Player Matchup

Discordia
Discordia
Alex Venu5
Discordia
Level 34
God Stats
8W - 5L
1,812 SR
Queue Stats
23W - 35L
1,441 Elo+
Solo
Apollo
Apollo
CarpediemYT
Apollo
Level 78
God Stats
1W - 5L
1,283 SR
Queue Stats
140W - 118L
1,514 Elo+
Solo
Yemoja
Yemoja
HarryPosttres
Yemoja
Level 147
God Stats
6W - 3L
1,558 SR
Queue Stats
315W - 322L
1,489 Elo+
Solo
Mercury
Mercury
Jiglow
Mercury
Level 67
God Stats
8W - 11L
1,423 SR
Queue Stats
31W - 29L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoseidenMain
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 155L
1,488 Elo+
Solo
Team Averages
Level 78
1,515 SR
1,481 Elo+

VS

Team Averages
Level 82
1,458 SR
1,456 Elo+
Geb
Geb
Antophilo
Geb
Level 30
God Stats
1W - 4L
1,179 SR
Queue Stats
22W - 32L
1,376 Elo+
Solo
Anhur
Anhur
Makrath
Anhur
Level 67
God Stats
7W - 11L
1,448 SR
Queue Stats
155W - 168L
1,422 Elo+
Solo
Hades
Hades
almostviktory
Hades
Level 67
God Stats
30W - 19L
1,565 SR
Queue Stats
201W - 218L
1,502 Elo+
Solo
Thanatos
Thanatos
jimothy4262
Thanatos
Level 122
God Stats
31W - 29L
1,539 SR
Queue Stats
344W - 336L
1,508 Elo+
Solo
Janus
Janus
Таксист228
Janus
Level 125
God Stats
3W - 1L
1,559 SR
Queue Stats
168W - 172L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alex Venu5
Discordia
10
0 / 2 / 2
5,471
497
2,936
4,842
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
9
0 / 0 / 0
5,784
526
4,188
4,346
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 2
5,255
478
2,685
9,180
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Jiglow
Mercury
9
1 / 4 / 0
5,614
510
2,950
8,756
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PoseidenMain
Tsukuyomi
10
3 / 3 / 1
5,608
510
4,357
8,153
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,645
513
3,294
7,250
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Makrath
Anhur
9
0 / 1 / 0
5,159
469
2,167
6,796
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 4
7,214
656
5,842
7,810
4,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
jimothy4262
Thanatos
11
4 / 1 / 1
6,371
579
5,890
8,601
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
6,408
583
4,815
3,850
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alex Venu5
Discordia
0
2
2
0.5
W
1
0
2
2
L
Apollo
0
0
0
0
L
0
1
2
1
L
Mercury
Jiglow
Mercury
1
4
0
0.25
W
Anhur
Makrath
Anhur
0
1
0
0
L
Tsukuyomi
PoseidenMain
Tsukuyomi
3
3
1
1.17
W
3
0
4
5
W
Thanatos
jimothy4262
Thanatos
4
1
1
4.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
22,008
35,277
Taken
34,307
13,549
Mitigated
15,317
11,688
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alex Venu5
Discordia
2,936
207
0
454
4,842
1,534
0
2,565
2,073
35,230
0
W
3,294
481
0
2,060
7,250
3,928
27
1,702
5,548
17,313
0
L
Apollo
4,188
2,274
0
2,746
4,346
1,429
108
774
3,572
0
47,026
L
2,685
744
1,573
1,861
9,180
5,049
0
4,445
4,593
10,491
0
L
Mercury
Jiglow
Mercury
2,950
885
0
1,833
8,756
3,118
0
4,764
3,992
0
33,057
W
Anhur
Makrath
Anhur
2,167
1,176
0
3,739
6,796
2,053
0
1,004
5,792
0
34,710
L
Tsukuyomi
PoseidenMain
Tsukuyomi
4,357
936
0
3,221
8,153
2,419
0
999
7,096
0
28,608
W
5,842
312
180
5,095
7,810
4,797
260
361
7,449
48,967
0
W
Thanatos
jimothy4262
Thanatos
5,890
1,646
0
6,966
8,601
3,059
0
1,108
7,493
0
44,473
W
4,815
444
0
500
3,850
1,480
0
1,446
2,404
46,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
30,797
273
Minions Killed
304
0
Camps Cleared
0
1,047,849
Distance Traveled
1,111,579
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,471
497
71
6
0
204,567
0
W
Geb
5,645
513
20
2
0
225,628
2
L
Apollo
5,784
526
93
8
0
151,354
0
L
Yemoja
5,255
478
10
1
0
214,729
5
L
Mercury
5,614
510
56
5
0
222,620
0
W
Anhur
5,159
469
61
6
0
195,532
2
L
Tsukuyomi
5,608
510
43
4
0
254,579
0
W
Hades
7,214
656
75
7
0
202,965
0
W
Thanatos
6,371
579
53
5
0
262,254
2
W
Janus
6,408
583
95
9
0
225,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role