Player Matchup

Amaterasu
Amaterasu
Elshahd
Amaterasu
Level 99
God Stats
5W - 5L
1,346 SR
Queue Stats
106W - 110L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Khode__Fokhim
Danzaburou
Level 29
God Stats
30W - 29L
1,526 SR
Queue Stats
44W - 52L
1,429 Elo+
Party 1
Thor
Thor
Khode__Meraj
Thor
Level 108
God Stats
6W - 5L
1,344 SR
Queue Stats
151W - 154L
1,393 Elo+
Party 1
Poseidon
Poseidon
Nima__Row
Poseidon
Level 88
God Stats
12W - 11L
1,438 SR
Queue Stats
136W - 141L
1,368 Elo+
Party 1
Bacchus
Bacchus
inconnuMONDIAL
Bacchus
Level 141
God Stats
19W - 17L
1,588 SR
Queue Stats
814W - 814L
1,415 Elo+
Solo
Team Averages
Level 93
1,448 SR
1,407 Elo+

VS

Team Averages
Level 120
1,586 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Palpoule
Ao Kuang
Level 125
God Stats
12W - 21L
1,440 SR
Queue Stats
173W - 159L
1,487 Elo+
Party 2
Thoth
Thoth
Palufel_hdlp
Thoth
Level 53
God Stats
0W - 1L
1,777 SR
Queue Stats
93W - 102L
1,405 Elo+
Solo
Izanami
Izanami
Raychill
Izanami
Level 129
God Stats
11W - 7L
1,634 SR
Queue Stats
263W - 254L
1,484 Elo+
Party 2
Charon
Charon
Risson94
Charon
Level 132
God Stats
26W - 25L
1,578 SR
Queue Stats
287W - 289L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elshahd
Amaterasu
7
0 / 0 / 0
4,189
698
578
2,623
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Khode__Fokhim
Danzaburou
7
1 / 1 / 1
3,972
662
2,701
4,141
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 0
4,657
776
214
4,954
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Nima__Row
Poseidon
7
0 / 1 / 2
4,092
682
1,697
3,991
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
3,858
643
1,822
4,404
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
2,724
454
0
786
309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Palpoule
Ao Kuang
6
1 / 1 / 0
3,889
648
888
3,796
1,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
3,679
613
1,924
3,269
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Raychill
Izanami
5
2 / 2 / 1
4,083
681
2,762
4,884
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
Risson94
Charon
6
1 / 0 / 2
4,012
669
2,183
3,246
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Amaterasu
Elshahd
Amaterasu
0
0
0
0
W
Danzaburou
Khode__Fokhim
Danzaburou
1
1
1
1.5
W
2
0
0
2
W
Poseidon
Nima__Row
Poseidon
0
1
2
1
L
Ao Kuang
Palpoule
Ao Kuang
1
1
0
1
L
0
1
1
0.5
L
Izanami
Raychill
Izanami
2
2
1
1.25
L
Charon
Risson94
Charon
1
0
2
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,012
Damage
7,757
20,113
Taken
15,981
8,617
Mitigated
5,553
5,220
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
250
786
309
0
0
786
0
1,467
W
Amaterasu
Elshahd
Amaterasu
578
155
0
1,898
2,623
1,109
0
330
2,260
0
19,797
W
Danzaburou
Khode__Fokhim
Danzaburou
2,701
808
0
1,744
4,141
1,248
0
864
3,277
0
19,932
W
214
0
0
750
4,954
1,718
0
217
4,737
0
32,313
W
Poseidon
Nima__Row
Poseidon
1,697
0
0
480
3,991
1,183
0
2,158
1,759
20,143
0
L
Ao Kuang
Palpoule
Ao Kuang
888
331
0
189
3,796
1,476
0
633
3,163
16,727
0
L
1,924
121
0
840
3,269
853
0
1,064
2,205
19,153
0
L
Izanami
Raychill
Izanami
2,762
2,003
0
996
4,884
1,415
0
1,063
3,821
0
21,498
L
Charon
Risson94
Charon
2,183
440
0
394
3,246
1,500
0
759
2,487
10,366
0
W
1,822
535
0
348
4,404
3,359
0
1,319
3,085
9,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,768
Gold Earned
18,387
168
Minions Killed
121
0
Camps Cleared
0
697,376
Distance Traveled
501,441
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,724
454
4
1
0
19,652
0
W
Amaterasu
4,189
698
35
6
0
140,475
0
W
Danzaburou
3,972
662
26
4
0
134,141
0
W
Thor
4,657
776
58
10
0
164,917
0
W
Poseidon
4,092
682
34
6
0
134,791
1
L
Ao Kuang
3,889
648
37
6
0
126,607
0
L
Thoth
3,679
613
22
4
0
121,831
0
L
Izanami
4,083
681
39
7
0
117,409
0
L
Charon
4,012
669
19
3
0
115,942
1
W
Bacchus
3,858
643
15
3
0
123,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role