Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Akselyx
Rama
Level 157
God Stats
3W - 4L
1,454 SR
Queue Stats
648W - 669L
1,542 Elo+
Solo
Ra
Ra
IceyRyann
Ra
Level 150
God Stats
6W - 3L
1,606 SR
Queue Stats
302W - 210L
1,604 Elo+
Solo
Ah Puch
Ah Puch
NaGaSONa
Ah Puch
Level 153
God Stats
9W - 2L
1,877 SR
Queue Stats
295W - 191L
1,611 Elo+
Solo
Fafnir
Fafnir
XpertDemiGod
Fafnir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,491 Elo+
Solo
Team Averages
Level 146
1,587 SR
1,549 Elo+

VS

Team Averages
Level 116
1,604 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
Ajsadowski22
Tsukuyomi
Level 146
God Stats
20W - 23L
1,522 SR
Queue Stats
1,525W - 1,543L
1,523 Elo+
Solo
Ix Chel
Ix Chel
Duvahliin
Ix Chel
Level 143
God Stats
1W - 1L
1,845 SR
Queue Stats
103W - 110L
1,472 Elo+
Solo
Skadi
Skadi
LUIS-EXTRIME
Skadi
Level 148
God Stats
7W - 6L
1,650 SR
Queue Stats
402W - 408L
1,552 Elo+
Solo
Tyr
Tyr
LunarScratch
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,618 Elo+
Party 1
Ao Kuang
Ao Kuang
aSaltyAlaion
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 2 / 19
10,077
840
10,283
17,989
19,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Akselyx
Rama
16
5 / 3 / 17
10,072
839
9,074
12,447
7,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 1 / 20
11,612
968
21,130
14,443
8,944
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
NaGaSONa
Ah Puch
19
14 / 4 / 16
12,340
1,028
22,194
13,821
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
17
5 / 4 / 22
10,557
880
8,635
14,737
19,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ajsadowski22
Tsukuyomi
15
3 / 6 / 8
9,205
767
20,135
13,905
6,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
Duvahliin
Ix Chel
12
2 / 6 / 5
7,860
655
5,654
14,448
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
2 / 8 / 5
8,336
695
11,387
15,703
6,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 5
8,699
725
10,462
18,342
24,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
aSaltyAlaion
Ao Kuang
15
4 / 7 / 4
8,857
738
9,138
15,020
7,775
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
34
Kills
13
14
Deaths
34
94
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
19
5.25
L
Tsukuyomi
Ajsadowski22
Tsukuyomi
3
6
8
1.17
W
Rama
Akselyx
Rama
5
3
17
4.5
L
Ix Chel
Duvahliin
Ix Chel
2
6
5
0.75
W
9
1
20
19
L
2
8
5
0.56
L
2
7
5
0.64
W
Ah Puch
NaGaSONa
Ah Puch
14
4
16
5.5
W
Fafnir
5
4
22
4
L
Ao Kuang
aSaltyAlaion
Ao Kuang
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,316
Damage
56,776
73,437
Taken
77,418
62,336
Mitigated
51,110
37,664
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,283
413
1,217
4,936
17,989
19,875
615
2,450
15,539
19,044
453
L
Tsukuyomi
Ajsadowski22
Tsukuyomi
20,135
3,965
775
2,158
13,905
6,260
0
11,485
2,238
0
36,225
W
Rama
Akselyx
Rama
9,074
6,973
660
2,163
12,447
7,327
3,150
5,406
7,041
0
15,885
L
Ix Chel
Duvahliin
Ix Chel
5,654
446
5,335
3,409
14,448
6,086
0
12,804
1,479
13,415
0
W
21,130
1,778
13,862
8,546
14,443
8,944
1,160
2,398
12,045
46,788
0
L
11,387
3,718
364
171
15,703
6,904
0
13,662
1,906
0
28,286
L
10,462
313
15
2,027
18,342
24,085
0
11,754
6,519
0
18,144
W
Ah Puch
NaGaSONa
Ah Puch
22,194
310
549
3,632
13,821
6,819
1,474
2,214
11,607
39,494
0
W
Fafnir
8,635
3,603
841
1,258
14,737
19,371
755
2,324
12,413
16,940
0
L
Ao Kuang
aSaltyAlaion
Ao Kuang
9,138
3,086
986
2,186
15,020
7,775
0
11,470
3,487
12,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
42,957
148
Minions Killed
106
0
Camps Cleared
0
1,166,099
Distance Traveled
1,009,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,077
840
7
1
0
247,336
0
L
Tsukuyomi
9,205
767
25
2
0
188,599
0
W
Rama
10,072
839
22
2
0
195,833
0
L
Ix Chel
7,860
655
16
1
0
205,316
0
W
Ra
11,612
968
69
6
0
277,953
0
L
Skadi
8,336
695
28
2
0
184,033
0
L
Tyr
8,699
725
25
2
0
242,820
0
W
Ah Puch
12,340
1,028
37
3
0
236,414
0
W
Fafnir
10,557
880
13
1
0
208,563
0
L
Ao Kuang
8,857
738
12
1
0
188,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role