Player Matchup

Anubis
Anubis
 
Anubis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AGingerGamer932
Olorun
Level 84
God Stats
14W - 14L
1,706 SR
Queue Stats
281W - 302L
1,452 Elo+
Solo
Medusa
Medusa
Azaneal6648
Medusa
Level 67
God Stats
10W - 16L
1,528 SR
Queue Stats
234W - 226L
1,509 Elo+
Party 2
Hercules
Hercules
JamesGames5090
Hercules
Level 34
God Stats
13W - 7L
1,602 SR
Queue Stats
80W - 68L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
Killermage5090
Sylvanus
Level 49
God Stats
1W - 4L
1,177 SR
Queue Stats
218W - 192L
1,495 Elo+
Party 2
Team Averages
Level 79
1,503 SR
1,489 Elo+

VS

Team Averages
Level 68
1,468 SR
1,502 Elo+
Ymir
Ymir
CptKekoa
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nick15431
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Senpai6104
Osiris
Level 93
God Stats
5W - 6L
1,521 SR
Queue Stats
738W - 695L
1,444 Elo+
Solo
Nemesis
Nemesis
asiansupersaiyan
Nemesis
Level 88
God Stats
3W - 2L
1,432 SR
Queue Stats
83W - 61L
1,569 Elo+
Solo
Ix Chel
Ix Chel
sllimshady1738
Ix Chel
Level 119
God Stats
2W - 5L
1,389 SR
Queue Stats
67W - 80L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 4
6,535
654
6,780
5,747
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
6,415
642
2,828
6,668
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
9
4 / 0 / 4
5,753
575
6,349
4,117
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
11
0 / 0 / 0
6,201
620
4,465
6,913
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
8
1 / 1 / 8
5,692
569
2,927
9,657
6,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 1
4,617
462
2,503
8,000
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Nick15431
Ah Muzen Cab
7
0 / 4 / 1
4,256
426
3,704
5,883
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Senpai6104
Osiris
10
0 / 0 / 0
5,329
533
4,724
10,318
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 0
5,833
583
4,316
7,305
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,865
487
4,801
5,128
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
4
6
W
2
1
5
4.5
W
Medusa
4
0
4
6
L
Ymir
0
3
1
0.17
W
Hercules
0
0
0
0
W
Sylvanus
1
1
8
5
L
Ah Muzen Cab
Nick15431
Ah Muzen Cab
0
4
1
0.13
L
Osiris
Senpai6104
Osiris
0
0
0
0
L
2
1
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
20,048
33,102
Taken
36,634
17,453
Mitigated
19,798
13,735
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,780
390
0
3,119
5,747
2,588
305
891
4,856
49,067
0
W
2,828
702
296
2,495
6,668
2,575
845
2,970
3,698
42,416
0
W
Medusa
6,349
2,039
0
521
4,117
1,482
277
1,189
2,928
0
30,968
L
Ymir
2,503
477
0
1,244
8,000
4,623
0
4,532
3,468
7,550
0
W
Hercules
4,465
2,121
0
1,462
6,913
4,718
0
0
6,913
0
45,573
W
Sylvanus
2,927
839
2,302
3,540
9,657
6,090
133
2,254
7,403
11,170
0
L
Ah Muzen Cab
Nick15431
Ah Muzen Cab
3,704
1,210
0
824
5,883
1,390
0
2,915
2,968
0
20,856
L
Osiris
Senpai6104
Osiris
4,724
1,597
0
4,635
10,318
9,538
0
702
9,616
0
35,899
L
4,316
1,927
0
3,751
7,305
2,701
0
1,613
5,692
0
38,068
L
4,801
581
50
960
5,128
1,546
0
2,773
2,355
32,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
24,900
286
Minions Killed
229
0
Camps Cleared
0
939,964
Distance Traveled
947,383
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,535
654
75
8
0
213,346
0
W
Olorun
6,415
642
72
7
0
175,167
0
W
Medusa
5,753
575
40
4
0
192,984
2
L
Ymir
4,617
462
10
1
0
192,120
0
W
Hercules
6,201
620
76
8
0
195,276
0
W
Sylvanus
5,692
569
23
2
0
163,191
0
L
Ah Muzen Cab
4,256
426
33
3
0
170,140
0
L
Osiris
5,329
533
58
6
0
183,487
0
L
Nemesis
5,833
583
74
7
0
218,491
1
L
Ix Chel
4,865
487
54
5
0
183,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role