,351
0
W
Kuzenbo
7,443
573
14
1
0
251,338
0
L
Poseidon
7,379
568
123
9
0
251,174
0
W
Cthulhu
8,068
621
126
10
0
243,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role